Player Matchup

Cupid
Cupid
AllNoxiiouz
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,669 Elo+
Solo
Scylla
Scylla
ConcreteBaron
Scylla
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,744 Elo+
Party 2
Tiamat
Tiamat
SHAFTsqautch
Tiamat
Level 154
God Stats
6W - 4L
1,419 SR
Queue Stats
144W - 148L
1,627 Elo+
Party 2
Hercules
Hercules
TorvicHVN
Hercules
Level 168
God Stats
2W - 5L
1,758 SR
Queue Stats
220W - 232L
1,515 Elo+
Solo
Bastet
Bastet
hitsugaya743
Bastet
Level 83
God Stats
4W - 3L
1,655 SR
Queue Stats
189W - 197L
1,488 Elo+
Solo
Team Averages
Level 133
1,566 SR
1,608 Elo+

VS

Team Averages
Level 137
1,498 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ABushyStraw
Jing Wei
Level 196
God Stats
1W - 2L
1,285 SR
Queue Stats
352W - 343L
1,551 Elo+
Party 1
Discordia
Discordia
G4WDLUV54NA7
Discordia
Level 108
God Stats
3W - 1L
1,704 SR
Queue Stats
214W - 199L
1,502 Elo+
Party 1
Hachiman
Hachiman
SamuraiChann
Hachiman
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,546 Elo+
Solo
Shiva
Shiva
SuperBusa
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
7,480
748
8,027
10,649
4,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
5,646
565
195
973
268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
4 / 2 / 6
8,384
838
14,205
9,816
9,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TorvicHVN
Hercules
17
5 / 2 / 8
8,406
841
11,034
20,348
22,928
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
15
5 / 4 / 7
8,377
838
8,908
12,600
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 5
7,628
763
6,466
16,742
21,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ABushyStraw
Jing Wei
14
3 / 5 / 6
8,703
870
5,617
12,570
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
G4WDLUV54NA7
Discordia
15
5 / 4 / 6
8,786
879
15,352
9,694
4,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SamuraiChann
Hachiman
16
3 / 2 / 7
9,006
901
12,224
9,867
5,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
SuperBusa
Shiva
15
2 / 1 / 7
8,632
863
6,297
9,551
8,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
14
Kills
14
14
Deaths
15
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
5
1.17
W
Jing Wei
ABushyStraw
Jing Wei
3
5
6
1.2
L
0
5
8
0.8
L
0
1
0
0
W
Discordia
G4WDLUV54NA7
Discordia
5
4
6
2
L
Tiamat
4
2
6
3.5
W
Hachiman
SamuraiChann
Hachiman
3
2
7
3.25
W
Shiva
SuperBusa
Shiva
2
1
7
5.5
L
Hercules
TorvicHVN
Hercules
5
2
8
4.5
L
Bastet
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
45,956
54,386
Taken
58,424
43,317
Mitigated
47,377
22,560
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,466
1,403
1,793
6,725
16,742
21,704
0
3,865
12,877
1,057
8,205
W
Jing Wei
ABushyStraw
Jing Wei
5,617
2,391
1,912
2,739
12,570
7,481
2,046
3,427
9,143
0
15,739
L
8,027
4,140
2,253
2,794
10,649
4,745
0
3,404
6,722
0
19,650
L
195
0
0
0
973
268
0
230
705
924
0
W
Discordia
G4WDLUV54NA7
Discordia
15,352
1,150
787
1,930
9,694
4,464
60
3,115
6,579
25,595
0
L
Tiamat
14,205
1,134
74
2,078
9,816
9,362
0
3,227
6,335
27,102
0
W
Hachiman
SamuraiChann
Hachiman
12,224
7,138
354
2,901
9,867
5,291
0
1,661
8,206
0
23,861
W
Shiva
SuperBusa
Shiva
6,297
889
599
1,020
9,551
8,437
261
4,273
5,278
0
12,457
L
Hercules
TorvicHVN
Hercules
11,034
2,173
951
10,516
20,348
22,928
0
6,282
13,571
3,298
15,050
L
Bastet
8,908
1,781
560
3,334
12,600
6,014
0
2,993
9,208
0
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
42,755
87
Minions Killed
108
0
Camps Cleared
0
816,971
Distance Traveled
987,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,628
763
11
1
0
214,630
0
W
Jing Wei
8,703
870
30
3
0
190,157
0
L
Cupid
7,480
748
32
3
0
188,349
0
L
Scylla
5,646
565
4
0
0
19,949
0
W
Discordia
8,786
879
22
2
0
216,513
0
L
Tiamat
8,384
838
24
2
0
193,813
0
W
Hachiman
9,006
901
35
4
0
172,014
0
W
Shiva
8,632
863
10
1
0
194,084
0
L
Hercules
8,406
841
9
1
0
205,163
0
L
Bastet
8,377
838
18
2
0
209,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role