Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ALOSTOORAx
Set
Level 86
God Stats
3W - 3L
1,484 SR
Queue Stats
797W - 789L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Quarxs
Baron Samedi
Level 159
God Stats
15W - 16L
1,397 SR
Queue Stats
1,161W - 1,188L
1,427 Elo+
Solo
Xbalanque
Xbalanque
assasssinnn
Xbalanque
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
218W - 207L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
kikboxser
Cu Chulainn
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
562W - 572L
1,521 Elo+
Solo
Team Averages
Level 134
1,476 SR
1,492 Elo+

VS

Team Averages
Level 141
1,600 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Aluala
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,496 Elo+
Solo
Tiamat
Tiamat
Dragonicon
Tiamat
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
276W - 269L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Paradoxs
Ah Muzen Cab
Level 205
God Stats
15W - 9L
1,788 SR
Queue Stats
615W - 678L
1,509 Elo+
Solo
Hun Batz
Hun Batz
yngve_hardRock
Hun Batz
Level 124
God Stats
9W - 5L
1,714 SR
Queue Stats
847W - 829L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 1 / 17
8,532
776
9,169
12,942
15,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 15
7,867
715
7,836
14,639
14,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Quarxs
Baron Samedi
16
5 / 2 / 10
9,389
854
13,745
9,745
5,493
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
assasssinnn
Xbalanque
17
6 / 1 / 13
9,882
898
15,429
8,933
4,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
kikboxser
Cu Chulainn
14
5 / 4 / 10
8,736
794
11,764
16,132
18,168
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 7
8,576
780
11,659
12,802
6,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Aluala
Shiva
11
2 / 6 / 2
7,181
653
4,954
15,218
19,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Dragonicon
Tiamat
17
4 / 2 / 4
8,635
785
15,157
9,780
8,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Paradoxs
Ah Muzen Cab
17
2 / 1 / 7
8,682
789
14,397
6,738
3,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
11
0 / 8 / 5
6,839
622
3,539
19,647
9,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
20
Kills
10
11
Deaths
20
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
17
11.5
L
Danzaburou
 
Danzaburou
2
3
7
1.83
W
1
3
15
2.83
L
Shiva
Aluala
Shiva
2
6
2
0.5
L
Tiamat
Dragonicon
Tiamat
4
2
4
3
L
Ah Muzen Cab
Paradoxs
Ah Muzen Cab
2
1
7
5.5
W
Baron Samedi
Quarxs
Baron Samedi
5
2
10
5
W
Xbalanque
assasssinnn
Xbalanque
6
1
13
12.5
W
Cu Chulainn
kikboxser
Cu Chulainn
5
4
10
2.5
L
Hun Batz
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
49,706
62,391
Taken
64,185
57,974
Mitigated
47,847
23,282
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,169
2,043
1,412
1,689
12,942
15,205
54
2,820
10,122
17,299
0
L
Danzaburou
 
Danzaburou
11,659
4,216
831
5,413
12,802
6,954
27
3,849
8,953
0
21,631
W
7,836
3,197
483
2,458
14,639
14,207
278
4,384
10,255
0
12,315
L
Shiva
Aluala
Shiva
4,954
655
1,238
2,300
15,218
19,005
0
7,734
7,484
0
6,355
L
Tiamat
Dragonicon
Tiamat
15,157
1,458
1,158
3,365
9,780
8,922
26
3,348
6,432
31,284
0
L
Ah Muzen Cab
Paradoxs
Ah Muzen Cab
14,397
2,592
468
2,529
6,738
3,718
75
1,962
4,776
0
32,676
W
Baron Samedi
Quarxs
Baron Samedi
13,745
571
6,293
2,648
9,745
5,493
425
2,722
7,023
27,053
0
W
Xbalanque
assasssinnn
Xbalanque
15,429
7,374
1,102
2,097
8,933
4,901
1,853
1,549
7,384
0
36,696
W
Cu Chulainn
kikboxser
Cu Chulainn
11,764
2,175
1,810
3,290
16,132
18,168
95
3,682
12,450
2,335
15,181
L
Hun Batz
3,539
759
0
2,489
19,647
9,248
101
7,576
12,071
0
6,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
39,913
150
Minions Killed
117
0
Camps Cleared
0
1,029,714
Distance Traveled
962,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,532
776
21
2
0
226,300
0
L
Danzaburou
8,576
780
24
2
0
206,960
0
W
Set
7,867
715
13
1
0
197,273
0
L
Shiva
7,181
653
3
0
0
151,626
0
L
Tiamat
8,635
785
49
4
0
205,343
0
L
Ah Muzen Cab
8,682
789
31
3
0
209,273
0
W
Baron Samedi
9,389
854
39
4
0
205,282
0
W
Xbalanque
9,882
898
68
6
0
205,471
0
W
Cu Chulainn
8,736
794
9
1
0
195,388
0
L
Hun Batz
6,839
622
10
1
0
189,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role