Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CATёrnativё
Nemesis
Level 39
God Stats
1W - 1L
1,690 SR
Queue Stats
94W - 94L
1,518 Elo+
Solo
Xbalanque
Xbalanque
gotanks1984
Xbalanque
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 305L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
helheim23
Kuzenbo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 253L
1,538 Elo+
Party 1
Ravana
Ravana
keeperskull
Ravana
Level 107
God Stats
3W - 2L
1,619 SR
Queue Stats
255W - 245L
1,538 Elo+
Party 1
Team Averages
Level 121
1,562 SR
1,522 Elo+

VS

Team Averages
Level 91
1,547 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PurePwnge
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 72L
1,380 Elo+
Party 2
Anhur
Anhur
Satpie
Anhur
Level 129
God Stats
1W - 2L
1,733 SR
Queue Stats
114W - 118L
1,458 Elo+
Party 2
Sol
Sol
ZombieFreak2
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,373 Elo+
Party 2
Eset
Eset
methluos
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 7 / 4
6,411
641
6,312
15,368
18,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
6
0 / 3 / 0
5,637
564
1,664
3,569
1,285
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
gotanks1984
Xbalanque
13
0 / 7 / 2
6,687
669
9,342
11,047
4,000
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
helheim23
Kuzenbo
15
2 / 3 / 2
7,011
701
4,564
12,262
18,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
15
3 / 3 / 0
7,412
741
5,680
11,111
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 10
8,868
887
13,455
8,864
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
4 / 1 / 14
9,058
906
4,134
11,759
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Satpie
Anhur
16
6 / 0 / 16
9,472
947
9,337
6,372
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 17
9,040
904
14,314
9,676
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
14
5 / 1 / 12
8,408
841
7,536
7,154
3,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
5
Kills
23
23
Deaths
5
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
7
4
0.29
W
Ne Zha
 
Ne Zha
4
3
10
3
L
Nemesis
0
3
0
0
W
Ares
4
1
14
11
W
Anhur
Satpie
Anhur
6
0
16
14
W
4
0
17
12.5
L
Xbalanque
gotanks1984
Xbalanque
0
7
2
0.14
L
Kuzenbo
helheim23
Kuzenbo
2
3
2
1
L
Ravana
3
3
0
1
W
Eset
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
48,776
53,357
Taken
43,825
47,279
Mitigated
31,075
10,289
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,312
1,310
529
1,903
15,368
18,259
0
8,382
6,986
0
9,446
W
Ne Zha
 
Ne Zha
13,455
1,473
1,830
2,149
8,864
5,411
0
470
8,394
0
27,005
L
Nemesis
1,664
0
0
78
3,569
1,285
0
1,675
1,894
0
2,824
W
Ares
4,134
507
466
1,760
11,759
13,492
297
1,117
10,642
6,199
0
W
Anhur
Satpie
Anhur
9,337
3,664
2,009
2,566
6,372
3,561
1,123
1,353
5,019
0
20,393
W
14,314
5,873
245
3,378
9,676
4,807
2,031
793
8,883
28,594
0
L
Xbalanque
gotanks1984
Xbalanque
9,342
4,218
448
561
11,047
4,000
0
4,134
6,913
0
22,739
L
Kuzenbo
helheim23
Kuzenbo
4,564
1,487
998
1,749
12,262
18,528
0
6,000
6,262
6,769
0
L
Ravana
5,680
521
535
3,488
11,111
5,207
0
5,793
5,318
0
17,297
W
Eset
7,536
1,477
1,095
1,949
7,154
3,804
677
831
6,323
17,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
44,846
65
Minions Killed
128
0
Camps Cleared
0
707,314
Distance Traveled
975,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,411
641
2
0
0
158,975
0
W
Ne Zha
8,868
887
18
2
0
209,594
0
L
Nemesis
5,637
564
5
1
0
44,277
0
W
Ares
9,058
906
4
0
0
211,073
0
W
Anhur
9,472
947
35
4
0
187,383
0
W
Sol
9,040
904
47
5
0
193,539
0
L
Xbalanque
6,687
669
35
4
0
153,533
0
L
Kuzenbo
7,011
701
3
0
0
180,785
0
L
Ravana
7,412
741
20
2
0
169,744
0
W
Eset
8,408
841
24
2
0
174,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role