Player Matchup

Bacchus
Bacchus
ELgordo28
Bacchus
Level 125
God Stats
3W - 0L
1,725 SR
Queue Stats
19W - 9L
1,763 Elo+
Party 1
Anubis
Anubis
GMutante
Anubis
Level 126
God Stats
17W - 7L
1,862 SR
Queue Stats
137W - 149L
1,478 Elo+
Solo
Ullr
Ullr
Yami闇
Ullr
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,763 Elo+
Party 1
Merlin
Merlin
familia-loki
Merlin
Level 63
God Stats
2W - 1L
1,494 SR
Queue Stats
204W - 199L
1,460 Elo+
Solo
Awilix
Awilix
o_laranjaAzul
Awilix
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,534 Elo+
Solo
Team Averages
Level 116
1,616 SR
1,600 Elo+

VS

Team Averages
Level 79
1,586 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Deuslouvado
Hou Yi
Level 62
God Stats
3W - 6L
1,479 SR
Queue Stats
600W - 595L
1,421 Elo+
Solo
Olorun
Olorun
Echecero
Olorun
Level 41
God Stats
4W - 3L
1,767 SR
Queue Stats
76W - 63L
1,534 Elo+
Solo
Ymir
Ymir
capelinos123
Ymir
Level 66
God Stats
14W - 13L
1,566 SR
Queue Stats
23W - 18L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
xXJohnLockerXXx
Ao Kuang
Level 106
God Stats
30W - 30L
1,617 SR
Queue Stats
110W - 112L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELgordo28
Bacchus
7
0 / 1 / 4
5,388
599
3,941
5,193
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GMutante
Anubis
11
5 / 1 / 0
6,805
756
8,705
6,707
3,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Yami闇
Ullr
11
2 / 0 / 0
6,364
707
4,561
4,515
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
9
0 / 3 / 3
5,162
574
3,723
5,993
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,151
572
2,069
7,885
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 2 / 1
4,986
554
3,041
9,926
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
9
0 / 1 / 0
4,534
504
1,421
5,312
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Echecero
Olorun
10
1 / 1 / 3
5,878
653
6,470
5,939
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
4,274
475
1,254
6,154
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
10
6 / 1 / 0
5,976
664
4,476
8,681
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
8
8
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
L
Hou Yi
0
1
0
0
W
Bacchus
ELgordo28
Bacchus
0
1
4
2
L
Olorun
Echecero
Olorun
1
1
3
2.5
W
Anubis
GMutante
Anubis
5
1
0
5
W
Ullr
Yami闇
Ullr
2
0
0
2
L
0
3
1
0.17
W
Merlin
0
3
3
0.5
W
1
3
0
0.33
L
Ao Kuang
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
16,662
30,293
Taken
36,012
13,612
Mitigated
17,315
8,627
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,041
727
0
3,772
9,926
6,773
0
5,501
4,425
0
10,582
L
Hou Yi
1,421
283
0
1,733
5,312
1,802
0
320
4,992
0
26,882
W
Bacchus
ELgordo28
Bacchus
3,941
658
0
997
5,193
3,532
0
2,374
2,819
13,452
0
L
Olorun
Echecero
Olorun
6,470
3,161
148
2,576
5,939
2,105
0
3,412
2,527
50,401
0
W
Anubis
GMutante
Anubis
8,705
914
0
4,679
6,707
3,265
571
2,849
3,650
46,525
0
W
Ullr
Yami闇
Ullr
4,561
1,555
0
1,191
4,515
1,760
0
618
3,897
0
50,294
L
1,254
224
0
1,250
6,154
3,782
0
4,106
2,048
12,366
0
W
Merlin
3,723
687
0
1,260
5,993
2,219
0
3,664
2,329
33,110
0
W
2,069
674
0
500
7,885
2,836
0
2,487
5,398
0
26,490
L
Ao Kuang
4,476
820
0
4,721
8,681
2,853
0
3,030
5,651
33,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
25,648
281
Minions Killed
226
0
Camps Cleared
0
901,319
Distance Traveled
933,532
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,986
554
13
1
0
188,231
3
L
Hou Yi
4,534
504
47
5
0
191,862
0
W
Bacchus
5,388
599
21
2
0
203,747
0
L
Olorun
5,878
653
87
10
0
183,864
2
W
Anubis
6,805
756
75
8
0
128,379
0
W
Ullr
6,364
707
84
9
0
194,668
0
L
Ymir
4,274
475
22
2
0
147,601
1
W
Merlin
5,162
574
59
7
0
170,638
0
W
Awilix
5,151
572
42
5
0
203,887
0
L
Ao Kuang
5,976
664
57
6
0
221,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role