Player Matchup

Kali
Kali
AINZ 00AL G0WNz
Kali
Level 152
God Stats
48W - 43L
1,772 SR
Queue Stats
319W - 341L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
BELLCRANEL5
Jormungandr
Level 109
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 11L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
ElHeaven_
Jing Wei
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 332L
1,479 Elo+
Solo
Martichoras
Martichoras
McKie233697
Martichoras
Level 68
God Stats
5W - 5L
1,634 SR
Queue Stats
357W - 389L
1,501 Elo+
Party 1
Chang'e
Chang'e
SkelatorP
Chang'e
Level 122
God Stats
29W - 24L
1,591 SR
Queue Stats
66W - 70L
1,494 Elo+
Solo
Team Averages
Level 108
1,639 SR
1,468 Elo+

VS

Team Averages
Level 90
1,548 SR
1,469 Elo+
Mercury
Mercury
 
Mercury
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Atesal21
Guan Yu
Level 44
God Stats
2W - 1L
1,740 SR
Queue Stats
17W - 17L
1,524 Elo+
Solo
Ullr
Ullr
MattyyJD
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,557 Elo+
Party 3
Ymir
Ymir
pancakeHYPE
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 153L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,641
536
12,042
18,931
11,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BELLCRANEL5
Jormungandr
12
3 / 2 / 5
7,973
443
12,995
15,217
16,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ElHeaven_
Jing Wei
14
0 / 1 / 4
8,574
476
6,258
12,456
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
McKie233697
Martichoras
14
1 / 3 / 4
8,345
464
8,142
16,234
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SkelatorP
Chang'e
15
6 / 2 / 1
9,180
510
12,686
13,845
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 2 / 4
9,608
534
12,131
13,368
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
 
Scylla
16
4 / 4 / 4
9,177
510
14,097
12,079
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Atesal21
Guan Yu
15
3 / 3 / 4
9,098
505
9,233
16,836
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
14
0 / 3 / 6
8,140
452
6,181
12,430
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 6
7,887
438
6,204
18,347
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
14
Kills
11
11
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
4
2.5
W
Scylla
 
Scylla
4
4
4
1.5
L
4
3
1
1.5
W
Guan Yu
Atesal21
Guan Yu
3
3
4
1.67
L
Jormungandr
BELLCRANEL5
Jormungandr
3
2
5
2.75
L
Jing Wei
ElHeaven_
Jing Wei
0
1
4
2
W
Ullr
0
3
6
1
L
Martichoras
McKie233697
Martichoras
1
3
4
1
L
Chang'e
SkelatorP
Chang'e
6
2
1
3.25
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,123
Damage
47,846
76,683
Taken
73,060
45,250
Mitigated
45,719
28,107
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,131
7,725
0
978
13,368
6,021
0
4,096
9,272
0
96,793
W
Scylla
 
Scylla
14,097
1,917
0
2,552
12,079
4,804
0
6,403
5,676
69,499
0
L
12,042
6,283
0
8,231
18,931
11,971
0
2,689
15,270
0
74,057
W
Guan Yu
Atesal21
Guan Yu
9,233
1,446
308
3,564
16,836
13,294
0
2,454
14,382
0
60,443
L
Jormungandr
BELLCRANEL5
Jormungandr
12,995
5,270
353
1,601
15,217
16,002
0
7,073
8,144
42,910
0
L
Jing Wei
ElHeaven_
Jing Wei
6,258
4,535
0
5,724
12,456
5,223
0
2,510
9,946
0
62,343
W
Ullr
6,181
1,225
0
2,500
12,430
5,400
703
3,079
9,351
0
69,148
L
Martichoras
McKie233697
Martichoras
8,142
2,603
0
4,905
16,234
6,683
0
4,412
11,777
0
63,503
L
Chang'e
SkelatorP
Chang'e
12,686
675
658
6,635
13,845
5,371
36
4,432
9,265
68,011
0
W
6,204
1,092
469
8,028
18,347
16,200
0
9,649
8,698
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
43,910
472
Minions Killed
491
0
Camps Cleared
0
1,686,532
Distance Traveled
1,746,829
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,608
534
130
7
0
422,603
1
W
Scylla
9,177
510
121
7
0
334,412
5
L
Kali
9,641
536
102
6
0
302,274
0
W
Guan Yu
9,098
505
96
5
0
323,556
1
L
Jormungandr
7,973
443
44
2
0
341,270
0
L
Jing Wei
8,574
476
108
6
0
353,378
0
W
Ullr
8,140
452
106
6
0
331,052
2
L
Martichoras
8,345
464
97
5
0
338,296
0
L
Chang'e
9,180
510
121
7
0
351,314
5
W
Ymir
7,887
438
38
2
0
335,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role