Player Matchup

Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KJStevens
Guan Yu
Level 82
God Stats
5W - 4L
1,530 SR
Queue Stats
31W - 25L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Kamicolo
Nu Wa
Level 62
God Stats
16W - 18L
1,500 SR
Queue Stats
386W - 377L
1,544 Elo+
Solo
Martichoras
Martichoras
achiles13619
Martichoras
Level 126
God Stats
12W - 9L
1,519 SR
Queue Stats
190W - 176L
1,645 Elo+
Solo
Thanatos
Thanatos
noreasontobeban
Thanatos
Level 120
God Stats
2W - 0L
1,626 SR
Queue Stats
29W - 19L
1,625 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,571 Elo+

VS

Team Averages
Level 126
1,443 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
Deadlymousecidal
Kumbhakarna
Level 98
God Stats
42W - 49L
1,523 SR
Queue Stats
384W - 362L
1,505 Elo+
Party 1
Tiamat
Tiamat
Totsym
Tiamat
Level 147
God Stats
7W - 22L
1,023 SR
Queue Stats
626W - 615L
1,474 Elo+
Solo
Ne Zha
Ne Zha
cinuty
Ne Zha
Level 125
God Stats
12W - 17L
1,671 SR
Queue Stats
74W - 63L
1,474 Elo+
Solo
Martichoras
Martichoras
malkkilng
Martichoras
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 121L
1,418 Elo+
Party 1
Mulan
Mulan
orbsessions
Mulan
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
534W - 533L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 1 / 5
9,197
657
9,273
9,996
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
KJStevens
Guan Yu
12
1 / 1 / 10
7,112
508
6,215
10,945
10,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Kamicolo
Nu Wa
14
1 / 1 / 8
8,227
588
10,334
7,164
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Martichoras
achiles13619
Martichoras
14
7 / 1 / 2
8,568
612
16,576
13,530
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
14
5 / 0 / 2
8,659
619
4,914
11,685
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deadlymousecidal
Kumbhakarna
10
0 / 4 / 2
5,944
425
3,380
13,745
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Totsym
Tiamat
13
2 / 2 / 2
7,609
544
11,401
10,637
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
cinuty
Ne Zha
12
0 / 4 / 3
6,715
480
4,617
13,422
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
malkkilng
Martichoras
12
1 / 3 / 2
6,320
451
7,304
13,146
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 5 / 1
7,265
519
7,396
12,856
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
4
4
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
5
6.5
L
Kumbhakarna
Deadlymousecidal
Kumbhakarna
0
4
2
0.25
W
Guan Yu
KJStevens
Guan Yu
1
1
10
6
W
Nu Wa
Kamicolo
Nu Wa
1
1
8
5
L
Tiamat
Totsym
Tiamat
2
2
2
1.5
W
Martichoras
achiles13619
Martichoras
7
1
2
8
L
Ne Zha
cinuty
Ne Zha
0
4
3
0.38
L
Martichoras
malkkilng
Martichoras
1
3
2
0.67
W
Thanatos
5
0
2
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,312
Damage
34,098
53,320
Taken
63,806
27,660
Mitigated
37,859
29,662
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,273
3,834
0
1,225
9,996
3,654
1,680
1,757
7,822
0
66,143
L
Kumbhakarna
Deadlymousecidal
Kumbhakarna
3,380
598
0
2,318
13,745
12,458
0
1,398
12,347
14,212
0
W
Guan Yu
KJStevens
Guan Yu
6,215
1,073
1,476
3,748
10,945
10,370
603
3,104
7,696
0
24,312
W
Nu Wa
Kamicolo
Nu Wa
10,334
3,778
0
2,160
7,164
2,082
0
3,712
3,075
64,667
0
L
Tiamat
Totsym
Tiamat
11,401
372
0
3,508
10,637
5,105
0
4,737
5,900
66,987
0
W
Martichoras
achiles13619
Martichoras
16,576
9,069
0
8,168
13,530
6,040
1,856
3,456
9,945
0
72,456
L
Ne Zha
cinuty
Ne Zha
4,617
1,584
0
2,770
13,422
5,343
0
1,669
11,753
0
56,988
L
Martichoras
malkkilng
Martichoras
7,304
2,718
0
5,549
13,146
4,850
0
566
12,580
0
50,698
W
Thanatos
4,914
935
0
12,885
11,685
5,514
725
2,072
9,355
0
60,549
L
7,396
1,117
0
1,742
12,856
10,103
0
1,964
10,892
0
46,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
33,853
439
Minions Killed
380
0
Camps Cleared
0
1,412,165
Distance Traveled
1,330,850
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,197
657
116
8
0
273,163
0
L
Kumbhakarna
5,944
425
20
1
0
296,100
3
W
Guan Yu
7,112
508
33
2
0
301,292
0
W
Nu Wa
8,227
588
102
7
0
263,388
2
L
Tiamat
7,609
544
131
9
0
279,979
4
W
Martichoras
8,568
612
98
7
0
239,875
0
L
Ne Zha
6,715
480
78
6
0
266,036
0
L
Martichoras
6,320
451
74
5
0
233,086
1
W
Thanatos
8,659
619
90
6
0
334,447
0
L
Mulan
7,265
519
77
6
0
255,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role