Player Matchup

Janus
Janus
RickHasley
Janus
Level 147
God Stats
22W - 22L
1,636 SR
Queue Stats
118W - 103L
1,542 Elo+
Solo
Hun Batz
Hun Batz
lunnatikk
Hun Batz
Level 109
God Stats
1W - 2L
1,305 SR
Queue Stats
23W - 20L
1,376 Elo+
Solo
Anhur
Anhur
zIceBlazez
Anhur
Level 125
God Stats
9W - 14L
1,479 SR
Queue Stats
68W - 70L
1,493 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,470 Elo+

VS

Team Averages
Level 130
1,596 SR
1,516 Elo+
Horus
Horus
Ranzabeoullve
Horus
Level 148
God Stats
12W - 5L
1,668 SR
Queue Stats
74W - 58L
1,555 Elo+
Solo
Sol
Sol
SpnKonan
Sol
Level 68
God Stats
24W - 26L
1,424 SR
Queue Stats
32W - 39L
1,445 Elo+
Solo
Medusa
Medusa
Zangsjr
Medusa
Level 173
God Stats
10W - 9L
1,695 SR
Queue Stats
197W - 192L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 2 / 0
6,021
602
5,046
3,756
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
lunnatikk
Hun Batz
12
3 / 3 / 0
7,928
793
9,206
8,787
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
12
0 / 4 / 3
7,351
735
6,229
10,546
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,784
778
2,893
11,145
9,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 5
8,264
826
9,982
10,001
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Zangsjr
Medusa
14
5 / 1 / 4
8,786
879
7,890
8,261
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Janus
0
2
0
0
W
3
1
5
5.5
W
Medusa
Zangsjr
Medusa
5
1
4
7
L
Hun Batz
lunnatikk
Hun Batz
3
3
0
1
L
Anhur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
20,765
23,089
Taken
29,407
9,535
Mitigated
16,492
1,848
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,893
1,052
2,598
4,860
11,145
9,758
313
2,874
8,271
0
8,334
L
Janus
5,046
280
0
720
3,756
1,334
0
2,290
1,466
16,393
0
W
9,982
2,825
0
5,577
10,001
3,692
1,633
1,897
8,104
41,876
0
W
Medusa
Zangsjr
Medusa
7,890
3,116
0
1,581
8,261
3,042
1,257
967
7,294
0
45,010
L
Hun Batz
lunnatikk
Hun Batz
9,206
1,358
0
500
8,787
4,702
0
4,016
4,771
779
19,333
L
Anhur
6,229
2,470
0
628
10,546
3,499
0
3,703
6,843
0
25,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,300
Gold Earned
24,834
96
Minions Killed
144
0
Camps Cleared
0
456,597
Distance Traveled
578,965
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,784
778
17
2
0
199,604
0
L
Janus
6,021
602
26
3
0
106,390
3
W
Sol
8,264
826
64
6
0
184,778
1
W
Medusa
8,786
879
63
6
0
194,583
0
L
Hun Batz
7,928
793
19
2
0
182,273
0
L
Anhur
7,351
735
51
5
0
167,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role