Player Matchup

Susano
Susano
MANTIS KING 597
Susano
Level 123
God Stats
3W - 7L
1,576 SR
Queue Stats
50W - 74L
1,406 Elo+
Party 2
Ymir
Ymir
MeanerB33NR
Ymir
Level 23
God Stats
6W - 8L
1,597 SR
Queue Stats
13W - 19L
1,485 Elo+
Party 2
Hades
Hades
NxtVengeancePro
Hades
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 25L
1,500 Elo+
Party 2
Tiamat
Tiamat
TopGUMMY BEAR
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 51L
1,172 Elo+
Party 2
Danzaburou
Danzaburou
noble stinks
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,364 Elo+
Party 2
Team Averages
Level 52
1,535 SR
1,386 Elo+

VS

Team Averages
Level 92
1,411 SR
1,493 Elo+
Jormungandr
Jormungandr
Animalia1997
Jormungandr
Level 109
God Stats
7W - 13L
1,108 SR
Queue Stats
184W - 175L
1,421 Elo+
Solo
Martichoras
Martichoras
Ismael Lpz70
Martichoras
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,474 Elo+
Solo
Pele
Pele
TheUnrealJuan
Pele
Level 67
God Stats
19W - 14L
1,595 SR
Queue Stats
40W - 34L
1,540 Elo+
Party 1
Surtr
Surtr
UnrealDonjulio
Surtr
Level 62
God Stats
10W - 17L
1,354 SR
Queue Stats
40W - 38L
1,513 Elo+
Party 1
Merlin
Merlin
attrition
Merlin
Level 91
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 43L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,550
570
6,886
15,244
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 0
7,171
478
2,451
12,082
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 1
7,207
480
5,219
10,865
6,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
6,868
458
2,135
10,663
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
noble stinks
Danzaburou
11
0 / 1 / 1
6,067
404
7,378
7,992
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Animalia1997
Jormungandr
12
0 / 0 / 3
7,921
528
6,483
13,014
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Ismael Lpz70
Martichoras
13
0 / 0 / 3
7,674
512
7,784
9,043
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
8 / 3 / 4
9,207
614
9,045
12,097
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 0 / 1
9,909
661
5,662
10,322
6,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
attrition
Merlin
16
6 / 1 / 1
9,776
652
9,278
7,019
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
18
18
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Animalia1997
Jormungandr
0
0
3
1.5
W
Martichoras
Ismael Lpz70
Martichoras
0
0
3
1.5
L
3
6
1
0.58
L
1
1
0
1
L
0
4
1
0.13
W
8
3
4
3.33
L
0
6
1
0.08
W
4
0
1
4.5
W
Merlin
attrition
Merlin
6
1
1
6.5
L
Danzaburou
noble stinks
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
38,252
56,846
Taken
51,495
31,207
Mitigated
30,746
20,783
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Animalia1997
Jormungandr
6,483
1,312
0
3,034
13,014
12,485
264
2,450
10,564
41,817
0
W
Martichoras
Ismael Lpz70
Martichoras
7,784
3,223
0
4,629
9,043
4,083
320
1,204
7,839
0
65,748
L
6,886
903
0
6,098
15,244
5,973
0
3,140
11,839
0
63,684
L
2,451
203
0
4,234
12,082
10,768
0
2,669
9,413
36,572
0
L
5,219
810
38
4,416
10,865
6,370
0
458
10,407
45,786
0
W
9,045
2,434
0
2,583
12,097
4,905
830
2,061
10,036
0
58,637
L
2,135
162
0
1,936
10,663
4,971
0
5,770
4,525
44,703
0
W
5,662
1,744
0
5,060
10,322
6,590
380
3,566
6,756
1,749
74,417
W
Merlin
attrition
Merlin
9,278
296
201
2,491
7,019
2,683
0
1,059
5,960
69,286
0
L
Danzaburou
noble stinks
Danzaburou
7,378
2,275
0
4,061
7,992
3,125
0
3,336
4,656
0
43,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
44,487
373
Minions Killed
486
0
Camps Cleared
0
1,475,238
Distance Traveled
1,489,864
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,921
528
73
5
0
295,609
0
W
Martichoras
7,674
512
102
7
0
288,505
0
L
Susano
8,550
570
92
6
0
358,594
0
L
Ymir
7,171
478
50
3
0
298,704
5
L
Hades
7,207
480
87
6
0
267,754
0
W
Pele
9,207
614
73
5
0
336,184
4
L
Tiamat
6,868
458
81
5
0
261,823
0
W
Surtr
9,909
661
127
8
0
293,642
0
W
Merlin
9,776
652
111
7
0
275,924
3
L
Danzaburou
6,067
404
63
4
0
288,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role