Player Matchup

Osiris
Osiris
IceCubQc17
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,495 Elo+
Party 1
Tiamat
Tiamat
R4NSUMBQc
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,557 Elo+
Party 1
Medusa
Medusa
SkunkWarior
Medusa
Level 46
God Stats
10W - 12L
1,507 SR
Queue Stats
87W - 98L
1,389 Elo+
Party 1
Team Averages
Level 58
1,502 SR
1,480 Elo+

VS

Team Averages
Level 88
1,443 SR
1,344 Elo+
Arachne
Arachne
emreboss10
Arachne
Level 118
God Stats
52W - 28L
1,480 SR
Queue Stats
591W - 607L
1,412 Elo+
Solo
Bellona
Bellona
kotmotrot
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,162 Elo+
Solo
Baron Samedi
Baron Samedi
zukoblaze
Baron Samedi
Level 84
God Stats
12W - 12L
1,350 SR
Queue Stats
165W - 176L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IceCubQc17
Osiris
12
0 / 4 / 1
6,662
606
5,206
11,279
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
R4NSUMBQc
Tiamat
13
2 / 3 / 1
7,616
692
9,030
9,879
5,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
3 / 7 / 2
8,166
742
6,548
11,896
5,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
emreboss10
Arachne
13
5 / 2 / 4
8,815
801
9,363
11,137
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
kotmotrot
Bellona
15
6 / 0 / 8
9,267
842
8,303
9,946
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
zukoblaze
Baron Samedi
15
3 / 3 / 8
8,979
816
10,809
9,780
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
IceCubQc17
Osiris
0
4
1
0.13
L
Tiamat
R4NSUMBQc
Tiamat
2
3
1
0.83
L
Medusa
3
7
2
0.57
W
Arachne
emreboss10
Arachne
5
2
4
3.5
W
Bellona
kotmotrot
Bellona
6
0
8
10
W
Baron Samedi
zukoblaze
Baron Samedi
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,784
Damage
28,475
33,054
Taken
30,863
20,359
Mitigated
20,399
5,199
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
IceCubQc17
Osiris
5,206
1,653
0
1,696
11,279
9,456
0
4,143
7,112
0
10,165
L
Tiamat
R4NSUMBQc
Tiamat
9,030
1,189
55
3,178
9,879
5,874
0
2,057
7,822
35,262
0
L
Medusa
6,548
3,462
0
270
11,896
5,029
0
4,593
7,295
0
26,828
W
Arachne
emreboss10
Arachne
9,363
5,388
299
3,733
11,137
6,360
1,884
2,646
8,238
0
30,000
W
Bellona
kotmotrot
Bellona
8,303
1,863
0
3,194
9,946
9,169
897
3,527
6,181
0
25,531
W
Baron Samedi
zukoblaze
Baron Samedi
10,809
890
2,250
4,877
9,780
4,870
339
2,911
6,587
43,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,444
Gold Earned
27,061
139
Minions Killed
143
0
Camps Cleared
0
558,864
Distance Traveled
591,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,662
606
22
2
0
192,314
0
L
Tiamat
7,616
692
73
7
0
190,833
0
L
Medusa
8,166
742
44
4
0
175,717
0
W
Arachne
8,815
801
37
3
0
198,968
0
W
Bellona
9,267
842
38
3
0
213,479
0
W
Baron Samedi
8,979
816
68
6
0
178,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role