Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
NikeEliteFront
Bakasura
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
RaunchyBongRips
Chaac
Bronze III
Level 97
God Stats
3W - 0L
1,457 SR
Queue Stats
15W - 22L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
Speedythelegend
Fafnir
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,500 MMR
Party 2
Ra
Ra
Silver III
uh Ebran
Ra
Silver III
Level 139
God Stats
12W - 14L
1,535 SR
Queue Stats
98W - 96L
1,494 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,498 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,526 SR
1,500 MMR
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Im Kazuma9858
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
Pyrrhiccup
The Morrigan
Bronze III
Level 152
God Stats
2W - 7L
1,500 SR
Queue Stats
174W - 187L
1,500 MMR
Solo
Artio
Artio
Bronze III
Sentygorex
Artio
Bronze III
Level 144
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
4 / 0 / 0
4,583
917
4,948
3,912
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
5
0 / 1 / 1
3,417
683
130
5,177
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
3,792
758
1,026
3,330
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 4
4,198
840
2,193
3,837
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,192
838
1,117
1,921
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MauiZeusNe Zha

VS

Bans
MercuryMerlinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 2 / 0
3,151
630
1,777
3,694
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
 
Surtr
5
0 / 3 / 0
2,966
593
1,479
4,487
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 0 / 0
3,818
764
2,514
4,416
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Morrigan
Pyrrhiccup
The Morrigan
6
0 / 1 / 1
3,694
739
2,206
3,227
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
1
0 / 0 / 0
2,565
513
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Surtr
 
Surtr
0
3
0
0
L
2
0
0
2
W
Bakasura
0
1
1
0.5
L
The Morrigan
Pyrrhiccup
The Morrigan
0
1
1
0.5
W
0
1
0
0
L
Artio
0
0
0
0
W
0
0
4
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,414
Damage
7,976
18,177
Taken
15,824
7,360
Mitigated
5,761
8,243
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,948
3,914
0
2,450
3,912
1,098
0
341
3,426
0
31,791
L
Xbalanque
 
Xbalanque
1,777
748
0
1,353
3,694
903
0
422
3,272
0
14,605
L
Surtr
 
Surtr
1,479
693
0
1,084
4,487
2,367
0
758
3,729
51
10,348
L
2,514
448
0
445
4,416
1,458
0
847
3,569
0
15,441
W
Bakasura
130
130
0
1,992
5,177
1,642
0
415
4,706
0
10,979
L
The Morrigan
Pyrrhiccup
The Morrigan
2,206
698
0
789
3,227
1,033
0
1,125
1,944
18,828
0
W
1,026
0
0
1,134
3,330
1,235
163
0
3,330
0
17,202
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
2,193
948
0
1,895
3,837
2,834
0
237
3,328
7,048
0
W
1,117
47
41
731
1,921
551
0
945
910
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,182
Gold Earned
16,194
173
Minions Killed
105
0
Camps Cleared
0
589,146
Distance Traveled
487,475
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,583
917
61
12
0
113,802
0
L
Xbalanque
3,151
630
32
6
0
106,873
0
L
Surtr
2,966
593
8
2
0
122,270
2
L
Fenrir
3,818
764
25
5
0
140,999
0
W
Bakasura
3,417
683
27
5
0
133,307
2
L
The Morrigan
3,694
739
40
8
0
117,333
0
W
Chaac
3,792
758
27
5
0
109,188
1
L
Artio
2,565
513
0
0
0
0
0
W
Fafnir
4,198
840
7
1
0
117,437
0
W
Ra
4,192
838
51
10
0
115,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role