Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AnnSledgehammer
Odin
Level 157
God Stats
0W - 1L
1,752 SR
Queue Stats
16W - 20L
1,213 Elo+
Solo
Ne Zha
Ne Zha
CadmusLabs
Ne Zha
Level 85
God Stats
3W - 3L
1,560 SR
Queue Stats
17W - 14L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
giaogiao233
Xbalanque
Level 49
God Stats
2W - 4L
1,386 SR
Queue Stats
38W - 47L
1,418 Elo+
Solo
Agni
Agni
Порося
Agni
Level 105
God Stats
13W - 11L
1,516 SR
Queue Stats
37W - 30L
1,509 Elo+
Party 1
Team Averages
Level 91
1,543 SR
1,427 Elo+

VS

Team Averages
Level 94
1,654 SR
1,561 Elo+
Bellona
Bellona
DariusDPE
Bellona
Level 59
God Stats
24W - 24L
1,576 SR
Queue Stats
115W - 95L
1,551 Elo+
Solo
Aphrodite
Aphrodite
DeаthQueen
Aphrodite
Level 102
God Stats
8W - 4L
2,050 SR
Queue Stats
125W - 92L
1,606 Elo+
Solo
Athena
Athena
MrSplashyOrange
Athena
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 29L
1,628 Elo+
Solo
Izanami
Izanami
Thadoran
Izanami
Level 114
God Stats
8W - 5L
1,646 SR
Queue Stats
49W - 61L
1,470 Elo+
Solo
Fenrir
Fenrir
stalenn
Fenrir
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 108L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 0
6,939
534
10,036
13,411
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
5,864
451
2,129
14,566
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
CadmusLabs
Ne Zha
10
0 / 0 / 0
5,647
434
3,120
8,452
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
giaogiao233
Xbalanque
11
0 / 2 / 1
6,049
465
3,826
10,528
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
6,921
532
8,480
5,948
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DariusDPE
Bellona
12
1 / 1 / 1
7,255
558
8,833
14,731
12,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
DeаthQueen
Aphrodite
14
5 / 0 / 2
8,225
633
4,438
7,333
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 6
8,076
621
6,352
12,049
10,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Thadoran
Izanami
12
0 / 2 / 4
7,692
592
6,466
7,848
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
stalenn
Fenrir
12
3 / 0 / 5
7,396
569
4,387
9,958
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
12
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
0
4
0
0
L
Ne Zha
CadmusLabs
Ne Zha
0
0
0
0
W
Bellona
DariusDPE
Bellona
1
1
1
1.5
W
Aphrodite
DeаthQueen
Aphrodite
5
0
2
6
W
2
0
6
5
W
Izanami
Thadoran
Izanami
0
2
4
1
L
Xbalanque
giaogiao233
Xbalanque
0
2
1
0.25
W
Fenrir
stalenn
Fenrir
3
0
5
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
30,476
52,905
Taken
51,919
26,906
Mitigated
32,889
14,280
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,036
3,038
1,238
6,271
13,411
8,773
0
2,237
11,174
49,848
11,459
L
2,129
590
0
1,734
14,566
9,634
0
2,962
11,604
0
30,506
L
Ne Zha
CadmusLabs
Ne Zha
3,120
565
0
1,270
8,452
2,930
0
1,061
7,391
0
36,823
W
Bellona
DariusDPE
Bellona
8,833
3,053
0
4,216
14,731
12,142
0
7,798
6,933
0
51,383
W
Aphrodite
DeаthQueen
Aphrodite
4,438
701
2,105
5,385
7,333
3,295
956
3,327
3,758
63,373
0
W
6,352
2,409
2,215
2,271
12,049
10,403
240
3,726
8,153
33,548
0
W
Izanami
Thadoran
Izanami
6,466
4,207
183
3,303
7,848
3,096
1,299
539
7,267
0
62,675
L
Xbalanque
giaogiao233
Xbalanque
3,826
2,960
0
3,177
10,528
3,490
0
1,455
9,073
0
41,521
W
Fenrir
stalenn
Fenrir
4,387
1,289
0
3,019
9,958
3,953
914
2,590
7,206
0
37,783
L
8,480
384
0
590
5,948
2,079
0
3,075
2,873
45,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
38,644
353
Minions Killed
420
0
Camps Cleared
0
1,205,545
Distance Traveled
1,313,506
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,939
534
106
8
0
204,714
2
L
Odin
5,864
451
24
2
0
219,986
2
L
Ne Zha
5,647
434
62
5
0
297,921
0
W
Bellona
7,255
558
95
7
0
232,403
3
W
Aphrodite
8,225
633
115
9
0
264,729
4
W
Athena
8,076
621
43
3
0
290,003
3
W
Izanami
7,692
592
104
8
0
231,946
6
L
Xbalanque
6,049
465
64
5
0
229,426
0
W
Fenrir
7,396
569
63
5
0
294,425
0
L
Agni
6,921
532
97
7
0
253,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role