Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MissKaka
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Artio
Artio
RODZINKA BBBB
Artio
Level 144
God Stats
3W - 3L
1,267 SR
Queue Stats
208W - 224L
1,471 Elo+
Solo
Khepri
Khepri
SASHAPOKEMON
Khepri
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
484W - 489L
1,390 Elo+
Solo
Izanami
Izanami
realhousewife420
Izanami
Level 89
God Stats
0W - 5L
1,185 SR
Queue Stats
106W - 106L
1,392 Elo+
Solo
Team Averages
Level 79
1,390 SR
1,488 Elo+

VS

Team Averages
Level 137
1,455 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Blind Archer X
Chiron
Level 186
God Stats
5W - 2L
1,237 SR
Queue Stats
150W - 162L
1,359 Elo+
Solo
Hachiman
Hachiman
LuckyNumber14
Hachiman
Level 192
God Stats
8W - 8L
1,228 SR
Queue Stats
788W - 801L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Mustafa0786
Kukulkan
Level 117
God Stats
4W - 6L
1,714 SR
Queue Stats
145W - 152L
1,450 Elo+
Solo
Vulcan
Vulcan
TANTAL911
Vulcan
Level 82
God Stats
8W - 3L
1,593 SR
Queue Stats
145W - 144L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 4 / 2
6,602
825
5,168
10,225
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 3 / 0
5,303
663
1,344
4,284
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 4 / 3
7,433
929
2,844
20,096
12,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
12
1 / 4 / 1
6,385
798
1,727
9,281
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 2
7,833
979
6,330
7,954
3,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 3 / 11
8,649
1,081
11,942
9,232
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 9
7,480
935
4,062
6,689
2,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
LuckyNumber14
Hachiman
13
3 / 3 / 8
8,027
1,003
6,189
6,777
2,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mustafa0786
Kukulkan
13
3 / 1 / 13
8,071
1,009
10,864
4,826
2,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
TANTAL911
Vulcan
15
7 / 2 / 10
8,977
1,122
13,366
5,355
2,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
19
19
Deaths
10
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
4
2
1
W
Danzaburou
 
Danzaburou
5
3
11
3.5
W
1
1
9
5.5
W
Hachiman
LuckyNumber14
Hachiman
3
3
8
2.33
L
0
3
0
0
W
Kukulkan
Mustafa0786
Kukulkan
3
1
13
9.5
L
2
4
3
0.88
L
Khepri
1
4
1
0.38
W
Vulcan
TANTAL911
Vulcan
7
2
10
6
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
46,423
51,840
Taken
32,879
35,059
Mitigated
14,367
14,137
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,168
1,643
470
984
10,225
8,234
0
4,678
5,547
862
10,969
W
Danzaburou
 
Danzaburou
11,942
4,352
544
1,620
9,232
4,276
2,475
1,970
7,262
0
21,694
W
4,062
808
1,665
3,600
6,689
2,649
1,446
1,438
5,251
0
11,156
W
Hachiman
LuckyNumber14
Hachiman
6,189
2,615
575
746
6,777
2,646
2,251
977
5,800
0
17,625
L
1,344
505
0
704
4,284
1,421
0
2,036
2,248
3,953
0
W
Kukulkan
Mustafa0786
Kukulkan
10,864
975
813
732
4,826
2,264
226
1,454
3,372
21,271
0
L
2,844
503
2,103
7,195
20,096
12,959
0
7,992
12,104
9,134
0
L
Khepri
1,727
129
306
1,069
9,281
9,223
0
5,247
4,034
7,073
0
W
Vulcan
TANTAL911
Vulcan
13,366
6,799
514
377
5,355
2,532
522
876
4,479
23,358
0
L
6,330
2,640
126
1,180
7,954
3,222
0
4,277
3,677
0
15,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
41,204
47
Minions Killed
99
0
Camps Cleared
0
622,702
Distance Traveled
830,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,602
825
12
2
0
112,740
0
W
Danzaburou
8,649
1,081
18
2
0
141,745
0
W
Chiron
7,480
935
19
2
0
191,328
0
W
Hachiman
8,027
1,003
15
2
0
142,728
0
L
Sol
5,303
663
7
1
0
41,814
0
W
Kukulkan
8,071
1,009
23
3
0
181,049
0
L
Artio
7,433
929
7
1
0
152,895
0
L
Khepri
6,385
798
7
1
0
158,640
0
W
Vulcan
8,977
1,122
24
3
0
173,478
0
L
Izanami
7,833
979
14
2
0
156,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role