Player Matchup

Jormungandr
Jormungandr
Hernancho0989
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,403 Elo+
Solo
Olorun
Olorun
Knuggy 54
Olorun
Level 156
God Stats
6W - 10L
1,500 SR
Queue Stats
442W - 459L
1,369 Elo+
Solo
Apollo
Apollo
StarWarNeckBeard
Apollo
Level 25
God Stats
0W - 3L
1,120 SR
Queue Stats
19W - 29L
1,344 Elo+
Solo
Hercules
Hercules
Stickypaxsz
Hercules
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
182W - 188L
1,499 Elo+
Solo
Nike
Nike
xSku11Shooterx
Nike
Level 95
God Stats
3W - 5L
1,298 SR
Queue Stats
161W - 159L
1,447 Elo+
Solo
Team Averages
Level 87
1,384 SR
1,412 Elo+

VS

Team Averages
Level 117
1,566 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
Byakuh
Ah Muzen Cab
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 180L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
CSI41
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 179L
1,463 Elo+
Solo
Geb
Geb
ChiefCoolidge
Geb
Level 125
God Stats
3W - 1L
1,655 SR
Queue Stats
61W - 62L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
XxMonstarTP
Baron Samedi
Level 153
God Stats
3W - 1L
1,461 SR
Queue Stats
148W - 171L
1,474 Elo+
Solo
Hades
Hades
i am KyR spEEDY
Hades
Level 69
God Stats
3W - 1L
1,715 SR
Queue Stats
108W - 93L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hernancho0989
Jormungandr
17
3 / 4 / 7
10,480
806
15,991
21,423
28,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Knuggy 54
Olorun
18
4 / 4 / 7
10,877
837
13,071
15,126
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 5
9,114
701
8,753
13,720
8,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Stickypaxsz
Hercules
14
0 / 5 / 11
9,650
742
9,447
29,781
35,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 6 / 7
9,278
714
17,706
19,963
22,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Byakuh
Ah Muzen Cab
17
8 / 1 / 11
10,894
838
19,028
10,335
5,597
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
CSI41
Ao Kuang
18
6 / 3 / 15
10,534
810
17,028
19,562
19,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 1 / 20
11,071
852
9,966
19,957
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
XxMonstarTP
Baron Samedi
17
5 / 2 / 12
10,249
788
23,552
13,916
9,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 5 / 16
11,110
855
15,694
19,141
13,234
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
11
Kills
25
25
Deaths
12
37
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Byakuh
Ah Muzen Cab
8
1
11
13.5
W
Ao Kuang
CSI41
Ao Kuang
6
3
15
4.5
W
1
1
20
11
L
Jormungandr
Hernancho0989
Jormungandr
3
4
7
1.63
L
Olorun
Knuggy 54
Olorun
4
4
7
1.88
L
2
6
5
0.75
L
Hercules
Stickypaxsz
Hercules
0
5
11
1.1
W
Baron Samedi
XxMonstarTP
Baron Samedi
5
2
12
5.5
W
5
5
16
2.6
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,968
Damage
85,268
100,013
Taken
82,911
105,662
Mitigated
72,149
37,959
Healing
49,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Byakuh
Ah Muzen Cab
19,028
14,133
2,453
3,477
10,335
5,597
1,283
4,046
6,289
0
31,596
W
Ao Kuang
CSI41
Ao Kuang
17,028
4,843
1,377
6,886
19,562
19,490
2,315
5,843
13,719
30,858
1,220
W
9,966
873
2,895
6,754
19,957
24,084
1,187
5,460
14,497
23,599
0
L
Jormungandr
Hernancho0989
Jormungandr
15,991
2,651
3,648
4,156
21,423
28,849
318
14,255
7,168
28,436
1,618
L
Olorun
Knuggy 54
Olorun
13,071
4,810
3,002
3,955
15,126
10,491
3,982
10,390
4,736
36,480
1,327
L
8,753
3,716
2,041
2,014
13,720
8,233
1,142
11,204
2,516
0
17,206
L
Hercules
Stickypaxsz
Hercules
9,447
3,692
2,689
12,438
29,781
35,747
416
16,685
13,096
0
14,612
W
Baron Samedi
XxMonstarTP
Baron Samedi
23,552
1,691
12,910
6,248
13,916
9,744
2,082
4,472
9,444
44,980
0
W
15,694
701
1,904
4,877
19,141
13,234
1,413
7,090
12,051
30,405
0
L
17,706
1,760
1,900
2,116
19,963
22,342
401
13,126
6,837
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
53,858
148
Minions Killed
159
0
Camps Cleared
0
1,047,324
Distance Traveled
1,243,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,894
838
30
2
0
216,733
0
W
Ao Kuang
10,534
810
16
1
0
250,973
0
W
Geb
11,071
852
17
1
0
294,277
0
L
Jormungandr
10,480
806
29
2
0
233,385
0
L
Olorun
10,877
837
67
5
0
193,982
0
L
Apollo
9,114
701
21
2
0
180,173
0
L
Hercules
9,650
742
11
1
0
216,026
0
W
Baron Samedi
10,249
788
41
3
0
246,398
0
W
Hades
11,110
855
55
4
0
235,113
0
L
Nike
9,278
714
20
2
0
223,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role