Player Matchup

Surtr
Surtr
Deathreaper4194
Surtr
Level 7
God Stats
0W - 2L
1,155 SR
Queue Stats
13W - 18L
1,208 Elo+
Party 1
Agni
Agni
Faded x Jay
Agni
Level 106
God Stats
2W - 5L
1,395 SR
Queue Stats
103W - 98L
1,106 Elo+
Party 1
Fenrir
Fenrir
SirYeetLoaf
Fenrir
Level 106
God Stats
13W - 18L
1,464 SR
Queue Stats
54W - 56L
1,479 Elo+
Solo
Team Averages
Level 73
1,338 SR
1,264 Elo+

VS

Team Averages
Level 84
1,496 SR
1,382 Elo+
Serqet
Serqet
IMxAxN1NJA
Serqet
Level 41
God Stats
2W - 1L
1,447 SR
Queue Stats
50W - 57L
1,207 Elo+
Solo
Ymir
Ymir
Jandro vP
Ymir
Level 87
God Stats
75W - 65L
1,549 SR
Queue Stats
211W - 226L
1,435 Elo+
Solo
Janus
Janus
KindaEthan
Janus
Level 125
God Stats
16W - 22L
1,492 SR
Queue Stats
350W - 343L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,039
646
3,764
14,265
14,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 4 / 4
9,134
652
12,536
8,725
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
14
3 / 2 / 5
9,279
663
6,731
11,594
9,946
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IMxAxN1NJA
Serqet
12
0 / 6 / 5
8,290
592
3,186
10,675
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
15
2 / 0 / 8
10,647
761
3,134
11,326
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
18
6 / 2 / 3
11,706
836
12,723
6,673
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
8
10
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
2
4
4
1
W
Serqet
IMxAxN1NJA
Serqet
0
6
5
0.42
W
Ymir
2
0
8
6
W
Janus
6
2
3
3.75
L
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
19,043
34,584
Taken
28,674
27,698
Mitigated
17,520
2,669
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,764
979
0
530
14,265
14,179
566
5,331
8,934
207
27,246
L
12,536
406
200
570
8,725
3,573
0
3,125
5,600
47,043
0
W
Serqet
IMxAxN1NJA
Serqet
3,186
664
0
95
10,675
5,049
724
3,061
7,511
0
8,281
W
Ymir
3,134
268
0
3,222
11,326
9,500
359
6,185
4,987
11,407
0
W
Janus
12,723
1,067
105
1,779
6,673
2,971
1,833
3,052
3,572
73,910
0
L
Fenrir
6,731
2,249
0
1,369
11,594
9,946
440
7,447
3,867
0
27,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
30,643
156
Minions Killed
177
0
Camps Cleared
0
716,638
Distance Traveled
702,685
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,039
646
48
3
0
198,551
0
L
Agni
9,134
652
70
5
0
244,780
2
W
Serqet
8,290
592
14
1
0
241,392
0
W
Ymir
10,647
761
11
1
0
232,550
2
W
Janus
11,706
836
152
11
0
228,743
0
L
Fenrir
9,279
663
38
3
0
273,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role