Player Matchup

Bastet
Bastet
Ahryus
Bastet
Level 124
God Stats
0W - 4L
1,113 SR
Queue Stats
79W - 44L
1,705 Elo+
Solo
Ullr
Ullr
Alex31Jan
Ullr
Level 112
God Stats
2W - 7L
1,143 SR
Queue Stats
190W - 171L
1,563 Elo+
Solo
Charybdis
Charybdis
CaptainSkadi
Charybdis
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 147L
1,820 Elo+
Party 1
Shiva
Shiva
Nikzie
Shiva
Level 63
God Stats
0W - 1L
1,721 SR
Queue Stats
52W - 34L
1,559 Elo+
Solo
King Arthur
King Arthur
XIII07
King Arthur
Level 252
God Stats
1W - 2L
1,463 SR
Queue Stats
98W - 66L
1,901 Elo+
Party 1
Team Averages
Level 147
1,388 SR
1,710 Elo+

VS

Team Averages
Level 138
1,552 SR
1,534 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AMC Main5654
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,388 Elo+
Solo
Sol
Sol
Ferrisus
Sol
Level 152
God Stats
5W - 2L
1,760 SR
Queue Stats
215W - 248L
1,540 Elo+
Solo
Shiva
Shiva
Meteor
Shiva
Level 217
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 155L
1,691 Elo+
Solo
Chernobog
Chernobog
dzmasi
Chernobog
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 182L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ahryus
Bastet
14
2 / 4 / 5
7,658
766
13,439
14,472
7,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
12
3 / 4 / 3
7,213
721
8,245
12,163
7,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
CaptainSkadi
Charybdis
12
0 / 5 / 5
6,645
665
6,743
12,930
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Nikzie
Shiva
13
1 / 5 / 5
6,848
685
5,385
14,430
19,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

King Arthur
XIII07
King Arthur
15
4 / 5 / 2
8,021
802
11,230
18,259
24,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 2 / 12
8,183
818
9,352
9,560
4,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
AMC Main5654
Achilles
14
3 / 3 / 12
8,386
839
10,932
13,248
17,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 2 / 6
9,643
964
20,640
11,877
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Meteor
Shiva
17
6 / 2 / 16
9,978
998
13,882
14,296
22,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
dzmasi
Chernobog
15
2 / 2 / 12
8,580
858
13,334
11,372
6,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
10
Kills
23
23
Deaths
11
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
12
4
W
Achilles
AMC Main5654
Achilles
3
3
12
3
L
Bastet
Ahryus
Bastet
2
4
5
1.13
L
Ullr
3
4
3
1.13
L
Charybdis
CaptainSkadi
Charybdis
0
5
5
0.5
W
10
2
6
6.5
W
Shiva
Meteor
Shiva
6
2
16
7
L
Shiva
Nikzie
Shiva
1
5
5
0.7
L
King Arthur
XIII07
King Arthur
4
5
2
1
W
Chernobog
dzmasi
Chernobog
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,042
Damage
68,140
72,254
Taken
60,353
67,137
Mitigated
57,048
19,571
Healing
23,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,352
6,857
859
1,705
9,560
4,742
910
0
9,560
0
18,830
W
Achilles
AMC Main5654
Achilles
10,932
801
2,421
2,495
13,248
17,640
451
0
13,248
3,128
13,002
L
Bastet
Ahryus
Bastet
13,439
1,718
928
3,509
14,472
7,968
0
5,338
9,134
0
17,592
L
Ullr
8,245
1,926
626
1,456
12,163
7,393
0
2,476
9,687
0
14,441
L
Charybdis
CaptainSkadi
Charybdis
6,743
2,243
732
2,246
12,930
8,055
0
3,582
9,348
0
20,840
W
20,640
5,535
0
4,573
11,877
5,625
3,660
0
11,877
36,654
0
W
Shiva
Meteor
Shiva
13,882
2,402
4,470
4,222
14,296
22,792
0
0
14,296
0
19,987
L
Shiva
Nikzie
Shiva
5,385
274
3,430
2,335
14,430
19,087
0
5,777
8,653
0
8,387
L
King Arthur
XIII07
King Arthur
11,230
891
814
3,495
18,259
24,634
0
5,703
12,556
0
20,583
W
Chernobog
dzmasi
Chernobog
13,334
6,990
186
2,933
11,372
6,249
1,196
0
11,372
0
25,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
44,770
74
Minions Killed
134
0
Camps Cleared
0
890,907
Distance Traveled
964,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,183
818
28
3
0
194,610
0
W
Achilles
8,386
839
11
1
0
217,380
0
L
Bastet
7,658
766
9
1
0
194,484
0
L
Ullr
7,213
721
12
1
0
183,603
0
L
Charybdis
6,645
665
24
2
0
155,232
0
W
Sol
9,643
964
39
4
0
169,044
0
W
Shiva
9,978
998
15
2
0
193,748
0
L
Shiva
6,848
685
13
1
0
183,962
0
L
King Arthur
8,021
802
16
2
0
173,626
0
W
Chernobog
8,580
858
41
4
0
189,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role