Player Matchup

Freya
Freya
BRO_Darknight
Freya
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 86L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Mahathma
Sun Wukong
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 29L
1,224 Elo+
Solo
Horus
Horus
Okami Towns
Horus
Level 125
God Stats
15W - 14L
1,587 SR
Queue Stats
127W - 123L
1,505 Elo+
Solo
Susano
Susano
SasoRi--_CuSH
Susano
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 177L
1,500 Elo+
Solo
Raijin
Raijin
sezserk
Raijin
Level 59
God Stats
0W - 4L
1,164 SR
Queue Stats
60W - 56L
1,498 Elo+
Solo
Team Averages
Level 83
1,450 SR
1,427 Elo+

VS

Team Averages
Level 81
1,515 SR
1,441 Elo+
Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AnubisDB
Kuzenbo
Level 129
God Stats
4W - 2L
1,701 SR
Queue Stats
571W - 563L
1,356 Elo+
Solo
Sol
Sol
Demon-Laplast
Sol
Level 82
God Stats
27W - 13L
1,580 SR
Queue Stats
546W - 528L
1,470 Elo+
Solo
Surtr
Surtr
Overlord-Huchiwa
Surtr
Level 72
God Stats
42W - 41L
1,572 SR
Queue Stats
354W - 333L
1,461 Elo+
Party 1
Set
Set
simye22
Set
Level 50
God Stats
2W - 5L
1,222 SR
Queue Stats
39W - 43L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,595
471
5,618
11,551
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Mahathma
Sun Wukong
10
0 / 0 / 1
5,704
407
3,871
10,718
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
1 / 2 / 0
6,198
443
6,481
15,018
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
4,747
339
2,645
5,272
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
sezserk
Raijin
10
0 / 2 / 0
5,922
423
2,971
10,207
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 2
7,527
538
7,403
6,514
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
AnubisDB
Kuzenbo
11
3 / 0 / 1
7,617
544
2,960
11,526
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 2
8,527
609
9,049
8,311
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 3
7,990
571
7,535
13,037
8,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
13
0 / 0 / 4
7,262
519
6,272
8,415
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Kuzenbo
AnubisDB
Kuzenbo
3
0
1
3.5
L
1
4
0
0.25
W
5
1
2
6
L
Sun Wukong
Mahathma
Sun Wukong
0
0
1
0.5
L
1
2
0
0.5
W
1
1
3
2.5
L
0
2
0
0
L
Raijin
sezserk
Raijin
0
2
0
0
W
Set
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
33,219
52,766
Taken
47,803
35,418
Mitigated
31,914
15,464
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,403
573
0
2,493
6,514
2,438
1,022
1,748
4,327
53,071
0
W
Kuzenbo
AnubisDB
Kuzenbo
2,960
1,247
0
2,431
11,526
13,297
0
1,789
9,349
24,879
0
L
5,618
1,856
0
3,573
11,551
5,031
0
6,501
5,050
41,593
0
W
9,049
4,847
493
5,239
8,311
3,712
1,148
3,523
4,432
62,737
7,875
L
Sun Wukong
Mahathma
Sun Wukong
3,871
491
0
1,913
10,718
10,032
0
1,744
8,974
0
32,277
L
6,481
2,527
1,200
6,384
15,018
12,577
0
7,029
7,989
0
26,631
W
7,535
2,061
0
5,577
13,037
8,707
759
216
12,209
891
66,332
L
2,645
460
0
754
5,272
1,671
0
1,240
4,032
0
10,484
L
Raijin
sezserk
Raijin
2,971
206
0
1,640
10,207
6,107
0
2,545
7,662
31,672
0
W
Set
6,272
2,070
0
2,214
8,415
3,760
581
157
8,183
0
51,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
38,923
243
Minions Killed
401
0
Camps Cleared
0
1,164,805
Distance Traveled
1,339,168
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,527
538
90
6
0
246,462
0
W
Kuzenbo
7,617
544
26
2
0
255,265
1
L
Freya
6,595
471
71
5
0
242,594
4
W
Sol
8,527
609
111
8
0
245,906
0
L
Sun Wukong
5,704
407
54
4
0
238,498
0
L
Horus
6,198
443
27
2
0
288,361
2
W
Surtr
7,990
571
101
7
0
281,586
1
L
Susano
4,747
339
25
2
0
158,464
0
L
Raijin
5,922
423
66
5
0
236,888
1
W
Set
7,262
519
73
5
0
309,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role