Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold V
Epiic Venom
Loki
Gold V
Level 144
God Stats
6W - 4L
1,630 SR
Queue Stats
67W - 81L
1,426 MMR
Solo
Tiamat
Tiamat
Gold V
HowBoutDemChiefs
Tiamat
Gold V
Level 128
God Stats
2W - 4L
1,340 SR
Queue Stats
123W - 115L
1,393 MMR
Party 1
Bacchus
Bacchus
Gold V
Necroxscythe
Bacchus
Gold V
Level 138
God Stats
8W - 1L
1,817 SR
Queue Stats
163W - 170L
1,388 MMR
Solo
Heimdallr
Heimdallr
Gold IV
OpalTheDestroyer
Heimdallr
Gold IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,557 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,619 SR
1,405 MMR
Olorun
Olorun
Gold IV
Asclexpius
Olorun
Gold IV
Level 119
God Stats
10W - 6L
1,692 SR
Queue Stats
138W - 137L
1,428 MMR
Solo
Agni
Agni
Silver I
CARZlLLA
Agni
Silver I
Level 143
God Stats
1W - 3L
1,743 SR
Queue Stats
10W - 16L
1,414 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
CPT X Naz
Cu Chulainn
Silver I
Level 142
God Stats
5W - 3L
1,424 SR
Queue Stats
70W - 77L
1,393 MMR
Solo
Da Ji
Da Ji
Gold V
JCBarr
Da Ji
Gold V
Level 141
God Stats
7W - 4L
1,738 SR
Queue Stats
29W - 20L
1,414 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SoulReaper11702
Sylvanus
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 62L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 1 / 0
3,705
741
1,524
4,838
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 0 / 0
3,834
767
1,077
2,489
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,649
730
1,661
2,983
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Necroxscythe
Bacchus
5
0 / 0 / 2
3,703
741
2,236
3,501
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
5
1 / 1 / 0
3,388
678
1,729
2,620
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaSurtrHe BoSolYu Huang

VS

Bans
AthenaThanatosAo KuangAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asclexpius
Olorun
1
0 / 0 / 0
2,541
508
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
6
0 / 0 / 0
3,544
709
1,908
2,436
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
CPT X Naz
Cu Chulainn
7
1 / 0 / 0
4,088
818
2,310
3,201
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
JCBarr
Da Ji
4
1 / 2 / 1
3,368
674
2,673
3,891
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
7
0 / 1 / 1
3,786
757
1,744
4,707
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
0
0
L
Olorun
Asclexpius
Olorun
0
0
0
0
L
Agni
0
0
0
0
L
Cu Chulainn
CPT X Naz
Cu Chulainn
1
0
0
1
W
2
0
0
2
W
0
0
1
0.5
L
Da Ji
JCBarr
Da Ji
1
2
1
0.75
W
Bacchus
Necroxscythe
Bacchus
0
0
2
1
W
Heimdallr
1
1
0
1
L
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,227
Damage
8,635
16,431
Taken
14,235
7,173
Mitigated
6,572
6,681
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,524
301
0
1,119
4,838
1,653
0
90
4,466
0
18,878
L
Olorun
Asclexpius
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Agni
1,908
144
0
1,026
2,436
612
0
754
1,554
16,374
0
L
Cu Chulainn
CPT X Naz
Cu Chulainn
2,310
472
0
1,422
3,201
2,441
0
0
3,201
393
19,684
W
1,077
328
0
1,710
2,489
615
0
88
2,401
0
15,203
W
1,661
45
0
1,159
2,983
1,319
0
1,820
1,163
14,126
0
L
Da Ji
JCBarr
Da Ji
2,673
666
0
500
3,891
1,183
0
1,002
2,771
0
8,451
W
Bacchus
Necroxscythe
Bacchus
2,236
480
0
1,764
3,501
2,741
0
883
2,618
9,403
0
W
Heimdallr
1,729
826
0
929
2,620
845
0
770
1,850
0
17,907
L
Sylvanus
1,744
524
207
1,930
4,707
2,336
0
1,895
2,812
14,720
5,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,279
Gold Earned
17,327
143
Minions Killed
107
0
Camps Cleared
0
577,003
Distance Traveled
490,232
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,705
741
37
7
0
113,733
0
L
Olorun
2,541
508
0
0
0
23,224
0
L
Agni
3,544
709
32
6
0
118,638
0
L
Cu Chulainn
4,088
818
28
6
0
96,731
0
W
Loki
3,834
767
29
6
0
134,205
0
W
Tiamat
3,649
730
39
8
0
122,861
0
L
Da Ji
3,368
674
9
2
0
151,166
0
W
Bacchus
3,703
741
12
2
0
109,553
2
W
Heimdallr
3,388
678
26
5
0
96,651
0
L
Sylvanus
3,786
757
38
8
0
100,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role