Player Matchup

Mulan
Mulan
Honebamii
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,508 Elo+
Party 1
Loki
Loki
cough LEL
Loki
Level 108
God Stats
28W - 25L
1,575 SR
Queue Stats
823W - 729L
1,521 Elo+
Solo
Martichoras
Martichoras
iRikuReplica
Martichoras
Level 152
God Stats
1W - 2L
1,493 SR
Queue Stats
95W - 96L
1,484 Elo+
Party 1
Scylla
Scylla
ryutheocean
Scylla
Level 48
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Bacchus
Bacchus
ssjshino
Bacchus
Level 23
God Stats
0W - 1L
1,823 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 2
Team Averages
Level 82
1,588 SR
1,491 Elo+

VS

Team Averages
Level 115
1,512 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LipRipper
Zeus
Level 109
God Stats
6W - 7L
1,434 SR
Queue Stats
348W - 326L
1,550 Elo+
Solo
Mulan
Mulan
ToXiC_X3N0M0RPH
Mulan
Level 152
God Stats
16W - 26L
1,627 SR
Queue Stats
244W - 232L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
Zave2000
Baron Samedi
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
126W - 125L
1,489 Elo+
Solo
Xbalanque
Xbalanque
cpttfrags
Xbalanque
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Honebamii
Mulan
11
0 / 3 / 0
6,020
602
2,377
7,050
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
0 / 2 / 0
7,399
740
6,477
8,999
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
iRikuReplica
Martichoras
13
0 / 0 / 0
6,948
695
2,968
3,007
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
0 / 2 / 0
6,595
660
169
4,771
1,661
Bacchus
ssjshino
Bacchus
11
0 / 4 / 0
6,384
638
2,212
11,405
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 0 / 3
8,015
802
8,729
7,302
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
3 / 0 / 4
7,388
739
8,211
1,418
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 4
7,589
759
2,523
3,623
2,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Zave2000
Baron Samedi
14
0 / 0 / 6
7,328
733
5,861
4,304
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
cpttfrags
Xbalanque
13
0 / 0 / 6
7,051
705
3,594
3,540
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
11
11
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
3
7.5
L
Mulan
Honebamii
Mulan
0
3
0
0
W
Zeus
3
0
4
5
W
2
0
4
4
W
Baron Samedi
Zave2000
Baron Samedi
0
0
6
3
L
Loki
0
2
0
0
W
Xbalanque
cpttfrags
Xbalanque
0
0
6
3
L
Martichoras
iRikuReplica
Martichoras
0
0
0
0
L
Scylla
0
2
0
0
L
Bacchus
ssjshino
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
28,918
35,232
Taken
20,187
23,332
Mitigated
11,502
5,370
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,729
6,064
0
3,134
7,302
4,693
0
581
6,597
0
24,832
L
Mulan
Honebamii
Mulan
2,377
246
79
694
7,050
4,558
0
2,984
4,000
0
4,805
W
Zeus
8,211
344
0
329
1,418
489
141
314
1,104
26,934
0
W
2,523
75
0
1,460
3,623
2,735
172
405
3,134
0
18,497
W
Baron Samedi
Zave2000
Baron Samedi
5,861
460
600
2,169
4,304
2,175
99
357
3,947
25,938
0
L
Loki
6,477
748
0
915
8,999
4,002
0
3,686
5,158
0
35,824
W
Xbalanque
cpttfrags
Xbalanque
3,594
542
0
1,109
3,540
1,410
961
629
2,869
0
20,594
L
Martichoras
iRikuReplica
Martichoras
2,968
1,315
0
1,402
3,007
1,380
44
598
2,383
0
32,112
L
Scylla
169
152
0
740
4,771
1,661
0
2,291
2,391
11,782
0
L
Bacchus
ssjshino
Bacchus
2,212
26
0
1,540
11,405
11,731
0
4,159
7,228
8,633
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
37,371
205
Minions Killed
230
0
Camps Cleared
0
882,099
Distance Traveled
1,005,645
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,015
802
40
4
0
231,465
3
L
Mulan
6,020
602
9
1
0
148,362
1
W
Zeus
7,388
739
48
5
0
189,682
0
W
Mulan
7,589
759
43
4
0
193,674
3
W
Baron Samedi
7,328
733
56
6
0
208,333
0
L
Loki
7,399
740
81
8
0
211,073
0
W
Xbalanque
7,051
705
43
4
0
182,491
0
L
Martichoras
6,948
695
61
6
0
167,637
0
L
Scylla
6,595
660
35
4
0
160,576
0
L
Bacchus
6,384
638
19
2
0
194,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role