Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
DrDevastating
Sol
Gold III
Level 138
God Stats
9W - 8L
1,497 SR
Queue Stats
80W - 79L
1,342 MMR
Solo
Awilix
Awilix
Bronze III
Ohh Aer
Awilix
Bronze III
Level 119
God Stats
1W - 1L
1,195 SR
Queue Stats
40W - 43L
1,400 MMR
Solo
Ravana
Ravana
Gold V
StiffyWitDaBliky
Ravana
Gold V
Level 132
God Stats
65W - 62L
1,565 SR
Queue Stats
668W - 668L
1,314 MMR
Solo
Tiamat
Tiamat
Silver I
uNParsley
Tiamat
Silver I
Level 137
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 27L
1,467 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,451 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,484 SR
1,369 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
Bqua8
Horus
Silver II
Level 125
God Stats
62W - 66L
1,485 SR
Queue Stats
172W - 215L
1,117 MMR
Party 1
Nemesis
Nemesis
Gold V
LS4 hija
Nemesis
Gold V
Level 123
God Stats
5W - 9L
1,480 SR
Queue Stats
125W - 150L
1,389 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
MrPotatoMan69
Kuzenbo
Gold IV
Level 83
God Stats
38W - 33L
1,456 SR
Queue Stats
275W - 286L
1,338 MMR
Solo
Rama
Rama
Bronze III
Smasher56
Rama
Bronze III
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 72L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 3
3,635
727
952
4,538
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 1 / 1
3,995
799
4,188
3,275
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Ohh Aer
Awilix
6
1 / 0 / 0
3,681
736
1,012
3,080
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,573
715
2,422
2,814
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
uNParsley
Tiamat
7
0 / 0 / 0
3,950
790
0
288
72
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MercuryAo KuangAchillesMaui

VS

Bans
SurtrCu ChulainnSusanoIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 1 / 0
2,409
482
0
616
104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Bqua8
Horus
5
0 / 1 / 0
3,010
602
838
3,904
2,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LS4 hija
Nemesis
5
0 / 0 / 0
3,217
643
856
4,151
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
5
1 / 1 / 0
3,261
652
1,299
4,061
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
5
0 / 3 / 1
3,077
615
1,763
3,882
1,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
L
Merlin
 
Merlin
0
1
0
0
L
Horus
Bqua8
Horus
0
1
0
0
W
3
1
1
3.5
L
Nemesis
LS4 hija
Nemesis
0
0
0
0
L
Kuzenbo
1
1
0
1
W
Awilix
Ohh Aer
Awilix
1
0
0
1
L
Rama
0
3
1
0.17
W
1
0
0
1
W
Tiamat
uNParsley
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,574
Damage
4,756
13,995
Taken
16,614
4,716
Mitigated
8,442
6,334
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
952
219
0
1,755
4,538
2,422
0
1,013
3,525
7,311
0
L
Merlin
 
Merlin
0
0
0
0
616
104
0
0
616
47
0
L
Horus
Bqua8
Horus
838
460
257
1,715
3,904
2,700
0
0
3,904
0
8,105
W
4,188
2,973
0
1,719
3,275
704
74
227
3,048
24,790
0
L
Nemesis
LS4 hija
Nemesis
856
356
0
1,576
4,151
968
0
0
4,151
0
14,556
L
Kuzenbo
1,299
590
0
1,260
4,061
3,466
0
3,041
1,020
5,168
0
W
Awilix
Ohh Aer
Awilix
1,012
403
0
1,702
3,080
807
0
59
3,021
0
12,974
L
Rama
1,763
1,636
0
512
3,882
1,204
0
2,099
1,783
0
12,484
W
2,422
533
0
940
2,814
711
0
0
2,814
0
15,754
W
Tiamat
uNParsley
Tiamat
0
0
0
218
288
72
1,410
0
288
23,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,834
Gold Earned
14,974
146
Minions Killed
66
0
Camps Cleared
0
469,330
Distance Traveled
395,714
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,635
727
14
3
0
94,677
0
L
Merlin
2,409
482
0
0
0
11,481
0
L
Horus
3,010
602
10
2
0
101,100
0
W
Sol
3,995
799
35
7
0
83,755
0
L
Nemesis
3,217
643
27
5
0
101,558
0
L
Kuzenbo
3,261
652
5
1
0
94,489
0
W
Awilix
3,681
736
26
5
0
137,030
0
L
Rama
3,077
615
24
5
0
87,086
3
W
Ravana
3,573
715
22
4
0
95,164
1
W
Tiamat
3,950
790
49
10
0
58,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role