Player Matchup

Surtr
Surtr
Bronze I
GreenyBoii_100
Surtr
Bronze I
Level 49
God Stats
3W - 4L
1,529 SR
Queue Stats
7W - 17L
1,140 MMR
Party 1
Atlas
Atlas
Silver IV
big__uchi
Atlas
Silver IV
Level 82
God Stats
1W - 2L
1,523 SR
Queue Stats
33W - 41L
1,074 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
sky_raven_woods
Ao Kuang
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
964 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,517 SR
1,059 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,544 SR
1,050 MMR
Anubis
Anubis
Silver V
MandoDaDon
Anubis
Silver V
Level 79
God Stats
3W - 0L
1,521 SR
Queue Stats
7W - 9L
1,008 MMR
Party 2
Pele
Pele
Silver V
SYB Chulo
Pele
Silver V
Level 87
God Stats
3W - 3L
1,363 SR
Queue Stats
7W - 9L
1,071 MMR
Party 2
Ares
Ares
Silver V
SYB Hypno
Ares
Silver V
Level 84
God Stats
3W - 0L
1,746 SR
Queue Stats
7W - 9L
1,071 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,765
674
9,724
17,851
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
big__uchi
Atlas
13
1 / 7 / 3
9,031
695
6,205
21,231
21,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
3 / 5 / 1
9,384
722
9,080
15,126
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
HeraZeusShivaZhong KuiAh Muzen Cab

VS

Bans
Guan YuHadesBaron SamediKukulkanOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MandoDaDon
Anubis
17
9 / 3 / 7
11,254
866
19,057
9,400
6,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
18
8 / 0 / 10
11,954
920
14,904
11,721
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
15
2 / 2 / 15
10,634
818
8,944
13,185
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Anubis
MandoDaDon
Anubis
9
3
7
4.17
W
Pele
8
0
10
13
W
Ares
2
2
15
4.75
L
Atlas
big__uchi
Atlas
1
7
3
0.36
L
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
42,905
54,208
Taken
34,306
35,971
Mitigated
32,777
7,608
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,724
3,703
0
1,202
17,851
8,145
0
8,088
9,763
300
41,919
W
Anubis
MandoDaDon
Anubis
19,057
1,349
0
4,436
9,400
6,897
644
5,316
4,084
46,106
0
W
Pele
14,904
6,156
145
2,948
11,721
7,042
1,445
5,040
6,681
0
89,139
W
Ares
8,944
1,168
0
1,451
13,185
18,838
302
5,123
8,062
16,001
0
L
Atlas
big__uchi
Atlas
6,205
2,282
1,740
1,119
21,231
21,698
0
12,818
8,413
23,214
0
L
Ao Kuang
9,080
2,962
0
3,547
15,126
6,128
0
7,238
7,888
37,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
33,842
144
Minions Killed
224
0
Camps Cleared
0
658,792
Distance Traveled
768,706
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,765
674
63
5
0
237,214
0
W
Anubis
11,254
866
64
5
0
216,637
0
W
Pele
11,954
920
142
11
0
306,230
0
W
Ares
10,634
818
18
1
0
245,839
0
L
Atlas
9,031
695
23
2
0
193,994
1
L
Ao Kuang
9,384
722
58
4
0
227,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role