Player Matchup

Maui
Maui
DaveGrohlSoul
Maui
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 121L
1,481 Elo+
Party 1
Hel
Hel
HateMyLifelol
Hel
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 130L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
OverEasyWeezy
Zhong Kui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 260L
1,506 Elo+
Party 1
Bacchus
Bacchus
PostMaloneOnRice
Bacchus
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 363L
1,493 Elo+
Party 1
Cerberus
Cerberus
The Jesstur
Cerberus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 250L
1,616 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,528 Elo+

VS

Team Averages
Level 74
1,424 SR
1,441 Elo+
Serqet
Serqet
GToru13
Serqet
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 83L
1,504 Elo+
Party 2
Sol
Sol
WhoIsDire
Sol
Level 58
God Stats
0W - 2L
1,255 SR
Queue Stats
46W - 51L
1,441 Elo+
Party 2
Geb
Geb
WoofumEcho
Geb
Level 160
God Stats
0W - 1L
1,365 SR
Queue Stats
7W - 6L
1,305 Elo+
Party 3
Hel
Hel
Xetross
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 3
Bacchus
Bacchus
lilhaters99
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,663
1,133
1,139
4,886
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 4
5,457
1,091
3,463
2,534
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
OverEasyWeezy
Zhong Kui
11
2 / 0 / 2
5,969
1,194
5,882
5,353
4,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 1 / 3
5,983
1,197
3,804
4,759
5,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
The Jesstur
Cerberus
10
0 / 1 / 5
5,666
1,133
3,813
8,104
8,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GToru13
Serqet
7
0 / 0 / 1
4,510
902
1,442
2,049
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
5,178
1,036
4,524
3,476
1,882
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 2
5,165
1,033
2,283
7,345
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
8
0 / 2 / 2
4,619
924
2,088
3,599
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
lilhaters99
Bacchus
9
2 / 1 / 1
5,330
1,066
2,844
4,279
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
5
Kills
3
4
Deaths
5
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Serqet
GToru13
Serqet
0
0
1
0.5
W
1
1
4
3
W
Zhong Kui
OverEasyWeezy
Zhong Kui
2
0
2
3
W
2
1
3
3.5
W
Cerberus
The Jesstur
Cerberus
0
1
5
2.5
L
1
1
2
2
L
0
1
2
1
L
Hel
0
2
2
0.5
L
Bacchus
lilhaters99
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
13,181
25,636
Taken
20,748
24,353
Mitigated
15,611
14,494
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,139
165
790
1,329
4,886
4,108
0
1,804
3,082
2,346
0
L
Serqet
GToru13
Serqet
1,442
423
266
407
2,049
1,152
0
1,470
579
0
3,675
W
3,463
493
2,607
756
2,534
2,018
109
924
1,610
5,686
0
W
Zhong Kui
OverEasyWeezy
Zhong Kui
5,882
705
110
2,046
5,353
4,545
1,150
2,505
2,848
18,209
0
W
3,804
251
364
1,705
4,759
5,672
434
2,499
2,260
7,051
0
W
Cerberus
The Jesstur
Cerberus
3,813
309
491
4,296
8,104
8,010
303
4,007
4,097
7,543
0
L
4,524
932
314
1,071
3,476
1,882
0
3,313
163
11,230
0
L
2,283
239
336
3,457
7,345
4,490
0
6,109
1,236
5,336
0
L
Hel
2,088
423
1,391
944
3,599
1,763
0
3,506
93
3,689
0
L
Bacchus
lilhaters99
Bacchus
2,844
129
363
1,234
4,279
6,324
0
3,703
576
5,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
24,802
64
Minions Killed
40
0
Camps Cleared
0
527,546
Distance Traveled
468,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,663
1,133
3
1
0
107,801
0
L
Serqet
4,510
902
10
2
0
90,834
0
W
Hel
5,457
1,091
6
1
0
95,261
0
W
Zhong Kui
5,969
1,194
26
5
0
108,235
0
W
Bacchus
5,983
1,197
9
2
0
111,924
0
W
Cerberus
5,666
1,133
20
4
0
104,325
0
L
Sol
5,178
1,036
22
4
0
89,513
0
L
Geb
5,165
1,033
5
1
0
105,722
0
L
Hel
4,619
924
0
0
0
89,226
0
L
Bacchus
5,330
1,066
3
1
0
93,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role