Player Matchup

Sol
Sol
Kahbarina
Sol
Level 126
God Stats
5W - 2L
1,264 SR
Queue Stats
294W - 295L
1,456 Elo+
Solo
Loki
Loki
Kemilk
Loki
Level 65
God Stats
1W - 3L
1,283 SR
Queue Stats
149W - 131L
1,451 Elo+
Solo
Maui
Maui
Realzx10
Maui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,773 Elo+
Party 1
Hercules
Hercules
ZarathustraX
Hercules
Level 204
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 31L
1,431 Elo+
Solo
Anhur
Anhur
airamelpro
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,452 SR
1,522 Elo+

VS

Team Averages
Level 105
1,491 SR
1,600 Elo+
Atlas
Atlas
GodBrad
Atlas
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 17L
1,716 Elo+
Solo
Hercules
Hercules
Jormungunder
Hercules
Level 107
God Stats
6W - 13L
1,323 SR
Queue Stats
98W - 93L
1,526 Elo+
Solo
Merlin
Merlin
Ogva
Merlin
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 131L
1,588 Elo+
Solo
Chernobog
Chernobog
adasdasdasdas
Chernobog
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
201W - 189L
1,627 Elo+
Solo
Ne Zha
Ne Zha
itOnLYGaMe
Ne Zha
Level 128
God Stats
8W - 1L
1,633 SR
Queue Stats
110W - 80L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 0
5,089
848
3,112
6,114
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Kemilk
Loki
8
1 / 0 / 3
4,585
764
1,603
4,782
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
7
1 / 0 / 2
4,348
725
1,945
5,105
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ZarathustraX
Hercules
8
1 / 0 / 0
4,354
726
3,197
6,306
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
7
2 / 1 / 2
4,232
705
4,013
3,777
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GodBrad
Atlas
3
0 / 1 / 0
3,187
531
805
2,286
889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Jormungunder
Hercules
7
0 / 1 / 0
4,000
667
2,746
5,971
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ogva
Merlin
7
1 / 3 / 1
4,225
704
2,353
3,409
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
adasdasdasdas
Chernobog
6
0 / 3 / 1
3,603
601
2,011
5,595
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
itOnLYGaMe
Ne Zha
8
2 / 1 / 1
4,493
749
2,499
4,429
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
GodBrad
Atlas
0
1
0
0
L
Hercules
Jormungunder
Hercules
0
1
0
0
W
4
2
0
2
W
Loki
Kemilk
Loki
1
0
3
2.5
L
Merlin
Ogva
Merlin
1
3
1
0.5
W
Maui
1
0
2
2
W
Hercules
ZarathustraX
Hercules
1
0
0
1
L
Chernobog
adasdasdasdas
Chernobog
0
3
1
0.17
W
Anhur
2
1
2
3
L
Ne Zha
itOnLYGaMe
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
10,414
26,084
Taken
21,690
11,248
Mitigated
7,663
11,393
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
GodBrad
Atlas
805
339
318
493
2,286
889
0
567
1,719
3,559
0
L
Hercules
Jormungunder
Hercules
2,746
914
0
1,353
5,971
2,899
0
0
5,527
0
19,662
W
3,112
1,018
0
3,488
6,114
1,592
594
2,226
3,888
29,416
0
W
Loki
Kemilk
Loki
1,603
472
0
750
4,782
1,407
0
127
4,655
0
27,280
L
Merlin
Ogva
Merlin
2,353
338
0
470
3,409
1,078
0
2,019
1,390
19,564
0
W
Maui
1,945
506
0
1,466
5,105
2,651
138
615
4,490
12,749
0
W
Hercules
ZarathustraX
Hercules
3,197
1,249
0
3,934
6,306
4,729
0
0
6,306
0
22,417
L
Chernobog
adasdasdasdas
Chernobog
2,011
816
0
1,501
5,595
1,342
0
1,278
4,317
0
17,981
W
Anhur
4,013
2,472
0
1,755
3,777
869
535
190
3,587
0
22,011
L
Ne Zha
itOnLYGaMe
Ne Zha
2,499
887
0
621
4,429
1,455
0
1,193
3,195
0
27,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,608
Gold Earned
19,508
193
Minions Killed
149
0
Camps Cleared
0
649,954
Distance Traveled
617,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,187
531
3
1
0
72,123
0
L
Hercules
4,000
667
37
6
0
139,540
0
W
Sol
5,089
848
48
8
0
128,526
0
W
Loki
4,585
764
53
9
0
145,165
0
L
Merlin
4,225
704
39
7
0
123,750
0
W
Maui
4,348
725
18
3
0
129,724
0
W
Hercules
4,354
726
37
6
0
136,232
0
L
Chernobog
3,603
601
26
4
0
115,141
0
W
Anhur
4,232
705
37
6
0
110,307
0
L
Ne Zha
4,493
749
44
7
0
166,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role