Player Matchup

Bastet
Bastet
JoeyWindsor
Bastet
Level 129
God Stats
6W - 1L
1,829 SR
Queue Stats
26W - 33L
1,410 Elo+
Solo
Achilles
Achilles
MunKKDaDDyy
Achilles
Level 156
God Stats
7W - 5L
1,610 SR
Queue Stats
48W - 36L
1,595 Elo+
Solo
Yu Huang
Yu Huang
Tootie 1984
Yu Huang
Level 163
God Stats
3W - 1L
1,654 SR
Queue Stats
279W - 284L
1,510 Elo+
Solo
Team Averages
Level 149
1,698 SR
1,505 Elo+

VS

Team Averages
Level 116
1,608 SR
1,554 Elo+
Sylvanus
Sylvanus
Cassidy799
Sylvanus
Level 130
God Stats
3W - 1L
1,989 SR
Queue Stats
17W - 13L
1,770 Elo+
Solo
Medusa
Medusa
blairb17
Medusa
Level 149
God Stats
7W - 16L
1,507 SR
Queue Stats
216W - 237L
1,467 Elo+
Solo
Poseidon
Poseidon
takeitlikeajoke
Poseidon
Level 69
God Stats
29W - 35L
1,327 SR
Queue Stats
176W - 189L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 1 / 6
10,509
751
14,372
12,485
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
MunKKDaDDyy
Achilles
15
2 / 2 / 8
10,079
720
12,150
16,759
19,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Tootie 1984
Yu Huang
17
4 / 0 / 8
10,757
768
18,424
11,099
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cassidy799
Sylvanus
14
0 / 2 / 2
8,847
632
5,112
16,620
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
blairb17
Medusa
13
3 / 0 / 0
9,088
649
9,256
16,346
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
12
0 / 10 / 3
8,393
600
10,454
16,492
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cassidy799
Sylvanus
0
2
2
0.5
W
Bastet
6
1
6
9
W
Achilles
MunKKDaDDyy
Achilles
2
2
8
3
W
Yu Huang
Tootie 1984
Yu Huang
4
0
8
8
L
Medusa
blairb17
Medusa
3
0
0
3
L
Poseidon
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
24,822
40,343
Taken
49,458
32,971
Mitigated
26,712
12,175
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cassidy799
Sylvanus
5,112
1,182
3,537
4,967
16,620
16,021
0
5,879
10,741
16,644
0
W
Bastet
14,372
3,272
702
2,586
12,485
7,858
968
5,438
7,047
0
45,094
W
Achilles
MunKKDaDDyy
Achilles
12,150
1,365
1,878
5,456
16,759
19,631
0
6,276
10,483
0
33,414
W
Yu Huang
Tootie 1984
Yu Huang
18,424
370
0
1,553
11,099
5,482
1,622
4,085
7,014
60,029
0
L
Medusa
blairb17
Medusa
9,256
4,428
0
750
16,346
5,804
0
7,841
8,505
0
38,529
L
Poseidon
10,454
2,182
53
1,414
16,492
4,887
0
4,728
11,764
35,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
26,328
169
Minions Killed
143
0
Camps Cleared
0
813,178
Distance Traveled
635,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,847
632
28
2
0
212,971
0
W
Bastet
10,509
751
49
4
0
283,623
0
W
Achilles
10,079
720
20
1
0
270,697
0
W
Yu Huang
10,757
768
100
7
0
258,858
0
L
Medusa
9,088
649
65
5
0
233,955
0
L
Poseidon
8,393
600
50
4
0
188,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role