Player Matchup

Ao Kuang
Ao Kuang
CLAPPED_-byy_ICE
Ao Kuang
Level 62
God Stats
8W - 9L
1,342 SR
Queue Stats
17W - 23L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
CriiZ_LeeKuKuBra
Cthulhu
Level 18
God Stats
0W - 3L
1,139 SR
Queue Stats
5W - 7L
1,309 Elo+
Party 1
Hel
Hel
HeRoZ_GeNiuS
Hel
Level 46
God Stats
2W - 15L
1,500 SR
Queue Stats
78W - 110L
1,275 Elo+
Party 3
Zeus
Zeus
kylyann333324
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
lycris0
Gilgamesh
Level 43
God Stats
28W - 44L
1,174 SR
Queue Stats
168W - 193L
1,165 Elo+
Party 3
Team Averages
Level 43
1,331 SR
1,326 Elo+

VS

Team Averages
Level 92
1,506 SR
1,430 Elo+
Cthulhu
Cthulhu
E36Drifter92
Cthulhu
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 127L
1,374 Elo+
Solo
Kukulkan
Kukulkan
adroit-nine
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,538 Elo+
Solo
Bastet
Bastet
cobraboxing
Bastet
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 99L
1,300 Elo+
Party 2
Rama
Rama
le_pere-fourace
Rama
Level 95
God Stats
11W - 7L
1,531 SR
Queue Stats
176W - 188L
1,405 Elo+
Solo
Nu Wa
Nu Wa
winwin_x
Nu Wa
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 152L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,229
566
5,969
10,694
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 5 / 0
4,101
373
3,513
7,941
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
2 / 4 / 2
5,075
461
3,114
7,871
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,465
497
3,850
7,015
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lycris0
Gilgamesh
9
0 / 4 / 0
5,200
473
2,805
9,807
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E36Drifter92
Cthulhu
11
2 / 3 / 2
6,717
611
2,790
11,143
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
adroit-nine
Kukulkan
10
1 / 0 / 3
6,391
581
2,960
3,750
1,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
13
13 / 0 / 4
8,397
763
10,753
9,386
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 3
6,702
609
5,277
8,317
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
winwin_x
Nu Wa
11
2 / 1 / 10
7,241
658
10,119
6,874
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
20
20
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
0
5
0
0
W
Cthulhu
E36Drifter92
Cthulhu
2
3
2
1
L
2
4
2
0.75
W
Kukulkan
adroit-nine
Kukulkan
1
0
3
2.5
W
Bastet
13
0
4
15
L
0
5
0
0
W
2
4
3
0.88
L
Gilgamesh
lycris0
Gilgamesh
0
4
0
0
W
Nu Wa
winwin_x
Nu Wa
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
31,899
43,328
Taken
39,470
17,991
Mitigated
17,890
9,094
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,969
1,851
0
3,052
10,694
3,968
0
2,445
8,249
24,059
0
L
3,513
604
91
372
7,941
5,798
0
3,922
4,019
12,774
0
W
Cthulhu
E36Drifter92
Cthulhu
2,790
99
249
2,117
11,143
7,464
258
1,908
9,235
24,300
0
L
3,114
646
395
2,210
7,871
2,245
0
3,376
4,495
21,541
0
W
Kukulkan
adroit-nine
Kukulkan
2,960
318
0
660
3,750
1,482
199
3,124
509
34,833
0
W
Bastet
10,753
3,576
0
2,011
9,386
3,684
364
2,781
6,533
0
43,985
L
3,850
870
0
828
7,015
1,908
0
2,995
4,020
36,471
0
W
5,277
5,146
214
2,531
8,317
2,829
2,346
5,708
2,609
0
47,453
L
Gilgamesh
lycris0
Gilgamesh
2,805
781
0
2,146
9,807
4,072
0
3,131
6,676
0
29,652
W
Nu Wa
winwin_x
Nu Wa
10,119
2,932
79
1,450
6,874
2,431
730
2,485
4,138
49,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
35,448
208
Minions Killed
313
0
Camps Cleared
0
1,012,279
Distance Traveled
974,671
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,229
566
33
3
0
235,518
0
L
Cthulhu
4,101
373
12
1
0
177,247
0
W
Cthulhu
6,717
611
47
4
0
199,402
2
L
Hel
5,075
461
35
3
0
200,653
0
W
Kukulkan
6,391
581
72
7
0
190,000
0
W
Bastet
8,397
763
55
5
0
238,530
0
L
Zeus
5,465
497
75
7
0
178,640
0
W
Rama
6,702
609
75
7
0
160,105
0
L
Gilgamesh
5,200
473
53
5
0
220,221
0
W
Nu Wa
7,241
658
64
6
0
186,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role