Player Matchup

Agni
Agni
Dyzfunktion
Agni
Level 85
God Stats
9W - 4L
1,500 SR
Queue Stats
276W - 300L
1,452 Elo+
Solo
Anubis
Anubis
Knallkörper
Anubis
Level 135
God Stats
5W - 3L
1,500 SR
Queue Stats
632W - 667L
1,440 Elo+
Solo
Scylla
Scylla
SaintRandom96
Scylla
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 52L
1,536 Elo+
Solo
Chaac
Chaac
oEvoLuTioNzo
Chaac
Level 126
God Stats
6W - 4L
1,300 SR
Queue Stats
342W - 351L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
tjaytom2
Baba Yaga
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 247L
1,539 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,496 Elo+

VS

Team Averages
Level 131
1,500 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MuffinMan824
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,578 Elo+
Solo
Skadi
Skadi
alexkiller21
Skadi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Khepri
Khepri
iHydraBoyZz
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,172
1,034
2,534
2,807
876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
2 / 1 / 5
5,856
1,171
2,199
3,174
1,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
5,758
1,152
5,994
2,553
822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 6
6,121
1,224
6,490
6,463
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
tjaytom2
Baba Yaga
10
1 / 0 / 7
5,376
1,075
4,295
2,569
874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 3
5,503
1,101
4,779
6,207
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
 
Nemesis
10
1 / 2 / 0
5,202
1,040
2,570
4,248
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MuffinMan824
King Arthur
10
1 / 4 / 1
5,276
1,055
3,363
7,337
7,223
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 0
4,264
853
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
10
1 / 2 / 0
4,983
997
2,646
5,801
5,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
9
Kills
3
4
Deaths
9
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
3
1.5
L
Nemesis
 
Nemesis
1
2
0
0.5
W
1
2
5
1.75
W
Anubis
2
1
5
4.5
L
King Arthur
MuffinMan824
King Arthur
1
4
1
0.38
W
2
1
5
4.5
L
0
0
0
0
L
Khepri
1
2
0
0.5
W
3
0
6
6
W
Baba Yaga
tjaytom2
Baba Yaga
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
13,358
17,566
Taken
23,593
10,491
Mitigated
21,271
8,118
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,779
77
0
1,344
6,207
5,722
0
4,932
1,275
1,235
14,788
L
Nemesis
 
Nemesis
2,570
268
560
616
4,248
2,505
0
2,493
1,755
0
4,268
W
2,534
553
445
201
2,807
876
38
508
2,299
3,892
0
W
Anubis
2,199
198
1,083
889
3,174
1,720
34
833
2,341
7,059
0
L
King Arthur
MuffinMan824
King Arthur
3,363
400
669
423
7,337
7,223
0
3,975
3,362
0
7,699
W
5,994
608
483
288
2,553
822
314
545
2,008
14,665
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
2,646
34
322
1,263
5,801
5,821
0
4,140
1,661
6,812
0
W
6,490
1,378
386
3,523
6,463
6,199
0
1,205
5,258
735
10,652
W
Baba Yaga
tjaytom2
Baba Yaga
4,295
223
89
731
2,569
874
0
685
1,884
8,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
25,228
63
Minions Killed
50
0
Camps Cleared
0
495,425
Distance Traveled
379,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,503
1,101
19
4
0
117,581
0
L
Nemesis
5,202
1,040
12
2
0
79,801
0
W
Agni
5,172
1,034
3
1
0
73,140
0
W
Anubis
5,856
1,171
16
3
0
86,168
0
L
King Arthur
5,276
1,055
6
1
0
93,471
0
W
Scylla
5,758
1,152
24
5
0
93,803
0
L
Skadi
4,264
853
0
0
0
0
0
L
Khepri
4,983
997
13
3
0
88,379
0
W
Chaac
6,121
1,224
12
2
0
129,094
0
W
Baba Yaga
5,376
1,075
8
2
0
113,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role