Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AtomiShuri
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,522 Elo+
Party 3
Sol
Sol
Latous
Sol
Level 169
God Stats
0W - 1L
1,480 SR
Queue Stats
20W - 17L
1,551 Elo+
Party 3
Thor
Thor
SultadsGAY
Thor
Level 136
God Stats
2W - 1L
1,518 SR
Queue Stats
110W - 93L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
cykameme
Ne Zha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,465 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,506 Elo+

VS

Team Averages
Level 131
1,608 SR
1,595 Elo+
Sylvanus
Sylvanus
Lionhart27
Sylvanus
Level 157
God Stats
5W - 4L
1,637 SR
Queue Stats
45W - 43L
1,679 Elo+
Party 2
Ravana
Ravana
SannysFanny
Ravana
Level 148
God Stats
9W - 3L
1,693 SR
Queue Stats
50W - 34L
1,562 Elo+
Solo
Surtr
Surtr
SnowNebula7
Surtr
Level 113
God Stats
5W - 1L
1,709 SR
Queue Stats
207W - 187L
1,522 Elo+
Solo
Sol
Sol
opkillerbee
Sol
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 252L
1,647 Elo+
Party 2
Martichoras
Martichoras
Éggs
Martichoras
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
135W - 131L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
5 / 3 / 1
7,520
537
9,038
9,724
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
AtomiShuri
Cu Chulainn
12
2 / 4 / 1
7,449
532
12,149
18,461
16,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Latous
Sol
12
2 / 3 / 0
6,848
489
7,394
11,710
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 4
6,871
491
1,726
13,831
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
cykameme
Ne Zha
12
1 / 5 / 4
6,821
487
5,091
14,743
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lionhart27
Sylvanus
13
3 / 2 / 7
8,239
589
4,875
13,072
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ravana
13
4 / 2 / 6
8,480
606
8,291
8,580
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 0
9,537
681
12,460
17,452
15,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 3
8,903
636
10,574
10,775
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Éggs
Martichoras
15
6 / 4 / 6
9,394
671
12,951
14,031
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
19
19
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
5
3
1
1.83
L
Cu Chulainn
AtomiShuri
Cu Chulainn
2
4
1
0.63
L
Sol
Latous
Sol
2
3
0
0.67
W
Sylvanus
Lionhart27
Sylvanus
3
2
7
3.25
W
Ravana
4
2
6
3.5
W
4
2
0
2
L
1
4
4
0.75
L
Ne Zha
cykameme
Ne Zha
1
5
4
0.6
W
2
2
3
1.75
W
Martichoras
Éggs
Martichoras
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
49,151
68,469
Taken
63,910
43,619
Mitigated
43,660
16,840
Healing
27,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
9,038
3,766
0
3,971
9,724
5,260
0
782
8,942
0
52,091
L
Cu Chulainn
AtomiShuri
Cu Chulainn
12,149
2,809
0
1,797
18,461
16,809
0
489
17,972
3,657
63,368
L
Sol
Latous
Sol
7,394
3,320
0
4,702
11,710
3,963
0
8,216
3,494
54,930
0
W
Sylvanus
Lionhart27
Sylvanus
4,875
1,302
1,730
3,790
13,072
12,643
227
2,934
9,999
26,775
0
W
Ravana
8,291
1,765
0
4,009
8,580
4,348
292
152
8,274
0
57,497
W
12,460
5,493
0
9,357
17,452
15,962
49
1,030
16,422
885
76,536
L
1,726
357
0
1,640
13,831
11,263
0
5,288
8,543
0
25,451
L
Ne Zha
cykameme
Ne Zha
5,091
1,825
0
4,730
14,743
6,324
0
1,163
13,580
0
43,788
W
10,574
4,398
0
3,675
10,775
4,537
922
4,795
5,980
79,399
0
W
Martichoras
Éggs
Martichoras
12,951
6,031
0
5,046
14,031
6,170
752
155
13,073
0
75,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
44,553
374
Minions Killed
499
0
Camps Cleared
0
1,443,589
Distance Traveled
1,335,561
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,520
537
80
6
0
290,805
2
L
Cu Chulainn
7,449
532
100
7
0
280,003
0
L
Sol
6,848
489
92
7
0
272,753
3
W
Sylvanus
8,239
589
37
3
0
253,275
2
W
Ravana
8,480
606
77
6
0
300,350
1
W
Surtr
9,537
681
126
9
0
265,911
0
L
Thor
6,871
491
30
2
0
290,187
0
L
Ne Zha
6,821
487
72
5
0
309,841
0
W
Sol
8,903
636
136
10
0
269,428
2
W
Martichoras
9,394
671
123
9
0
246,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role