Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Clak4
Anhur
Silver I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,037 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Jim4321
Zhong Kui
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 283L
1,382 MMR
Party 1
Janus
Janus
Bronze III
eenasni
Janus
Bronze III
Level 60
God Stats
18W - 16L
1,548 SR
Queue Stats
91W - 88L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,510 SR
1,345 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,474 SR
1,286 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold V
REDxDC10
Amaterasu
Gold V
Level 141
God Stats
0W - 1L
1,254 SR
Queue Stats
124W - 117L
1,361 MMR
Party 2
Cthulhu
Cthulhu
Silver III
RhaegarTRG
Cthulhu
Silver III
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 128L
1,036 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Zobhana
Danzaburou
Bronze IV
Level 85
God Stats
0W - 4L
1,179 SR
Queue Stats
4W - 14L
1,240 MMR
Solo
Agni
Agni
Silver I
zIGravity
Agni
Silver I
Level 123
God Stats
1W - 2L
1,937 SR
Queue Stats
50W - 73L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 2 / 2
8,961
640
10,714
12,101
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
11
0 / 1 / 7
6,862
490
4,456
11,558
9,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Clak4
Anhur
14
3 / 0 / 3
8,122
580
4,227
6,192
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
Jim4321
Zhong Kui
14
2 / 0 / 2
8,795
628
10,630
7,899
6,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
eenasni
Janus
14
2 / 2 / 4
8,845
632
7,025
6,421
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaSolHadesSurtr

VS

Bans
Ao KuangAh Muzen CabLokiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 3 / 0
6,393
457
4,333
12,140
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
REDxDC10
Amaterasu
12
2 / 3 / 3
7,454
532
5,742
15,799
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RhaegarTRG
Cthulhu
10
0 / 2 / 2
6,337
453
6,176
11,895
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Zobhana
Danzaburou
11
0 / 3 / 1
6,367
455
4,225
8,105
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
13
3 / 4 / 1
8,114
580
4,752
9,966
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
5
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
2
4.5
W
Sylvanus
 
Sylvanus
0
1
7
3.5
L
Fenrir
 
Fenrir
0
3
0
0
W
Anhur
Clak4
Anhur
3
0
3
4.5
W
Zhong Kui
Jim4321
Zhong Kui
2
0
2
3
L
Amaterasu
REDxDC10
Amaterasu
2
3
3
1.17
L
Cthulhu
RhaegarTRG
Cthulhu
0
2
2
0.5
L
Danzaburou
Zobhana
Danzaburou
0
3
1
0.17
W
Janus
eenasni
Janus
2
2
4
2
L
Agni
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
25,228
44,171
Taken
57,905
25,168
Mitigated
27,576
17,272
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,714
4,822
0
1,103
12,101
4,633
0
3,674
8,427
0
62,836
W
Sylvanus
 
Sylvanus
4,456
751
3,257
4,983
11,558
9,189
320
4,120
7,391
18,475
0
L
Fenrir
 
Fenrir
4,333
1,174
0
3,919
12,140
6,191
0
7,024
5,116
0
37,689
W
Anhur
Clak4
Anhur
4,227
1,963
0
2,289
6,192
2,607
18
1,312
4,880
0
62,473
W
Zhong Kui
Jim4321
Zhong Kui
10,630
2,076
0
4,703
7,899
6,192
108
222
7,264
67,483
0
L
Amaterasu
REDxDC10
Amaterasu
5,742
2,457
0
6,200
15,799
7,326
0
2,765
12,903
0
47,647
L
Cthulhu
RhaegarTRG
Cthulhu
6,176
374
1,353
1,659
11,895
7,957
0
4,878
6,798
30,162
0
L
Danzaburou
Zobhana
Danzaburou
4,225
1,091
0
2,091
8,105
2,671
0
2,376
5,729
0
40,833
W
Janus
eenasni
Janus
7,025
293
0
937
6,421
2,547
0
1,600
4,821
77,162
0
L
Agni
4,752
416
0
1,086
9,966
3,431
0
4,458
5,248
56,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
34,665
467
Minions Killed
365
0
Camps Cleared
0
1,438,927
Distance Traveled
1,454,568
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,961
640
83
6
0
323,522
3
W
Sylvanus
6,862
490
29
2
0
292,794
0
L
Fenrir
6,393
457
69
5
0
269,124
5
W
Anhur
8,122
580
99
7
0
262,290
0
W
Zhong Kui
8,795
628
111
8
0
262,695
3
L
Amaterasu
7,454
532
67
5
0
363,125
0
L
Cthulhu
6,337
453
39
3
0
297,522
2
L
Danzaburou
6,367
455
73
5
0
259,301
0
W
Janus
8,845
632
145
10
0
297,626
2
L
Agni
8,114
580
117
8
0
265,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role