Player Matchup

Terra
Terra
 
Terra
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Angy-42-
Freya
Level 128
God Stats
6W - 8L
1,285 SR
Queue Stats
439W - 466L
1,517 Elo+
Solo
Anubis
Anubis
SAWDII
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,538 Elo+
Solo
Amaterasu
Amaterasu
TheMrMeener
Amaterasu
Level 149
God Stats
3W - 4L
1,295 SR
Queue Stats
418W - 391L
1,455 Elo+
Solo
Chernobog
Chernobog
rybufc
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Team Averages
Level 122
1,416 SR
1,485 Elo+

VS

Team Averages
Level 83
1,421 SR
1,541 Elo+
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bounford
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 64L
1,839 Elo+
Solo
Pele
Pele
KIRA-QUEN
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 78L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
Leonono2
Kuzenbo
Level 127
God Stats
1W - 1L
1,103 SR
Queue Stats
41W - 38L
1,430 Elo+
Solo
Charybdis
Charybdis
gergopapa11231
Charybdis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 5 / 7
7,292
810
3,452
19,771
16,815
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Angy-42-
Freya
14
4 / 4 / 8
8,182
909
9,848
12,347
5,371
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
SAWDII
Anubis
11
0 / 5 / 6
6,952
772
7,336
9,944
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TheMrMeener
Amaterasu
14
2 / 4 / 8
7,525
836
7,037
16,191
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
rybufc
Chernobog
15
9 / 6 / 3
8,734
970
16,520
13,390
6,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 23
9,380
1,042
6,897
13,528
14,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 14
10,035
1,115
16,894
11,288
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
6 / 7 / 11
8,806
978
15,862
15,018
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Leonono2
Kuzenbo
15
4 / 3 / 17
9,417
1,046
7,012
16,646
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
gergopapa11231
Charybdis
15
7 / 2 / 12
9,249
1,028
17,498
9,276
4,699
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
15
Kills
24
24
Deaths
16
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
7
0.7
W
Ganesha
 
Ganesha
0
2
23
5.75
L
Freya
Angy-42-
Freya
4
4
8
2
W
7
2
14
7
W
Pele
6
7
11
1.64
W
Kuzenbo
Leonono2
Kuzenbo
4
3
17
4.17
L
Anubis
SAWDII
Anubis
0
5
6
0.6
L
Amaterasu
TheMrMeener
Amaterasu
2
4
8
1.5
W
Charybdis
gergopapa11231
Charybdis
7
2
12
6.5
L
Chernobog
rybufc
Chernobog
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
64,163
71,643
Taken
65,756
49,659
Mitigated
52,275
27,443
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,452
1,069
7,801
4,673
19,771
16,815
0
8,454
11,317
10,201
0
W
Ganesha
 
Ganesha
6,897
422
3,299
3,030
13,528
14,411
90
3,749
9,740
13,861
0
L
Freya
Angy-42-
Freya
9,848
3,017
1,198
3,502
12,347
5,371
0
4,393
7,954
19,315
0
W
16,894
1,420
6,320
5,000
11,288
6,236
836
4,844
6,275
37,526
0
W
Pele
15,862
2,142
810
2,641
15,018
6,724
760
2,883
11,830
0
26,943
W
Kuzenbo
Leonono2
Kuzenbo
7,012
1,892
1,912
4,992
16,646
20,205
841
4,769
11,547
11,747
0
L
Anubis
SAWDII
Anubis
7,336
165
361
2,325
9,944
4,636
0
4,681
5,263
15,805
0
L
Amaterasu
TheMrMeener
Amaterasu
7,037
1,279
703
5,024
16,191
16,318
0
6,096
10,095
0
11,721
W
Charybdis
gergopapa11231
Charybdis
17,498
9,728
1,082
1,504
9,276
4,699
4,893
4,391
4,885
0
30,060
L
Chernobog
rybufc
Chernobog
16,520
7,956
0
1,856
13,390
6,519
0
7,179
6,211
0
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
46,887
79
Minions Killed
109
0
Camps Cleared
0
816,978
Distance Traveled
910,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,292
810
6
1
0
177,638
0
W
Ganesha
9,380
1,042
0
0
0
192,835
0
L
Freya
8,182
909
18
2
0
152,947
0
W
Ra
10,035
1,115
53
6
0
183,371
0
W
Pele
8,806
978
23
3
0
184,654
0
W
Kuzenbo
9,417
1,046
13
1
0
191,823
0
L
Anubis
6,952
772
24
3
0
134,600
0
L
Amaterasu
7,525
836
6
1
0
199,492
0
W
Charybdis
9,249
1,028
20
2
0
158,228
0
L
Chernobog
8,734
970
25
3
0
152,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role