Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BlueBuffBandit
Horus
Level 147
God Stats
1W - 5L
1,295 SR
Queue Stats
6W - 12L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
NoxasL
Kukulkan
Level 108
God Stats
24W - 13L
1,759 SR
Queue Stats
283W - 231L
1,600 Elo+
Party 1
Chaac
Chaac
Rambosilly
Chaac
Level 128
God Stats
0W - 3L
1,833 SR
Queue Stats
11W - 9L
1,546 Elo+
Party 1
Rama
Rama
RedBuffRebel
Rama
Level 212
God Stats
8W - 10L
2,002 SR
Queue Stats
386W - 326L
1,551 Elo+
Party 1
Team Averages
Level 151
1,678 SR
1,541 Elo+

VS

Team Averages
Level 152
1,579 SR
1,496 Elo+
Cerberus
Cerberus
FightTender
Cerberus
Level 157
God Stats
3W - 3L
1,441 SR
Queue Stats
72W - 88L
1,553 Elo+
Party 2
Neith
Neith
HowItFeels
Neith
Level 137
God Stats
4W - 1L
1,719 SR
Queue Stats
45W - 49L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImMagic
Cu Chulainn
Level 148
God Stats
1W - 0L
1,537 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Agni
Agni
JellyyJewels
Agni
Level 160
God Stats
1W - 0L
1,698 SR
Queue Stats
18W - 32L
1,395 Elo+
Party 2
Kali
Kali
TheWizardOfSpas
Kali
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 121L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 2
4,871
812
2,408
4,857
2,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
4,041
674
0
0
0
Kukulkan
NoxasL
Kukulkan
11
2 / 2 / 0
5,144
857
2,698
3,109
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
10
0 / 0 / 1
4,799
800
5,129
6,040
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
4,941
824
3,957
5,079
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FightTender
Cerberus
9
1 / 1 / 1
4,694
782
3,415
5,479
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
9
0 / 1 / 2
4,504
751
3,103
4,404
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
ImMagic
Cu Chulainn
10
0 / 1 / 2
4,831
805
2,469
4,180
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 1
4,826
804
2,155
3,259
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 1
5,651
942
3,385
5,375
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
L
0
0
0
0
W
Cerberus
FightTender
Cerberus
1
1
1
1.5
W
Neith
0
1
2
1
W
Cu Chulainn
ImMagic
Cu Chulainn
0
1
2
1
W
0
0
1
0.5
L
Kukulkan
NoxasL
Kukulkan
2
2
0
1
L
Chaac
0
0
1
0.5
L
1
1
1
1.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,192
Damage
14,527
19,085
Taken
22,697
8,741
Mitigated
11,504
6,093
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,408
195
818
1,081
4,857
2,850
0
1,684
2,973
3,767
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
FightTender
Cerberus
3,415
169
0
1,649
5,479
3,110
0
2,348
3,131
7,859
0
W
Neith
3,103
844
0
1,120
4,404
1,891
0
769
3,635
0
12,971
W
Cu Chulainn
ImMagic
Cu Chulainn
2,469
330
0
0
4,180
3,218
0
1,019
3,161
0
16,121
W
2,155
171
0
0
3,259
1,140
0
0
3,259
15,763
0
L
Kukulkan
NoxasL
Kukulkan
2,698
323
0
125
3,109
1,359
57
611
2,456
13,263
0
L
Chaac
5,129
505
0
2,494
6,040
2,685
0
1,978
4,019
0
17,377
L
3,957
3,144
0
1,575
5,079
1,847
338
907
4,067
0
19,317
W
3,385
1,587
0
1,936
5,375
2,145
18
970
4,405
0
12,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
24,506
104
Minions Killed
134
0
Camps Cleared
0
481,998
Distance Traveled
610,465
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,871
812
1
0
0
107,843
0
L
Horus
4,041
674
0
0
0
0
0
W
Cerberus
4,694
782
29
5
0
129,316
0
W
Neith
4,504
751
22
4
0
120,591
0
W
Cu Chulainn
4,831
805
29
5
0
87,575
0
W
Agni
4,826
804
34
6
0
129,722
1
L
Kukulkan
5,144
857
33
6
0
133,207
0
L
Chaac
4,799
800
28
5
0
140,832
0
L
Rama
4,941
824
42
7
0
100,116
0
W
Kali
5,651
942
20
3
0
143,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role