Player Matchup

Hou Yi
Hou Yi
LowRezesBFF
Hou Yi
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
482W - 255L
1,685 Elo+
Party 2
Ares
Ares
MYST3RI0USL0RD
Ares
Level 152
God Stats
5W - 3L
1,751 SR
Queue Stats
425W - 215L
1,700 Elo+
Party 2
Kali
Kali
Pelos2845
Kali
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Rakaveli
Cernunnos
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
119W - 101L
1,566 Elo+
Solo
Olorun
Olorun
Solmsy
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,428 Elo+
Party 1
Team Averages
Level 78
1,600 SR
1,576 Elo+

VS

Team Averages
Level 71
1,542 SR
1,479 Elo+
Eset
Eset
AdmiralSpacebar
Eset
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 98L
1,491 Elo+
Party 3
Shiva
Shiva
EnriMontu15
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Filthynightmare6
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,444 Elo+
Solo
Achilles
Achilles
HailKingJohnson
Achilles
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 124L
1,519 Elo+
Solo
Discordia
Discordia
SakuraDarling
Discordia
Level 18
God Stats
3W - 0L
1,712 SR
Queue Stats
23W - 26L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 3 / 5
9,648
804
15,084
12,790
8,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 4 / 8
8,739
728
6,346
18,473
22,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
3 / 4 / 6
9,193
766
6,256
14,967
10,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Rakaveli
Cernunnos
15
2 / 4 / 6
9,193
766
14,487
15,264
9,671
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Solmsy
Olorun
14
0 / 7 / 6
8,743
729
10,000
15,871
9,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 11
11,656
971
24,973
13,980
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 13
9,402
784
10,786
17,034
19,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 10
8,672
723
5,645
8,144
4,514
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
17
7 / 1 / 13
10,472
873
14,372
21,033
34,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
SakuraDarling
Discordia
15
2 / 4 / 15
9,168
764
13,102
10,283
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
11
Kills
22
22
Deaths
12
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
2
2
13
4.25
W
1
3
10
2
W
Achilles
7
1
13
13.5
L
Hou Yi
6
3
5
2.83
L
0
4
8
1
L
Kali
3
4
6
1.5
L
Cernunnos
Rakaveli
Cernunnos
2
4
6
1.25
W
Discordia
SakuraDarling
Discordia
2
4
15
2.38
L
Olorun
Solmsy
Olorun
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,173
Damage
68,878
77,365
Taken
70,474
60,881
Mitigated
74,177
19,434
Healing
28,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,973
984
4,501
4,459
13,980
9,441
1,657
3,059
10,847
54,327
0
W
10,786
1,548
3,238
3,051
17,034
19,960
802
3,319
13,586
0
17,780
W
5,645
2,814
700
563
8,144
4,514
2,427
2,708
5,320
0
14,156
W
Achilles
14,372
2,159
1,675
8,217
21,033
34,981
703
5,208
15,623
0
19,618
L
Hou Yi
15,084
6,521
2,521
2,608
12,790
8,546
1,457
6,641
5,999
0
38,982
L
6,346
464
1,196
2,306
18,473
22,322
253
8,007
10,195
7,396
0
L
Kali
6,256
1,609
0
3,367
14,967
10,642
858
7,936
6,746
0
10,465
L
Cernunnos
Rakaveli
Cernunnos
14,487
7,594
1,251
2,546
15,264
9,671
758
7,489
7,638
0
23,290
W
Discordia
SakuraDarling
Discordia
13,102
1,501
665
1,902
10,283
5,281
1,534
1,461
8,752
25,305
0
L
Olorun
Solmsy
Olorun
10,000
4,489
1,664
1,975
15,871
9,700
1,325
8,002
7,538
19,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
49,370
108
Minions Killed
129
0
Camps Cleared
0
1,037,095
Distance Traveled
1,080,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,656
971
80
7
0
250,077
0
W
Shiva
9,402
784
14
1
0
237,841
0
W
Ishtar
8,672
723
11
1
0
164,625
0
W
Achilles
10,472
873
10
1
0
230,103
0
L
Hou Yi
9,648
804
37
3
0
206,743
0
L
Ares
8,739
728
5
0
0
216,267
0
L
Kali
9,193
766
11
1
0
238,136
0
L
Cernunnos
9,193
766
20
2
0
206,314
0
W
Discordia
9,168
764
14
1
0
198,133
0
L
Olorun
8,743
729
35
3
0
169,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role