Player Matchup

Xbalanque
Xbalanque
Brandos2
Xbalanque
Level 68
God Stats
4W - 6L
1,503 SR
Queue Stats
63W - 46L
1,505 Elo+
Party 1
Tiamat
Tiamat
Firecentral25
Tiamat
Level 63
God Stats
1W - 1L
1,795 SR
Queue Stats
63W - 59L
1,483 Elo+
Party 1
Martichoras
Martichoras
Quake27
Martichoras
Level 76
God Stats
6W - 5L
1,649 SR
Queue Stats
86W - 77L
1,474 Elo+
Party 1
Bacchus
Bacchus
sliverspaz
Bacchus
Level 52
God Stats
11W - 6L
1,760 SR
Queue Stats
66W - 54L
1,524 Elo+
Party 1
Mercury
Mercury
xXIeIsIXx
Mercury
Level 69
God Stats
14W - 8L
1,596 SR
Queue Stats
186W - 155L
1,467 Elo+
Solo
Team Averages
Level 66
1,661 SR
1,490 Elo+

VS

Team Averages
Level 71
1,588 SR
1,482 Elo+
Ymir
Ymir
DANCHIKMALCHIK
Ymir
Level 63
God Stats
30W - 20L
1,435 SR
Queue Stats
274W - 285L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
NîneEleven
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,624 Elo+
Party 2
Olorun
Olorun
PsychicINFJ
Olorun
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 63L
1,500 Elo+
Solo
Bakasura
Bakasura
alterdaus
Bakasura
Level 125
God Stats
2W - 1L
1,796 SR
Queue Stats
38W - 37L
1,535 Elo+
Party 2
Martichoras
Martichoras
ho3ein72
Martichoras
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
161W - 175L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brandos2
Xbalanque
9
2 / 0 / 1
5,627
703
3,307
2,814
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
3,247
406
0
269
58
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Martichoras
Quake27
Martichoras
9
2 / 2 / 1
5,143
643
3,517
4,883
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
sliverspaz
Bacchus
6
1 / 1 / 3
5,016
627
3,387
6,715
5,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
xXIeIsIXx
Mercury
7
0 / 6 / 1
4,355
544
4,885
8,785
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,733
592
1,945
3,634
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
NîneEleven
Cu Chulainn
9
1 / 1 / 0
5,067
633
2,841
7,144
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
10
6 / 2 / 0
5,991
749
6,629
7,885
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
alterdaus
Bakasura
9
1 / 0 / 1
5,589
699
1,043
3,740
1,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
ho3ein72
Martichoras
8
0 / 2 / 2
4,514
564
2,684
5,769
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
9
9
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Brandos2
Xbalanque
2
0
1
2.5
W
1
0
0
1
L
0
0
0
0
W
Cu Chulainn
NîneEleven
Cu Chulainn
1
1
0
1
W
Olorun
6
2
0
3
L
Martichoras
Quake27
Martichoras
2
2
1
1.25
W
Bakasura
alterdaus
Bakasura
1
0
1
1.5
W
Martichoras
ho3ein72
Martichoras
0
2
2
0.5
L
Bacchus
sliverspaz
Bacchus
1
1
3
2.5
L
Mercury
xXIeIsIXx
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,096
Damage
15,142
23,466
Taken
28,172
10,699
Mitigated
12,002
6,079
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Brandos2
Xbalanque
3,307
1,645
0
1,423
2,814
838
0
403
2,411
0
33,194
W
1,945
71
254
310
3,634
1,682
0
624
3,010
21,314
0
L
0
0
0
52
269
58
0
0
269
793
0
W
Cu Chulainn
NîneEleven
Cu Chulainn
2,841
1,259
0
4,048
7,144
2,890
0
357
6,787
0
34,460
W
Olorun
6,629
3,807
0
3,300
7,885
3,611
189
1,038
6,847
37,367
4,781
L
Martichoras
Quake27
Martichoras
3,517
854
0
871
4,883
1,854
0
1,946
2,893
0
33,799
W
Bakasura
alterdaus
Bakasura
1,043
769
0
2,203
3,740
1,777
200
0
3,740
0
24,968
W
Martichoras
ho3ein72
Martichoras
2,684
654
0
664
5,769
2,042
220
1,368
4,401
0
20,603
L
Bacchus
sliverspaz
Bacchus
3,387
903
1,009
1,849
6,715
5,255
0
2,810
3,905
9,161
0
L
Mercury
xXIeIsIXx
Mercury
4,885
3,004
0
875
8,785
2,694
0
2,979
5,668
0
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
25,894
169
Minions Killed
273
0
Camps Cleared
0
682,276
Distance Traveled
905,127
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,627
703
61
8
0
143,421
0
W
Ymir
4,733
592
44
6
0
164,900
0
L
Tiamat
3,247
406
0
0
0
46,508
0
W
Cu Chulainn
5,067
633
66
8
0
213,256
0
W
Olorun
5,991
749
59
7
0
161,880
0
L
Martichoras
5,143
643
58
7
0
155,604
1
W
Bakasura
5,589
699
71
9
0
207,524
0
W
Martichoras
4,514
564
33
4
0
157,567
0
L
Bacchus
5,016
627
5
1
0
171,665
5
L
Mercury
4,355
544
45
6
0
165,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role