Player Matchup

Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Fl0wingL0X
Scylla
Gold IV
Level 67
God Stats
7W - 11L
1,527 SR
Queue Stats
27W - 23L
1,508 MMR
Party 1
Odin
Odin
Silver II
PeryvJiraiya
Odin
Silver II
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 192L
1,517 MMR
Solo
Poseidon
Poseidon
Gold II
VerzikVitter
Poseidon
Gold II
Level 119
God Stats
12W - 13L
1,573 SR
Queue Stats
279W - 261L
1,614 MMR
Party 1
Fenrir
Fenrir
Gold IV
iDRINKPEE I
Fenrir
Gold IV
Level 61
God Stats
3W - 1L
1,604 SR
Queue Stats
75W - 54L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,541 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,500 SR
1,508 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold III
DFS-_-SoTiMaN_HD
Athena
Gold III
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
287W - 294L
1,507 MMR
Solo
Jing Wei
Jing Wei
Silver I
Maxiemellowxx
Jing Wei
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 56L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,557
711
1,546
3,946
1,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Fl0wingL0X
Scylla
6
0 / 0 / 0
3,437
687
0
1,517
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 3
4,105
821
2,154
2,896
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
VerzikVitter
Poseidon
7
1 / 0 / 1
3,568
714
609
2,035
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
6
2 / 0 / 2
3,689
738
3,369
2,148
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HerculesChronosSurtrNe Zha

VS

Bans
MercuryKumbhakarnaVulcanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,570
714
2,305
3,466
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
 
Agni
6
0 / 0 / 0
3,521
704
650
1,548
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,549
510
0
256
54
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
2,862
572
1,096
3,898
1,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Maxiemellowxx
Jing Wei
4
0 / 3 / 0
2,870
574
1,125
4,166
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Agni
 
Agni
0
0
0
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
0
1
0
0
W
Scylla
Fl0wingL0X
Scylla
0
0
0
0
L
Jing Wei
Maxiemellowxx
Jing Wei
0
3
0
0
W
1
0
3
2.5
W
Poseidon
VerzikVitter
Poseidon
1
0
1
1.5
W
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,678
Damage
5,176
12,542
Taken
13,334
4,828
Mitigated
4,463
5,048
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,546
581
0
1,315
3,946
1,788
0
0
3,946
0
17,800
L
Sun Wukong
 
Sun Wukong
2,305
364
0
1,239
3,466
1,190
0
0
3,466
0
21,036
L
Agni
 
Agni
650
54
0
521
1,548
345
0
44
1,486
20,649
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
256
54
0
0
256
0
0
L
1,096
320
130
1,329
3,898
1,996
0
166
3,710
7,625
0
W
Scylla
Fl0wingL0X
Scylla
0
0
0
496
1,517
419
0
578
939
17,419
0
L
Jing Wei
Maxiemellowxx
Jing Wei
1,125
939
0
987
4,166
878
0
315
3,807
0
9,390
W
2,154
844
0
1,724
2,896
1,511
0
541
2,247
0
11,221
W
Poseidon
VerzikVitter
Poseidon
609
52
0
692
2,035
415
0
121
1,914
17,287
0
W
Fenrir
3,369
1,662
0
821
2,148
695
0
332
1,750
0
18,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
15,372
169
Minions Killed
100
0
Camps Cleared
0
541,477
Distance Traveled
415,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,557
711
35
7
0
100,338
0
L
Sun Wukong
3,570
714
39
8
0
107,277
0
L
Agni
3,521
704
35
7
0
96,275
0
L
Tsukuyomi
2,549
510
0
0
0
13,289
0
L
Athena
2,862
572
9
2
0
97,549
0
W
Scylla
3,437
687
31
6
0
95,419
0
L
Jing Wei
2,870
574
17
3
0
101,142
0
W
Odin
4,105
821
16
3
0
115,045
0
W
Poseidon
3,568
714
44
9
0
118,509
0
W
Fenrir
3,689
738
43
9
0
112,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role