Player Matchup

Bacchus
Bacchus
Brandon_0502
Bacchus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 144L
1,371 Elo+
Party 1
Scylla
Scylla
Browner_x
Scylla
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
217W - 249L
1,266 Elo+
Party 1
Tsukuyomi
Tsukuyomi
young_pina38
Tsukuyomi
Level 123
God Stats
1W - 2L
1,495 SR
Queue Stats
73W - 81L
1,387 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,341 Elo+

VS

Team Averages
Level 85
1,433 SR
1,354 Elo+
Jing Wei
Jing Wei
CALOSINLACHO
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Solo
Zeus
Zeus
Rampinshop
Zeus
Level 87
God Stats
4W - 7L
1,295 SR
Queue Stats
845W - 875L
1,376 Elo+
Solo
Terra
Terra
Sentinel24_Task
Terra
Level 89
God Stats
324W - 328L
1,503 SR
Queue Stats
329W - 342L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brandon_0502
Bacchus
13
0 / 0 / 8
7,333
733
4,056
9,461
10,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Browner_x
Scylla
15
7 / 0 / 1
8,804
880
10,410
6,366
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
young_pina38
Tsukuyomi
12
1 / 0 / 6
7,363
736
6,042
7,689
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CALOSINLACHO
Jing Wei
11
0 / 3 / 0
6,475
648
2,083
7,698
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,309
631
6,081
6,642
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 0
6,818
682
6,192
9,402
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brandon_0502
Bacchus
0
0
8
4
W
Scylla
Browner_x
Scylla
7
0
1
7.5
L
Jing Wei
CALOSINLACHO
Jing Wei
0
3
0
0
L
0
4
0
0
L
0
1
0
0
W
Tsukuyomi
young_pina38
Tsukuyomi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
14,356
23,516
Taken
23,742
18,860
Mitigated
9,860
4,827
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brandon_0502
Bacchus
4,056
654
0
1,250
9,461
10,527
0
4,346
5,115
13,429
264
W
Scylla
Browner_x
Scylla
10,410
802
0
875
6,366
2,884
773
4,474
1,892
43,828
0
L
Jing Wei
CALOSINLACHO
Jing Wei
2,083
1,728
0
1,609
7,698
3,013
0
4,218
3,005
0
22,338
L
6,081
556
112
533
6,642
2,425
84
4,581
1,696
18,422
0
L
6,192
305
1,609
1,510
9,402
4,422
0
5,053
3,986
26,842
0
W
Tsukuyomi
young_pina38
Tsukuyomi
6,042
1,284
539
2,163
7,689
5,449
0
3,506
4,183
427
24,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
19,602
146
Minions Killed
108
0
Camps Cleared
0
610,190
Distance Traveled
603,455
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,333
733
17
2
0
216,302
2
W
Scylla
8,804
880
90
9
0
196,838
3
L
Jing Wei
6,475
648
39
4
0
205,600
0
L
Zeus
6,309
631
26
3
0
172,525
4
L
Terra
6,818
682
43
4
0
225,330
0
W
Tsukuyomi
7,363
736
39
4
0
197,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role