Player Matchup

Tiamat
Tiamat
A Rabid Murloc
Tiamat
Level 122
God Stats
1W - 2L
1,711 SR
Queue Stats
17W - 8L
1,659 Elo+
Party 2
Da Ji
Da Ji
CrackJohnson11
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 148L
1,615 Elo+
Party 1
Ishtar
Ishtar
ElitemillsV2
Ishtar
Level 157
God Stats
2W - 5L
1,338 SR
Queue Stats
134W - 129L
1,597 Elo+
Party 1
Chang'e
Chang'e
SpyseeCman
Chang'e
Level 123
God Stats
8W - 5L
1,484 SR
Queue Stats
120W - 125L
1,571 Elo+
Party 1
Mulan
Mulan
putsadface
Mulan
Level 120
God Stats
3W - 5L
1,615 SR
Queue Stats
11W - 8L
1,659 Elo+
Party 2
Team Averages
Level 136
1,530 SR
1,620 Elo+

VS

Team Averages
Level 133
1,490 SR
1,521 Elo+
Chronos
Chronos
Chazzardous_
Chronos
Level 111
God Stats
3W - 1L
1,264 SR
Queue Stats
36W - 39L
1,409 Elo+
Solo
Bastet
Bastet
Momojii
Bastet
Level 164
God Stats
5W - 5L
1,641 SR
Queue Stats
492W - 463L
1,510 Elo+
Solo
Martichoras
Martichoras
Supermanjelly
Martichoras
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,472 Elo+
Party 3
Zeus
Zeus
WarlikePigeon7
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Surtr
Surtr
t33Zeta
Surtr
Level 159
God Stats
12W - 13L
1,547 SR
Queue Stats
215W - 118L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,301
730
4,601
4,999
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 8 / 0
7,241
724
5,454
12,108
5,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
14
0 / 3 / 1
7,501
750
7,681
10,890
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SpyseeCman
Chang'e
14
1 / 3 / 0
7,313
731
4,744
9,373
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
12
0 / 3 / 1
7,271
727
5,023
12,235
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chazzardous_
Chronos
17
5 / 0 / 4
9,180
918
6,933
5,026
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Momojii
Bastet
15
3 / 1 / 9
8,542
854
11,263
10,218
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Supermanjelly
Martichoras
14
0 / 0 / 11
7,434
743
5,926
7,717
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 4
7,535
754
7,133
4,374
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
t33Zeta
Surtr
16
7 / 0 / 5
8,545
855
9,817
10,737
7,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
17
17
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chronos
Chazzardous_
Chronos
5
0
4
7
L
2
8
0
0.25
L
Ishtar
0
3
1
0.17
W
Bastet
Momojii
Bastet
3
1
9
7.5
L
Chang'e
SpyseeCman
Chang'e
1
3
0
0.33
W
Martichoras
Supermanjelly
Martichoras
0
0
11
5.5
W
2
2
4
2
L
Mulan
0
3
1
0.17
W
Surtr
t33Zeta
Surtr
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
41,072
49,605
Taken
38,072
32,258
Mitigated
25,819
12,829
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,601
231
0
2,696
4,999
4,598
606
1,161
3,655
27,520
0
W
Chronos
Chazzardous_
Chronos
6,933
1,506
0
1,369
5,026
2,422
2,705
707
4,280
42,613
0
L
5,454
1,053
0
327
12,108
5,181
0
4,211
7,852
0
18,196
L
Ishtar
7,681
4,011
0
3,124
10,890
4,968
116
2,505
8,193
0
37,890
W
Bastet
Momojii
Bastet
11,263
3,158
513
2,335
10,218
4,890
215
2,848
7,195
0
28,484
L
Chang'e
SpyseeCman
Chang'e
4,744
116
1,562
3,600
9,373
3,862
0
2,136
7,005
23,811
0
W
Martichoras
Supermanjelly
Martichoras
5,926
1,479
0
839
7,717
9,222
519
1,730
5,852
0
16,855
W
7,133
1,121
0
0
4,374
1,480
94
384
3,990
24,312
0
L
Mulan
5,023
188
0
1,520
12,235
13,649
0
4,597
7,380
607
11,656
W
Surtr
t33Zeta
Surtr
9,817
4,337
0
3,209
10,737
7,805
1,222
3,406
7,001
1,194
25,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
41,236
244
Minions Killed
238
0
Camps Cleared
0
1,043,099
Distance Traveled
1,157,960
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,301
730
47
5
0
225,914
2
W
Chronos
9,180
918
92
9
0
253,397
1
L
Da Ji
7,241
724
37
4
0
182,293
0
L
Ishtar
7,501
750
78
8
0
194,648
0
W
Bastet
8,542
854
47
5
0
232,090
0
L
Chang'e
7,313
731
58
6
0
224,047
0
W
Martichoras
7,434
743
25
3
0
236,456
0
W
Zeus
7,535
754
35
4
0
177,282
0
L
Mulan
7,271
727
24
2
0
216,197
0
W
Surtr
8,545
855
39
4
0
258,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role