Player Matchup

Ao Kuang
Ao Kuang
Jaydec
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Mariony310
Neith
Level 158
God Stats
1W - 4L
1,199 SR
Queue Stats
85W - 87L
1,598 Elo+
Solo
Bastet
Bastet
Positive YT
Bastet
Level 200
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 145L
1,433 Elo+
Party 3
Bacchus
Bacchus
SPooky Salesman
Bacchus
Level 148
God Stats
1W - 1L
1,877 SR
Queue Stats
9W - 21L
1,354 Elo+
Party 3
Chernobog
Chernobog
rummybear
Chernobog
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Team Averages
Level 144
1,515 SR
1,477 Elo+

VS

Team Averages
Level 150
1,553 SR
1,443 Elo+
Ishtar
Ishtar
 
Ishtar
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
IanelCrak
He Bo
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,100 Elo+
Party 1
Mulan
Mulan
MrPhamPhu
Mulan
Level 148
God Stats
4W - 2L
1,433 SR
Queue Stats
183W - 196L
1,535 Elo+
Solo
Chronos
Chronos
manzanito
Chronos
Level 158
God Stats
1W - 0L
1,831 SR
Queue Stats
16W - 15L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaydec
Ao Kuang
9
1 / 3 / 3
5,336
1,067
2,501
5,197
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
12
0 / 2 / 3
5,747
1,149
5,862
5,200
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
11
2 / 2 / 1
5,676
1,135
6,434
5,206
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,368
274
0
0
0
Chernobog
rummybear
Chernobog
12
1 / 3 / 3
5,515
1,103
2,755
5,466
2,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 0 / 6
6,259
1,252
3,557
2,592
1,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
 
Gilgamesh
9
1 / 2 / 4
5,568
1,114
1,913
5,005
4,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
IanelCrak
He Bo
11
2 / 1 / 7
6,329
1,266
4,908
4,189
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
MrPhamPhu
Mulan
11
2 / 2 / 6
6,242
1,248
2,679
6,959
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
manzanito
Chronos
12
3 / 0 / 7
6,319
1,264
6,139
5,479
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
4
Kills
10
10
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
6
5
W
Gilgamesh
 
Gilgamesh
1
2
4
1.5
W
He Bo
IanelCrak
He Bo
2
1
7
5.5
L
Ao Kuang
Jaydec
Ao Kuang
1
3
3
0.83
L
Neith
0
2
3
0.75
W
Mulan
MrPhamPhu
Mulan
2
2
6
2.5
L
Bastet
2
2
1
1.25
L
0
0
0
0
W
Chronos
manzanito
Chronos
3
0
7
6.5
L
Chernobog
rummybear
Chernobog
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
19,196
21,069
Taken
24,224
11,106
Mitigated
15,139
5,696
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,557
2,228
1,217
1,245
2,592
1,212
696
154
2,438
0
12,314
W
Gilgamesh
 
Gilgamesh
1,913
348
0
806
5,005
4,088
44
232
4,732
0
4,397
W
He Bo
IanelCrak
He Bo
4,908
246
788
1,063
4,189
1,596
381
0
4,189
11,310
0
L
Ao Kuang
Jaydec
Ao Kuang
2,501
667
87
883
5,197
4,123
0
2,395
2,802
3,250
0
L
Neith
5,862
2,785
0
2,249
5,200
2,337
0
3,228
1,846
0
19,393
W
Mulan
MrPhamPhu
Mulan
2,679
254
1,787
1,941
6,959
5,892
50
796
6,087
102
3,552
L
Bastet
6,434
805
341
1,329
5,206
2,270
0
2,463
2,666
0
10,903
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
manzanito
Chronos
6,139
1,763
1,550
2,054
5,479
2,351
662
1,160
4,277
10,881
0
L
Chernobog
rummybear
Chernobog
2,755
1,129
203
604
5,466
2,376
0
3,063
2,320
0
7,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
30,717
54
Minions Killed
71
0
Camps Cleared
0
428,595
Distance Traveled
614,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,259
1,252
19
4
0
122,609
0
W
Gilgamesh
5,568
1,114
3
1
0
111,811
0
W
He Bo
6,329
1,266
18
4
0
123,983
0
L
Ao Kuang
5,336
1,067
4
1
0
101,456
0
L
Neith
5,747
1,149
36
7
0
95,581
0
W
Mulan
6,242
1,248
8
2
0
121,370
0
L
Bastet
5,676
1,135
11
2
0
123,422
0
L
Bacchus
1,368
274
0
0
0
0
0
W
Chronos
6,319
1,264
23
5
0
134,759
0
L
Chernobog
5,515
1,103
3
1
0
108,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role