Player Matchup

Chronos
Chronos
Diamond IV
GamerPrincess420
Chronos
Diamond IV
Level 68
God Stats
3W - 3L
1,476 SR
Queue Stats
362W - 315L
2,081 MMR
Solo
King Arthur
King Arthur
Silver I
GoĐzilla
King Arthur
Silver I
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 56L
1,591 MMR
Solo
Fenrir
Fenrir
Silver I
Ouray
Fenrir
Silver I
Level 154
God Stats
1W - 0L
1,358 SR
Queue Stats
7W - 3L
1,591 MMR
Solo
Tiamat
Tiamat
Platinum III
QueueSlay
Tiamat
Platinum III
Level 125
God Stats
24W - 24L
1,688 SR
Queue Stats
369W - 345L
1,798 MMR
Solo
Ares
Ares
Gold V
Truth n Legacy
Ares
Gold V
Level 170
God Stats
4W - 0L
1,798 SR
Queue Stats
53W - 47L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,564 SR
1,741 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,609 SR
1,756 MMR
Cliodhna
Cliodhna
Platinum I
Emerged 63
Cliodhna
Platinum I
Level 158
God Stats
6W - 15L
1,171 SR
Queue Stats
368W - 354L
2,079 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Kellerpeter
Cu Chulainn
Bronze III
Level 124
God Stats
0W - 1L
1,738 SR
Queue Stats
94W - 118L
1,583 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Mitsufy
Zhong Kui
Gold II
Level 186
God Stats
26W - 19L
1,726 SR
Queue Stats
112W - 84L
1,719 MMR
Party 1
Ymir
Ymir
Platinum V
SevenOilRigs
Ymir
Platinum V
Level 144
God Stats
77W - 72L
1,618 SR
Queue Stats
93W - 89L
1,765 MMR
Solo
Charybdis
Charybdis
Gold IV
snowman1919
Charybdis
Gold IV
Level 145
God Stats
14W - 15L
1,793 SR
Queue Stats
257W - 240L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 4
12,280
614
19,340
16,477
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
GoĐzilla
King Arthur
19
5 / 1 / 3
11,913
596
13,718
16,766
20,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Ouray
Fenrir
17
6 / 0 / 4
10,878
544
9,227
16,225
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
QueueSlay
Tiamat
19
0 / 0 / 3
11,504
575
8,054
6,031
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 4
10,126
506
4,148
8,192
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
FreyaAo KuangChang'e

VS

Bans
He BoSurtrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Emerged 63
Cliodhna
14
0 / 6 / 0
8,492
425
6,312
16,506
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Kellerpeter
Cu Chulainn
14
0 / 5 / 0
8,691
435
3,360
18,039
10,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Mitsufy
Zhong Kui
17
0 / 1 / 0
10,167
508
7,305
14,618
11,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
8,440
422
2,243
12,172
12,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
snowman1919
Charybdis
17
1 / 3 / 0
10,126
506
8,877
14,322
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Emerged 63
Cliodhna
0
6
0
0
W
4
0
4
6
W
King Arthur
GoĐzilla
King Arthur
5
1
3
6.5
L
Cu Chulainn
Kellerpeter
Cu Chulainn
0
5
0
0
L
Zhong Kui
Mitsufy
Zhong Kui
0
1
0
0
W
Fenrir
Ouray
Fenrir
6
0
4
8
W
Tiamat
QueueSlay
Tiamat
0
0
3
1.5
L
0
2
1
0.25
W
2
0
4
4
L
Charybdis
snowman1919
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,487
Damage
28,097
63,691
Taken
75,657
50,091
Mitigated
46,373
20,438
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Emerged 63
Cliodhna
6,312
170
0
1,920
16,506
6,624
0
4,252
12,254
0
74,755
W
19,340
6,679
0
5,740
16,477
7,823
1,093
3,166
13,311
138,943
0
W
King Arthur
GoĐzilla
King Arthur
13,718
374
0
3,694
16,766
20,252
34
350
16,416
65
103,083
L
Cu Chulainn
Kellerpeter
Cu Chulainn
3,360
624
0
2,721
18,039
10,009
0
2,603
15,436
0
58,439
L
Zhong Kui
Mitsufy
Zhong Kui
7,305
1,007
0
7,940
14,618
11,079
0
8,722
5,896
121,823
0
W
Fenrir
Ouray
Fenrir
9,227
2,092
0
5,762
16,225
8,009
1,976
3,258
12,967
0
76,174
W
Tiamat
QueueSlay
Tiamat
8,054
411
269
3,346
6,031
5,151
0
1,749
4,282
119,316
0
L
2,243
449
2,828
2,851
12,172
12,505
0
7,660
4,512
22,536
0
W
4,148
73
0
1,627
8,192
8,856
790
1,814
6,378
25,719
594
L
Charybdis
snowman1919
Charybdis
8,877
4,720
0
6,608
14,322
6,156
0
8,657
5,665
0
90,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,701
Gold Earned
45,916
718
Minions Killed
620
0
Camps Cleared
0
2,106,880
Distance Traveled
1,961,729
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,492
425
104
5
0
423,098
4
W
Chronos
12,280
614
209
10
0
423,323
3
W
King Arthur
11,913
596
162
8
0
376,025
1
L
Cu Chulainn
8,691
435
105
5
0
348,103
4
L
Zhong Kui
10,167
508
223
11
0
406,234
2
W
Fenrir
10,878
544
87
4
0
489,898
3
W
Tiamat
11,504
575
223
11
0
395,840
3
L
Ymir
8,440
422
19
1
0
423,886
7
W
Ares
10,126
506
37
2
0
421,794
4
L
Charybdis
10,126
506
169
8
0
360,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role