Player Matchup

Chang'e
Chang'e
Dafcon5
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,579 Elo+
Party 1
Thoth
Thoth
Tiqery
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Hera
Hera
getmotionzz
Hera
Level 85
God Stats
2W - 4L
1,433 SR
Queue Stats
202W - 198L
1,428 Elo+
Solo
Geb
Geb
iDjentz
Geb
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 116L
1,471 Elo+
Solo
Vamana
Vamana
mntn
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,561 Elo+
Party 1
Team Averages
Level 106
1,487 SR
1,508 Elo+

VS

Team Averages
Level 89
1,550 SR
1,528 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dragon_Diznots
Loki
Level 45
God Stats
4W - 10L
1,500 SR
Queue Stats
566W - 588L
1,485 Elo+
Solo
Cernunnos
Cernunnos
conahab
Cernunnos
Level 90
God Stats
6W - 6L
1,752 SR
Queue Stats
360W - 366L
1,540 Elo+
Solo
Martichoras
Martichoras
kesnir
Martichoras
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 55L
1,613 Elo+
Solo
Amaterasu
Amaterasu
smellmyelite
Amaterasu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 240L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dafcon5
Chang'e
19
5 / 3 / 7
10,332
689
13,680
19,814
10,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Tiqery
Thoth
15
0 / 9 / 8
9,240
616
13,089
19,302
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
7,181
479
1,675
5,543
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
19
4 / 1 / 9
10,843
723
17,479
23,151
31,675
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
mntn
Vamana
17
6 / 5 / 6
9,746
650
14,838
24,613
33,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 3 / 17
11,546
770
13,718
22,294
26,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 7 / 11
10,095
673
7,326
15,875
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
conahab
Cernunnos
20
6 / 1 / 12
11,923
795
22,021
14,800
9,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
kesnir
Martichoras
20
5 / 1 / 13
11,820
788
31,748
14,436
9,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
smellmyelite
Amaterasu
17
4 / 3 / 13
10,832
722
11,346
17,779
20,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
15
Kills
21
21
Deaths
15
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
3
17
3.5
L
Chang'e
Dafcon5
Chang'e
5
3
7
2.83
W
4
7
11
1.36
L
Thoth
Tiqery
Thoth
0
9
8
0.44
W
Cernunnos
conahab
Cernunnos
6
1
12
12
L
0
3
1
0.17
L
Geb
4
1
9
8.5
W
Martichoras
kesnir
Martichoras
5
1
13
11.5
L
Vamana
mntn
Vamana
6
5
6
1.8
W
Amaterasu
smellmyelite
Amaterasu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,761
Damage
86,159
92,423
Taken
85,184
86,777
Mitigated
73,738
35,834
Healing
41,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
13,718
1,581
13,283
8,823
22,294
26,010
582
9,066
13,228
23,944
0
L
Chang'e
Dafcon5
Chang'e
13,680
1,670
13,671
8,264
19,814
10,502
0
2,974
16,471
37,864
0
W
7,326
1,001
408
443
15,875
8,578
832
7,349
8,526
0
13,390
L
Thoth
Tiqery
Thoth
13,089
804
2,249
2,740
19,302
8,512
0
3,116
16,049
26,471
0
W
Cernunnos
conahab
Cernunnos
22,021
9,013
1,495
5,561
14,800
9,365
2,073
9,046
5,754
0
58,583
L
1,675
333
0
25
5,543
2,296
0
361
5,099
3,284
0
L
Geb
17,479
875
1,459
4,671
23,151
31,675
0
3,208
19,752
25,765
969
W
Martichoras
kesnir
Martichoras
31,748
16,288
607
4,584
14,436
9,052
3,577
10,114
4,322
0
58,464
L
Vamana
mntn
Vamana
14,838
6,922
959
1,796
24,613
33,792
0
4,103
20,066
1,173
22,249
W
Amaterasu
smellmyelite
Amaterasu
11,346
3,649
639
5,209
17,779
20,733
822
10,296
7,483
44
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
56,216
127
Minions Killed
167
0
Camps Cleared
0
1,098,971
Distance Traveled
1,420,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,546
770
14
1
0
323,425
0
L
Chang'e
10,332
689
51
3
0
243,908
0
W
Loki
10,095
673
15
1
0
280,439
0
L
Thoth
9,240
616
38
3
0
228,389
0
W
Cernunnos
11,923
795
65
4
0
264,486
0
L
Hera
7,181
479
7
0
0
98,838
0
L
Geb
10,843
723
18
1
0
283,526
0
W
Martichoras
11,820
788
64
4
0
261,582
0
L
Vamana
9,746
650
13
1
0
244,310
0
W
Amaterasu
10,832
722
9
1
0
290,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role