Player Matchup

Cthulhu
Cthulhu
NinjaCatGamer
Cthulhu
Level 66
God Stats
25W - 25L
1,518 SR
Queue Stats
32W - 36L
1,340 Elo+
Party 1
Medusa
Medusa
NinjaDog_Gamer
Medusa
Level 48
God Stats
25W - 19L
1,570 SR
Queue Stats
28W - 29L
1,349 Elo+
Party 1
Bastet
Bastet
storm_da_house
Bastet
Level 29
God Stats
3W - 1L
1,824 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 1
Team Averages
Level 48
1,637 SR
1,455 Elo+

VS

Team Averages
Level 26
1,727 SR
1,903 Elo+
Terra
Terra
Dasgoodyah
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,915 Elo+
Party 2
Kali
Kali
Poopinooper
Kali
Level 7
God Stats
2W - 0L
1,694 SR
Queue Stats
20W - 1L
1,980 Elo+
Party 2
Ao Kuang
Ao Kuang
Raw dog4986
Ao Kuang
Level 64
God Stats
4W - 0L
1,988 SR
Queue Stats
96W - 21L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 4 / 0
5,814
581
5,614
11,885
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 6 / 0
6,052
605
7,930
10,112
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,214
621
2,559
11,680
5,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
3 / 0 / 11
7,748
775
8,619
7,588
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 10
8,608
861
8,877
11,794
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Raw dog4986
Ao Kuang
14
8 / 0 / 8
8,505
851
12,100
8,738
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
3
0
11
8.5
L
Cthulhu
0
4
0
0
L
0
6
0
0
W
6
0
10
11
W
Ao Kuang
Raw dog4986
Ao Kuang
8
0
8
12
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
29,596
33,677
Taken
28,120
18,934
Mitigated
14,517
4,907
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,619
620
1,014
3,457
7,588
3,870
316
2,765
4,823
18,536
0
L
Cthulhu
5,614
538
0
1,370
11,885
9,826
0
7,731
3,880
11,516
0
L
7,930
3,390
0
960
10,112
4,090
0
5,856
3,953
0
24,457
W
8,877
3,732
0
5,437
11,794
5,520
417
1,760
10,034
0
34,572
W
Ao Kuang
Raw dog4986
Ao Kuang
12,100
3,549
0
4,785
8,738
5,127
268
1,495
7,243
35,368
0
L
2,559
590
289
2,288
11,680
5,018
0
6,366
5,101
0
10,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,080
Gold Earned
24,861
69
Minions Killed
109
0
Camps Cleared
0
499,200
Distance Traveled
607,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,748
775
21
2
0
194,932
0
L
Cthulhu
5,814
581
13
1
0
173,999
0
L
Medusa
6,052
605
36
4
0
159,040
0
W
Kali
8,608
861
46
5
0
225,165
0
W
Ao Kuang
8,505
851
42
4
0
187,629
0
L
Bastet
6,214
621
20
2
0
166,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role