Player Matchup

Fenrir
Fenrir
Phoboxet_08
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,291 Elo+
Party 1
Chaac
Chaac
PumpkinPatch666
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Rustyrake
Cerberus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
cowboybeebop3
Anubis
Level 89
God Stats
105W - 90L
1,566 SR
Queue Stats
167W - 172L
1,453 Elo+
Solo
Lancelot
Lancelot
rohyp29
Lancelot
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,449 Elo+

VS

Team Averages
Level 50
1,450 SR
1,473 Elo+
Zeus
Zeus
CatLover33
Zeus
Level 80
God Stats
3W - 6L
1,181 SR
Queue Stats
541W - 492L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
GucciMinh
Xing Tian
Level 45
God Stats
12W - 18L
1,415 SR
Queue Stats
212W - 187L
1,453 Elo+
Solo
Mercury
Mercury
Hatenikkers
Mercury
Level 5
God Stats
10W - 5L
1,750 SR
Queue Stats
142W - 135L
1,580 Elo+
Party 2
Eset
Eset
JenZ420
Eset
Level 66
God Stats
10W - 8L
1,406 SR
Queue Stats
73W - 89L
1,427 Elo+
Solo
Jing Wei
Jing Wei
PhoneixEdo
Jing Wei
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 168L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 4 / 0
6,843
684
5,005
9,271
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
5,271
527
3,879
9,489
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Rustyrake
Cerberus
7
1 / 2 / 2
5,309
531
1,688
6,558
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 2
4,570
457
2,135
2,579
932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
rohyp29
Lancelot
7
0 / 6 / 1
4,419
442
2,425
7,913
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,788
679
4,313
5,403
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
GucciMinh
Xing Tian
11
4 / 2 / 1
6,759
676
6,952
9,619
4,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Hatenikkers
Mercury
13
7 / 1 / 4
7,809
781
8,688
8,165
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
JenZ420
Eset
9
0 / 2 / 4
5,727
573
2,337
5,490
2,358
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
PhoneixEdo
Jing Wei
9
3 / 0 / 2
5,559
556
2,858
3,063
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Xing Tian
GucciMinh
Xing Tian
4
2
1
2.25
W
Mercury
Hatenikkers
Mercury
7
1
4
9
W
Eset
JenZ420
Eset
0
2
4
1
L
Fenrir
5
4
0
1.25
W
Jing Wei
PhoneixEdo
Jing Wei
3
0
2
4
L
1
4
1
0.38
L
Cerberus
Rustyrake
Cerberus
1
2
2
1
L
0
1
2
1
L
Lancelot
rohyp29
Lancelot
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
25,148
35,810
Taken
31,740
16,489
Mitigated
11,399
5,077
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,313
2,127
0
1,519
5,403
1,248
1,694
298
5,105
41,069
0
W
Xing Tian
GucciMinh
Xing Tian
6,952
1,736
0
820
9,619
4,212
0
0
9,619
39,183
0
W
Mercury
Hatenikkers
Mercury
8,688
5,021
0
1,189
8,165
2,642
0
462
7,703
0
61,098
W
Eset
JenZ420
Eset
2,337
302
0
1,050
5,490
2,358
249
2,137
3,353
19,744
0
L
Fenrir
5,005
1,588
0
1,451
9,271
3,859
0
2,171
7,100
0
29,733
W
Jing Wei
PhoneixEdo
Jing Wei
2,858
2,234
0
1,683
3,063
939
58
926
2,137
0
25,320
L
3,879
928
0
909
9,489
4,186
0
5,833
3,656
0
24,441
L
Cerberus
Rustyrake
Cerberus
1,688
32
0
1,545
6,558
4,798
162
1,786
4,772
5,003
0
L
2,135
44
42
1,130
2,579
932
0
728
1,851
31,042
0
L
Lancelot
rohyp29
Lancelot
2,425
684
0
0
7,913
2,714
210
3,084
4,829
0
18,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
32,642
160
Minions Killed
294
0
Camps Cleared
0
956,083
Distance Traveled
1,032,032
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,788
679
56
6
0
185,500
0
W
Xing Tian
6,759
676
69
7
0
165,818
0
W
Mercury
7,809
781
88
9
0
278,718
0
W
Eset
5,727
573
24
2
0
211,597
7
L
Fenrir
6,843
684
52
5
0
214,799
0
W
Jing Wei
5,559
556
57
6
0
190,399
0
L
Chaac
5,271
527
28
3
0
191,714
0
L
Cerberus
5,309
531
9
1
0
212,244
1
L
Anubis
4,570
457
46
5
0
132,401
0
L
Lancelot
4,419
442
25
3
0
204,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role