Player Matchup

Bastet
Bastet
 
Bastet
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Digo_xxt
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,503 Elo+
Solo
Hachiman
Hachiman
Lucas76482
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,441 Elo+
Solo
Hera
Hera
OctaLpz
Hera
Level 144
God Stats
4W - 3L
1,834 SR
Queue Stats
517W - 413L
1,619 Elo+
Solo
Xbalanque
Xbalanque
Tyuchoo
Xbalanque
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 154L
1,416 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,496 Elo+

VS

Team Averages
Level 104
1,514 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FromOblivionBr
Janus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,375 Elo+
Solo
Chaac
Chaac
LinkiinParkD
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,576 Elo+
Solo
Neith
Neith
nYCCesar
Neith
Level 75
God Stats
4W - 3L
1,571 SR
Queue Stats
111W - 133L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 4
6,032
862
7,652
7,257
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Digo_xxt
Nemesis
11
3 / 5 / 1
6,364
909
5,686
10,162
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Lucas76482
Hachiman
6
0 / 2 / 0
4,931
704
725
2,414
756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
OctaLpz
Hera
13
1 / 1 / 3
6,301
900
6,124
3,526
1,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Tyuchoo
Xbalanque
11
0 / 4 / 4
5,800
829
3,369
6,944
3,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 8
7,067
1,010
6,632
6,220
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
11
3 / 1 / 9
6,986
998
2,751
4,744
6,498
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 0 / 7
7,746
1,107
6,029
3,941
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 10
7,517
1,074
4,093
10,489
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
nYCCesar
Neith
13
4 / 0 / 9
7,739
1,106
8,266
8,750
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
4
Kills
14
14
Deaths
4
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
4
1
W
Morgan Le Fay
 
Morgan Le Fay
1
2
8
2.5
W
Bacchus
 
Bacchus
3
1
9
7.5
L
Nemesis
Digo_xxt
Nemesis
3
5
1
0.7
W
3
0
7
6.5
W
3
1
10
8
L
Hachiman
Lucas76482
Hachiman
0
2
0
0
L
Hera
OctaLpz
Hera
1
1
3
2.5
L
Xbalanque
Tyuchoo
Xbalanque
0
4
4
0.5
W
Neith
nYCCesar
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
27,771
30,303
Taken
34,144
18,870
Mitigated
23,538
6,511
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,652
777
311
1,927
7,257
3,610
0
4,036
3,221
0
13,391
W
Morgan Le Fay
 
Morgan Le Fay
6,632
1,139
409
780
6,220
2,877
1,148
1,763
4,333
11,977
0
W
Bacchus
 
Bacchus
2,751
77
0
430
4,744
6,498
619
389
4,355
3,439
0
L
Nemesis
Digo_xxt
Nemesis
5,686
1,016
317
1,871
10,162
9,830
0
5,951
4,211
1,805
6,966
W
6,029
293
1,561
1,006
3,941
1,776
1,176
973
2,921
24,171
0
W
4,093
272
0
2,734
10,489
8,619
253
2,459
7,812
0
11,405
L
Hachiman
Lucas76482
Hachiman
725
276
0
232
2,414
756
0
755
1,659
0
1,058
L
Hera
OctaLpz
Hera
6,124
1,078
581
391
3,526
1,674
0
2,121
1,405
18,150
0
L
Xbalanque
Tyuchoo
Xbalanque
3,369
1,450
34
847
6,944
3,000
0
2,549
4,395
0
8,953
W
Neith
nYCCesar
Neith
8,266
1,280
2,091
3,214
8,750
3,768
1,199
2,132
6,406
0
14,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
37,055
66
Minions Killed
94
0
Camps Cleared
0
570,454
Distance Traveled
753,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,032
862
10
1
0
165,608
0
W
Morgan Le Fay
7,067
1,010
14
2
0
143,255
0
W
Bacchus
6,986
998
1
0
0
129,314
0
L
Nemesis
6,364
909
9
1
0
128,134
0
W
Janus
7,746
1,107
53
8
0
148,473
0
W
Chaac
7,517
1,074
16
2
0
177,430
0
L
Hachiman
4,931
704
0
0
0
32,844
0
L
Hera
6,301
900
32
5
0
140,240
0
L
Xbalanque
5,800
829
15
2
0
103,628
0
W
Neith
7,739
1,106
10
1
0
154,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role