Player Matchup

Zhong Kui
Zhong Kui
BigFatChadAnt
Zhong Kui
Level 110
God Stats
3W - 2L
1,727 SR
Queue Stats
16W - 18L
1,715 Elo+
Solo
Maui
Maui
R1klum
Maui
Level 152
God Stats
5W - 5L
1,566 SR
Queue Stats
266W - 228L
1,484 Elo+
Solo
Izanami
Izanami
SnoobingS
Izanami
Level 47
God Stats
2W - 2L
1,305 SR
Queue Stats
5W - 6L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
Yobudal
Sun Wukong
Level 147
God Stats
4W - 5L
1,398 SR
Queue Stats
153W - 158L
1,478 Elo+
Solo
Olorun
Olorun
pichbihan
Olorun
Level 36
God Stats
2W - 2L
1,485 SR
Queue Stats
145W - 149L
1,518 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,509 Elo+

VS

Team Averages
Level 110
1,600 SR
1,471 Elo+
Neith
Neith
Asmodeus738
Neith
Level 106
God Stats
18W - 29L
1,540 SR
Queue Stats
368W - 371L
1,479 Elo+
Solo
Athena
Athena
Dany1121
Athena
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Scylla
Scylla
MadeHungary
Scylla
Level 107
God Stats
95W - 90L
1,670 SR
Queue Stats
783W - 802L
1,527 Elo+
Solo
He Bo
He Bo
Stupalsky
He Bo
Level 132
God Stats
3W - 9L
1,595 SR
Queue Stats
94W - 92L
1,522 Elo+
Solo
Loki
Loki
SxdPanda
Loki
Level 107
God Stats
28W - 34L
1,695 SR
Queue Stats
1,206W - 1,238L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigFatChadAnt
Zhong Kui
16
5 / 0 / 5
11,020
1,002
20,012
12,546
14,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Maui
R1klum
Maui
17
1 / 0 / 11
11,506
1,046
8,190
17,939
25,655
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
SnoobingS
Izanami
16
2 / 4 / 5
9,947
904
5,648
10,465
6,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
Yobudal
Sun Wukong
16
1 / 0 / 10
11,345
1,031
7,381
9,747
16,996
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
pichbihan
Olorun
17
3 / 1 / 8
11,276
1,025
12,700
11,048
8,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,778
889
11,795
9,859
4,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
Dany1121
Athena
15
0 / 1 / 4
10,938
994
6,734
14,036
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
1 / 0 / 3
10,280
935
20,196
8,669
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Stupalsky
He Bo
15
1 / 8 / 1
10,032
912
8,084
14,533
6,886
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
16
3 / 1 / 1
10,192
927
12,051
12,327
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
12
Kills
5
5
Deaths
12
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Zhong Kui
BigFatChadAnt
Zhong Kui
5
0
5
7.5
L
Athena
Dany1121
Athena
0
1
4
2
L
Scylla
1
0
3
2.5
W
Maui
R1klum
Maui
1
0
11
6.5
W
Izanami
SnoobingS
Izanami
2
4
5
1.13
L
He Bo
Stupalsky
He Bo
1
8
1
0.19
L
Loki
3
1
1
3.5
W
Sun Wukong
Yobudal
Sun Wukong
1
0
10
6
W
Olorun
pichbihan
Olorun
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,931
Damage
58,860
61,745
Taken
59,424
72,450
Mitigated
40,910
24,506
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,795
5,908
0
2,368
9,859
4,341
0
7,328
2,531
0
35,862
W
Zhong Kui
BigFatChadAnt
Zhong Kui
20,012
1,890
0
3,850
12,546
14,416
0
7,407
5,139
32,387
0
L
Athena
Dany1121
Athena
6,734
1,265
0
1,527
14,036
20,001
0
8,001
6,035
13,996
0
L
Scylla
20,196
1,499
0
1,343
8,669
4,058
0
5,839
2,830
37,783
0
W
Maui
R1klum
Maui
8,190
1,959
2,700
5,374
17,939
25,655
0
9,388
8,551
11,990
0
W
Izanami
SnoobingS
Izanami
5,648
3,719
0
1,258
10,465
6,747
0
6,415
4,050
0
28,385
L
He Bo
Stupalsky
He Bo
8,084
293
359
969
14,533
6,886
0
10,376
4,157
36,436
0
L
Loki
12,051
961
0
0
12,327
5,624
0
9,358
2,969
0
24,188
W
Sun Wukong
Yobudal
Sun Wukong
7,381
953
2,281
2,343
9,747
16,996
0
3,783
5,964
0
25,463
W
Olorun
pichbihan
Olorun
12,700
6,498
2,734
3,966
11,048
8,636
0
8,021
3,027
51,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
51,220
234
Minions Killed
216
10
Camps Cleared
4
1,072,309
Distance Traveled
1,038,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,778
889
56
5
1
206,988
0
W
Zhong Kui
11,020
1,002
35
3
2
238,414
0
L
Athena
10,938
994
21
2
0
199,351
0
L
Scylla
10,280
935
39
4
1
222,142
0
W
Maui
11,506
1,046
12
1
0
227,817
0
W
Izanami
9,947
904
63
6
1
174,294
0
L
He Bo
10,032
912
73
7
0
173,117
0
L
Loki
10,192
927
27
2
2
236,718
0
W
Sun Wukong
11,345
1,031
39
4
3
243,204
0
W
Olorun
11,276
1,025
85
8
4
188,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role