Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
ExiledSage1
Scylla
Silver I
Level 133
God Stats
6W - 2L
1,753 SR
Queue Stats
11W - 7L
1,502 MMR
Party 2
Sol
Sol
Bronze III
HebezZ26
Sol
Bronze III
Level 67
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
RatSputin
Cabrakan
Silver I
Level 126
God Stats
0W - 1L
1,765 SR
Queue Stats
10W - 6L
1,502 MMR
Party 2
Mercury
Mercury
Gold IV
nonpoIar
Mercury
Gold IV
Level 88
God Stats
13W - 8L
1,720 SR
Queue Stats
163W - 171L
1,511 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,671 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,575 SR
1,505 MMR
Sylvanus
Sylvanus
Bronze III
BeenerBlaster
Sylvanus
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
Hades
Hades
Gold III
DeadHeadScrappy
Hades
Gold III
Level 156
God Stats
24W - 12L
1,713 SR
Queue Stats
683W - 683L
1,493 MMR
Solo
Xbalanque
Xbalanque
Gold IV
IcarousX
Xbalanque
Gold IV
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 129L
1,393 MMR
Party 1
Nemesis
Nemesis
Gold II
demerces
Nemesis
Gold II
Level 167
God Stats
11W - 15L
1,660 SR
Queue Stats
441W - 441L
1,641 MMR
Party 1
Eset
Eset
Gold III
llHaShiKo
Eset
Gold III
Level 63
God Stats
7W - 2L
1,500 SR
Queue Stats
546W - 548L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 1
5,316
532
5,677
6,803
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
4 / 2 / 0
6,487
649
3,349
6,075
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 1
5,014
501
2,198
7,612
2,315
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
RatSputin
Cabrakan
7
2 / 4 / 2
5,115
512
3,711
11,075
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
nonpoIar
Mercury
11
0 / 3 / 2
5,666
567
2,526
6,662
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
He BoAo Kuang

VS

Bans
ThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeenerBlaster
Sylvanus
8
0 / 3 / 6
5,602
560
2,254
6,940
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

12
8 / 0 / 0
7,800
780
7,266
8,716
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
IcarousX
Xbalanque
9
1 / 0 / 3
5,667
567
4,359
7,342
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
demerces
Nemesis
11
6 / 3 / 2
7,103
710
7,697
10,481
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
11
2 / 1 / 3
6,785
679
4,316
6,242
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
Sylvanus
BeenerBlaster
Sylvanus
0
3
6
1
W
8
0
0
8
L
Scylla
4
2
0
2
L
0
6
1
0.08
W
Xbalanque
IcarousX
Xbalanque
1
0
3
2.5
L
Cabrakan
RatSputin
Cabrakan
2
4
2
0.75
W
Nemesis
demerces
Nemesis
6
3
2
2.33
W
Eset
2
1
3
3.5
L
Mercury
nonpoIar
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
25,892
38,227
Taken
39,721
19,244
Mitigated
18,971
5,649
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,677
2,282
0
542
6,803
2,647
0
1,424
5,379
0
43,184
W
Sylvanus
BeenerBlaster
Sylvanus
2,254
944
2,531
1,730
6,940
4,630
27
1,393
5,547
11,916
0
W
7,266
353
702
4,928
8,716
4,929
260
1,624
7,092
57,999
0
L
Scylla
3,349
59
0
1,250
6,075
1,814
0
2,558
3,517
51,051
0
L
2,198
1,076
0
571
7,612
2,315
0
4,715
2,897
24,074
0
W
Xbalanque
IcarousX
Xbalanque
4,359
2,072
0
2,245
7,342
2,781
959
1,214
6,128
0
37,434
L
Cabrakan
RatSputin
Cabrakan
3,711
589
119
2,731
11,075
10,410
0
3,350
7,725
10,522
0
W
Nemesis
demerces
Nemesis
7,697
4,967
0
2,895
10,481
4,219
0
2,032
8,449
0
48,215
W
Eset
4,316
489
53
1,645
6,242
2,412
0
2,995
3,247
46,455
0
L
Mercury
nonpoIar
Mercury
2,526
578
0
436
6,662
2,058
0
1,789
4,873
0
35,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
32,957
263
Minions Killed
334
0
Camps Cleared
0
1,043,848
Distance Traveled
1,085,030
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,316
532
61
6
0
191,296
0
W
Sylvanus
5,602
560
9
1
0
212,319
2
W
Hades
7,800
780
103
10
0
211,147
0
L
Scylla
6,487
649
86
9
0
204,711
3
L
Sol
5,014
501
40
4
0
179,774
0
W
Xbalanque
5,667
567
60
6
0
203,484
2
L
Cabrakan
5,115
512
14
1
0
202,678
2
W
Nemesis
7,103
710
76
8
0
241,687
0
W
Eset
6,785
679
86
9
0
216,393
2
L
Mercury
5,666
567
62
6
0
265,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role