Player Matchup

Cthulhu
Cthulhu
Gold III
Chainwwax
Cthulhu
Gold III
Level 65
God Stats
27W - 22L
1,557 SR
Queue Stats
270W - 301L
1,480 MMR
Solo
Ravana
Ravana
Gold V
DANY_DESTRUCTOR_
Ravana
Gold V
Level 143
God Stats
1W - 2L
1,699 SR
Queue Stats
55W - 57L
1,476 MMR
Solo
Mercury
Mercury
Gold II
Kxyze
Mercury
Gold II
Level 138
God Stats
2W - 4L
1,203 SR
Queue Stats
52W - 45L
1,497 MMR
Party 2
Izanami
Izanami
Gold V
Lil_REY_Xx
Izanami
Gold V
Level 124
God Stats
11W - 6L
1,620 SR
Queue Stats
76W - 83L
1,475 MMR
Solo
Merlin
Merlin
Gold IV
YamZs
Merlin
Gold IV
Level 124
God Stats
0W - 1L
1,176 SR
Queue Stats
32W - 28L
1,459 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,451 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,461 SR
1,477 MMR
King Arthur
King Arthur
Gold IV
Gamaliel1008
King Arthur
Gold IV
Level 141
God Stats
21W - 23L
1,563 SR
Queue Stats
159W - 164L
1,479 MMR
Solo
Xing Tian
Xing Tian
Gold V
Pepino1300
Xing Tian
Gold V
Level 163
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 163L
1,474 MMR
Solo
Poseidon
Poseidon
Gold II
samuftp
Poseidon
Gold II
Level 109
God Stats
1W - 1L
1,313 SR
Queue Stats
87W - 83L
1,478 MMR
Solo
Cernunnos
Cernunnos
Silver II
vBlasz
Cernunnos
Silver II
Level 140
God Stats
6W - 7L
1,121 SR
Queue Stats
39W - 32L
1,455 MMR
Party 1
Susano
Susano
Bronze III
x-Sebastiian-x
Susano
Bronze III
Level 170
God Stats
3W - 3L
1,807 SR
Queue Stats
37W - 28L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chainwwax
Cthulhu
5
0 / 2 / 0
4,448
404
2,060
5,137
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,352
487
3,970
9,685
5,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Kxyze
Mercury
10
1 / 2 / 0
5,663
515
2,707
8,875
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Lil_REY_Xx
Izanami
10
0 / 2 / 0
5,728
521
2,260
6,829
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
YamZs
Merlin
10
1 / 2 / 0
5,995
545
3,798
6,548
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AgniSurtrAo KuangAthena

VS

Bans
LokiZeusHe BoSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamaliel1008
King Arthur
12
3 / 1 / 2
7,125
648
6,055
8,191
6,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Pepino1300
Xing Tian
10
2 / 0 / 6
6,167
561
5,081
11,799
7,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
samuftp
Poseidon
12
1 / 2 / 2
7,004
637
3,974
4,305
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
vBlasz
Cernunnos
12
1 / 0 / 4
6,686
608
2,741
5,198
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 0 / 2
7,044
640
6,785
6,259
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
13
13
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chainwwax
Cthulhu
0
2
0
0
L
1
5
0
0.2
W
King Arthur
Gamaliel1008
King Arthur
3
1
2
4
L
Mercury
Kxyze
Mercury
1
2
0
0.5
L
Izanami
Lil_REY_Xx
Izanami
0
2
0
0
W
Xing Tian
Pepino1300
Xing Tian
2
0
6
5
L
Merlin
YamZs
Merlin
1
2
0
0.5
W
Poseidon
samuftp
Poseidon
1
2
2
1
W
Cernunnos
vBlasz
Cernunnos
1
0
4
3
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,795
Damage
24,636
37,074
Taken
35,752
15,374
Mitigated
19,717
10,023
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chainwwax
Cthulhu
2,060
291
137
1,386
5,137
2,566
0
1,060
4,077
8,533
0
L
3,970
1,169
0
3,217
9,685
5,497
0
261
9,424
0
35,005
W
King Arthur
Gamaliel1008
King Arthur
6,055
973
0
2,532
8,191
6,630
0
0
8,191
310
56,458
L
Mercury
Kxyze
Mercury
2,707
891
0
988
8,875
3,036
0
2,683
6,192
0
38,521
L
Izanami
Lil_REY_Xx
Izanami
2,260
1,710
0
2,806
6,829
1,989
0
1,444
5,385
0
47,911
W
Xing Tian
Pepino1300
Xing Tian
5,081
777
2,082
4,710
11,799
7,232
0
2,316
9,429
13,550
0
L
Merlin
YamZs
Merlin
3,798
613
0
1,489
6,548
2,286
0
3,825
2,723
45,464
0
W
Poseidon
samuftp
Poseidon
3,974
966
0
779
4,305
1,502
0
1,597
2,667
63,836
0
W
Cernunnos
vBlasz
Cernunnos
2,741
1,227
0
3,037
5,198
1,881
0
1,134
4,064
0
48,755
W
6,785
1,473
0
256
6,259
2,472
0
663
5,543
0
48,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
34,026
305
Minions Killed
387
0
Camps Cleared
0
1,022,237
Distance Traveled
1,168,459
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,448
404
21
2
0
100,571
0
L
Ravana
5,352
487
53
5
0
207,494
0
W
King Arthur
7,125
648
81
7
0
216,126
2
L
Mercury
5,663
515
66
6
0
285,475
0
L
Izanami
5,728
521
89
8
0
220,048
4
W
Xing Tian
6,167
561
21
2
0
255,779
3
L
Merlin
5,995
545
76
7
0
208,649
0
W
Poseidon
7,004
637
115
10
0
224,253
4
W
Cernunnos
6,686
608
96
9
0
199,437
2
W
Susano
7,044
640
74
7
0
272,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role