Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ekku-CTR
Cernunnos
Level 19
God Stats
2W - 0L
1,699 SR
Queue Stats
15W - 13L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
GIadius__
Ah Puch
Level 61
God Stats
2W - 2L
1,443 SR
Queue Stats
107W - 102L
1,469 Elo+
Party 2
Neith
Neith
Lauren1234
Neith
Level 47
God Stats
1W - 0L
1,300 SR
Queue Stats
27W - 39L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
the_onIooker
Zhong Kui
Level 46
God Stats
10W - 2L
1,885 SR
Queue Stats
27W - 22L
1,542 Elo+
Party 2
Team Averages
Level 54
1,565 SR
1,469 Elo+

VS

Team Averages
Level 90
1,536 SR
1,441 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JJgetsLIT
Fenrir
Level 83
God Stats
5W - 3L
1,599 SR
Queue Stats
175W - 170L
1,549 Elo+
Solo
Martichoras
Martichoras
SynDam
Martichoras
Level 149
God Stats
25W - 21L
1,456 SR
Queue Stats
515W - 502L
1,456 Elo+
Party 1
Yemoja
Yemoja
Yas246
Yemoja
Level 57
God Stats
71W - 34L
1,747 SR
Queue Stats
210W - 204L
1,446 Elo+
Solo
Merlin
Merlin
razyRVP
Merlin
Level 36
God Stats
14W - 20L
1,378 SR
Queue Stats
48W - 57L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 1
6,230
623
3,565
5,030
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Ekku-CTR
Cernunnos
8
0 / 0 / 0
4,515
452
4,133
4,257
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
GIadius__
Ah Puch
10
1 / 1 / 0
6,170
617
3,563
4,369
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
11
2 / 0 / 0
6,020
602
3,110
4,791
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
the_onIooker
Zhong Kui
9
0 / 1 / 2
5,256
526
2,817
6,749
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 1 / 0
5,469
547
2,902
5,624
2,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
JJgetsLIT
Fenrir
8
0 / 3 / 0
5,025
503
1,810
8,471
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
SynDam
Martichoras
9
1 / 0 / 0
5,247
525
4,278
4,805
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Yas246
Yemoja
8
0 / 0 / 1
5,229
523
3,125
5,975
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
razyRVP
Merlin
9
0 / 1 / 0
5,108
511
2,313
3,244
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
1
2.5
L
Vamana
 
Vamana
1
1
0
1
W
Cernunnos
Ekku-CTR
Cernunnos
0
0
0
0
W
Ah Puch
GIadius__
Ah Puch
1
1
0
1
L
Fenrir
JJgetsLIT
Fenrir
0
3
0
0
W
Neith
2
0
0
2
L
Martichoras
SynDam
Martichoras
1
0
0
1
L
Yemoja
Yas246
Yemoja
0
0
1
0.5
L
Merlin
razyRVP
Merlin
0
1
0
0
W
Zhong Kui
the_onIooker
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
14,428
25,196
Taken
28,119
11,950
Mitigated
13,656
12,482
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,565
374
0
3,352
5,030
1,254
0
243
4,787
48,286
0
L
Vamana
 
Vamana
2,902
1,578
0
851
5,624
2,836
0
3,563
2,061
0
28,589
W
Cernunnos
Ekku-CTR
Cernunnos
4,133
1,886
0
2,746
4,257
1,470
0
639
3,618
0
23,547
W
Ah Puch
GIadius__
Ah Puch
3,563
708
0
2,019
4,369
1,556
0
0
3,976
38,388
0
L
Fenrir
JJgetsLIT
Fenrir
1,810
769
0
1,246
8,471
3,380
0
2,264
6,207
0
33,791
W
Neith
3,110
864
0
2,111
4,791
1,906
639
2,451
2,340
0
43,790
L
Martichoras
SynDam
Martichoras
4,278
2,423
0
3,107
4,805
1,851
0
633
4,172
0
40,581
L
Yemoja
Yas246
Yemoja
3,125
470
547
2,148
5,975
4,447
0
2,536
3,439
15,144
0
L
Merlin
razyRVP
Merlin
2,313
0
0
750
3,244
1,142
0
949
2,295
31,738
0
W
Zhong Kui
the_onIooker
Zhong Kui
2,817
626
0
2,254
6,749
5,764
252
2,105
4,644
21,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
26,078
322
Minions Killed
259
0
Camps Cleared
0
963,162
Distance Traveled
959,339
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,230
623
94
9
0
248,894
0
L
Vamana
5,469
547
49
5
0
213,268
0
W
Cernunnos
4,515
452
45
5
0
189,250
1
W
Ah Puch
6,170
617
74
7
0
167,361
4
L
Fenrir
5,025
503
55
6
0
211,566
0
W
Neith
6,020
602
83
8
0
176,148
0
L
Martichoras
5,247
525
71
7
0
181,822
0
L
Yemoja
5,229
523
28
3
0
170,657
0
L
Merlin
5,108
511
56
6
0
182,026
0
W
Zhong Kui
5,256
526
26
3
0
181,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role