Player Matchup

Danzaburou
Danzaburou
BEAR__950
Danzaburou
Level 52
God Stats
2W - 2L
1,575 SR
Queue Stats
4W - 8L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Silentkitty2004
Kukulkan
Level 101
God Stats
5W - 5L
1,580 SR
Queue Stats
88W - 88L
1,446 Elo+
Solo
Chaac
Chaac
Twizted101
Chaac
Level 84
God Stats
0W - 2L
1,271 SR
Queue Stats
11W - 17L
1,495 Elo+
Party 1
Team Averages
Level 79
1,475 SR
1,453 Elo+

VS

Team Averages
Level 79
1,476 SR
1,499 Elo+
Cthulhu
Cthulhu
ItachiUchiha367
Cthulhu
Level 61
God Stats
4W - 1L
1,319 SR
Queue Stats
23W - 18L
1,442 Elo+
Party 2
Bacchus
Bacchus
MIKEBOSS23
Bacchus
Level 67
God Stats
2W - 3L
1,630 SR
Queue Stats
95W - 80L
1,585 Elo+
Party 2
Ares
Ares
Trixerblue23
Ares
Level 109
God Stats
12W - 11L
1,480 SR
Queue Stats
142W - 133L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEAR__950
Danzaburou
13
0 / 5 / 0
8,340
642
6,965
12,777
5,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
12
0 / 9 / 0
8,109
624
11,466
11,440
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
1 / 5 / 0
8,382
645
13,164
15,954
9,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 9
11,025
848
10,006
11,922
13,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
MIKEBOSS23
Bacchus
16
6 / 0 / 10
10,184
783
9,844
11,751
14,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 15
10,869
836
17,093
24,207
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
1
Kills
19
19
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BEAR__950
Danzaburou
0
5
0
0
W
9
1
9
13.5
W
Bacchus
MIKEBOSS23
Bacchus
6
0
10
11
L
Kukulkan
0
9
0
0
W
4
0
15
11.5
L
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
36,943
40,171
Taken
47,880
20,108
Mitigated
50,423
7,128
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BEAR__950
Danzaburou
6,965
3,579
0
3,459
12,777
5,795
0
11,103
1,674
0
32,714
W
10,006
1,121
2,411
2,040
11,922
13,888
733
3,074
8,848
42,184
591
W
Bacchus
MIKEBOSS23
Bacchus
9,844
985
652
4,629
11,751
14,598
806
2,821
8,930
42,247
0
L
Kukulkan
11,466
1,681
0
50
11,440
4,671
0
10,936
504
39,206
0
W
17,093
1,361
325
12,001
24,207
21,937
86
6,228
17,979
34,681
0
L
Chaac
13,164
2,918
0
3,619
15,954
9,642
0
14,343
1,611
0
35,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
32,078
157
Minions Killed
150
0
Camps Cleared
0
650,555
Distance Traveled
769,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,340
642
54
4
0
214,216
0
W
Cthulhu
11,025
848
68
5
0
261,797
0
W
Bacchus
10,184
783
57
4
0
262,543
0
L
Kukulkan
8,109
624
58
4
0
202,817
0
W
Ares
10,869
836
25
2
0
244,953
0
L
Chaac
8,382
645
45
3
0
233,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role