Player Matchup

Anubis
Anubis
Der_Hedde
Anubis
Level 84
God Stats
2W - 3L
1,440 SR
Queue Stats
37W - 36L
1,516 Elo+
Solo
Loki
Loki
GhoulTiger
Loki
Level 35
God Stats
5W - 1L
1,500 SR
Queue Stats
174W - 183L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Mechanius
Cthulhu
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
21W - 33L
1,331 Elo+
Party 1
Team Averages
Level 51
1,480 SR
1,378 Elo+

VS

Team Averages
Level 106
1,428 SR
1,485 Elo+
Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BossiBeastz
Kukulkan
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
184W - 197L
1,500 Elo+
Solo
Ymir
Ymir
y0kiii_2k11
Ymir
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 32L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Der_Hedde
Anubis
14
2 / 1 / 6
7,998
800
8,237
9,382
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 3
7,502
750
5,073
6,476
2,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mechanius
Cthulhu
14
3 / 1 / 5
8,404
840
8,311
9,928
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 3 / 1
7,597
760
7,305
7,990
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
BossiBeastz
Kukulkan
12
1 / 5 / 2
7,267
727
10,657
8,699
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 3
7,480
748
3,027
7,868
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
L
Kukulkan
BossiBeastz
Kukulkan
1
5
2
0.4
W
Anubis
Der_Hedde
Anubis
2
1
6
5
W
3
2
3
2.25
W
Cthulhu
Mechanius
Cthulhu
3
1
5
5.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
20,989
25,786
Taken
24,557
17,466
Mitigated
11,974
12,119
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,305
5,634
0
1,034
7,990
3,454
0
5,678
2,312
0
20,774
L
Kukulkan
BossiBeastz
Kukulkan
10,657
852
0
698
8,699
3,057
0
4,732
3,967
44,140
0
W
Anubis
Der_Hedde
Anubis
8,237
259
0
5,228
9,382
5,069
0
5,361
4,021
40,224
0
W
5,073
319
0
2,041
6,476
2,413
0
2,817
3,659
0
27,755
W
Cthulhu
Mechanius
Cthulhu
8,311
581
980
3,870
9,928
9,984
0
5,536
4,392
21,889
571
L
3,027
450
0
1,919
7,868
5,463
0
5,630
2,238
11,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
22,344
158
Minions Killed
128
0
Camps Cleared
0
539,543
Distance Traveled
573,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,597
760
29
3
0
221,525
4
L
Kukulkan
7,267
727
73
7
0
171,421
0
W
Anubis
7,998
800
82
8
0
165,189
0
W
Loki
7,502
750
49
5
0
188,171
0
W
Cthulhu
8,404
840
27
3
0
186,183
0
L
Ymir
7,480
748
26
3
0
180,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role