Player Matchup

Xing Tian
Xing Tian
Kalashnikov210
Xing Tian
Level 129
God Stats
3W - 1L
1,669 SR
Queue Stats
59W - 58L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
Xxkiller113455v
Ao Kuang
Level 65
God Stats
12W - 12L
1,226 SR
Queue Stats
422W - 421L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
d-a-r-i-a-n
Danzaburou
Level 129
God Stats
71W - 35L
1,814 SR
Queue Stats
821W - 836L
1,478 Elo+
Party 1
Team Averages
Level 108
1,570 SR
1,461 Elo+

VS

Team Averages
Level 72
1,571 SR
1,451 Elo+
Martichoras
Martichoras
Allucard1041
Martichoras
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,348 Elo+
Solo
Chaac
Chaac
CriticalHazex
Chaac
Level 52
God Stats
13W - 8L
1,714 SR
Queue Stats
101W - 104L
1,464 Elo+
Solo
Sol
Sol
SirShnake6375
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kalashnikov210
Xing Tian
15
3 / 0 / 10
9,317
776
10,874
14,813
16,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
15
7 / 3 / 3
9,861
822
9,345
14,125
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
d-a-r-i-a-n
Danzaburou
16
6 / 2 / 6
10,270
856
16,985
13,566
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Allucard1041
Martichoras
11
0 / 6 / 5
7,768
647
7,985
11,656
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
8,407
701
9,374
16,044
15,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 5 / 2
8,805
734
13,576
16,098
6,415
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
5
5
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Allucard1041
Martichoras
0
6
5
0.42
L
2
5
2
0.6
W
Xing Tian
Kalashnikov210
Xing Tian
3
0
10
8
L
3
5
2
0.8
W
Ao Kuang
7
3
3
2.83
W
Danzaburou
d-a-r-i-a-n
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,204
Damage
30,935
42,504
Taken
43,798
34,878
Mitigated
27,119
9,663
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Allucard1041
Martichoras
7,985
2,753
409
663
11,656
4,791
42
5,282
6,329
0
25,031
L
9,374
1,265
491
4,110
16,044
15,913
0
7,080
8,428
0
20,921
W
Xing Tian
Kalashnikov210
Xing Tian
10,874
968
0
588
14,813
16,923
622
3,755
10,890
39,076
0
L
13,576
6,390
0
6,943
16,098
6,415
78
6,961
8,803
42,763
0
W
Ao Kuang
9,345
2,177
0
3,909
14,125
11,776
0
5,229
8,432
24,400
0
W
Danzaburou
d-a-r-i-a-n
Danzaburou
16,985
7,710
350
4,816
13,566
6,179
1,983
4,719
8,388
0
47,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
24,980
144
Minions Killed
130
0
Camps Cleared
0
683,651
Distance Traveled
626,598
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,768
647
34
3
0
200,759
0
L
Chaac
8,407
701
35
3
0
238,618
1
W
Xing Tian
9,317
776
43
4
0
250,612
2
L
Sol
8,805
734
61
5
0
187,221
0
W
Ao Kuang
9,861
822
30
3
0
227,414
0
W
Danzaburou
10,270
856
71
6
0
205,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role