Player Matchup

Ishtar
Ishtar
BandzMW
Ishtar
Level 89
God Stats
38W - 41L
1,532 SR
Queue Stats
166W - 172L
1,530 Elo+
Party 1
Fenrir
Fenrir
Dissent4
Fenrir
Level 56
God Stats
1W - 0L
1,504 SR
Queue Stats
22W - 31L
1,326 Elo+
Party 2
Bacchus
Bacchus
Nembutals
Bacchus
Level 134
God Stats
10W - 5L
1,568 SR
Queue Stats
70W - 63L
1,558 Elo+
Party 2
Martichoras
Martichoras
OreganoSpindle
Martichoras
Level 155
God Stats
1W - 0L
1,739 SR
Queue Stats
9W - 5L
1,541 Elo+
Party 2
Anubis
Anubis
TJ_GPS_YO_HOE
Anubis
Level 136
God Stats
42W - 32L
1,640 SR
Queue Stats
175W - 190L
1,496 Elo+
Party 1
Team Averages
Level 114
1,597 SR
1,490 Elo+

VS

Team Averages
Level 113
1,501 SR
1,506 Elo+
Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Ben___DeRover
Ravana
Level 67
God Stats
21W - 22L
1,506 SR
Queue Stats
553W - 554L
1,465 Elo+
Solo
Jing Wei
Jing Wei
foofooo
Jing Wei
Level 150
God Stats
13W - 18L
1,234 SR
Queue Stats
1,057W - 1,080L
1,517 Elo+
Solo
Nu Wa
Nu Wa
kwhite4520
Nu Wa
Level 102
God Stats
8W - 7L
1,682 SR
Queue Stats
798W - 821L
1,538 Elo+
Solo
Olorun
Olorun
xIAsmodeus
Olorun
Level 99
God Stats
2W - 6L
1,583 SR
Queue Stats
104W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BandzMW
Ishtar
14
1 / 2 / 5
7,813
977
3,385
7,341
2,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Dissent4
Fenrir
14
1 / 0 / 9
8,119
1,015
5,706
7,105
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Nembutals
Bacchus
14
3 / 0 / 8
9,556
1,195
7,181
6,209
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
OreganoSpindle
Martichoras
15
5 / 0 / 7
9,630
1,204
12,402
4,424
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 5
8,596
1,075
8,350
5,788
3,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

324

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 2 / 3
8,182
1,023
6,343
8,615
8,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 5 / 2
7,893
987
4,535
13,426
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
foofooo
Jing Wei
12
0 / 0 / 0
6,802
850
0
0
0
Nu Wa
13
1 / 3 / 2
8,037
1,005
10,252
8,956
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
xIAsmodeus
Olorun
13
1 / 3 / 1
8,320
1,040
5,716
8,549
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
13
Kills
4
4
Deaths
13
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
3
1.25
W
Ishtar
BandzMW
Ishtar
1
2
5
1.75
L
1
5
2
0.4
W
Fenrir
Dissent4
Fenrir
1
0
9
5.5
W
Bacchus
Nembutals
Bacchus
3
0
8
7
W
Martichoras
OreganoSpindle
Martichoras
5
0
7
8.5
W
3
2
5
2.75
L
Jing Wei
foofooo
Jing Wei
0
0
0
0
L
Nu Wa
1
3
2
0.67
L
Olorun
xIAsmodeus
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,024
Damage
26,846
30,867
Taken
39,546
22,775
Mitigated
22,033
5,552
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,343
2,082
0
744
8,615
8,807
0
3,515
5,019
286
14,067
W
Ishtar
BandzMW
Ishtar
3,385
1,440
122
477
7,341
2,599
0
4,191
3,150
0
11,290
L
4,535
1,004
0
948
13,426
6,639
0
6,367
6,796
0
9,866
W
Fenrir
Dissent4
Fenrir
5,706
935
0
737
7,105
6,603
0
2,773
4,332
693
7,634
W
Bacchus
Nembutals
Bacchus
7,181
768
0
1,893
6,209
8,472
0
2,894
3,315
20,241
0
W
Martichoras
OreganoSpindle
Martichoras
12,402
3,168
0
1,179
4,424
1,974
0
2,466
1,958
0
40,845
W
8,350
137
157
987
5,788
3,127
0
3,568
2,220
28,832
0
L
Jing Wei
foofooo
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
10,252
1,961
0
72
8,956
2,900
0
3,783
4,986
29,045
0
L
Olorun
xIAsmodeus
Olorun
5,716
2,435
148
1,673
8,549
3,687
0
2,393
6,068
29,928
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
39,234
182
Minions Killed
142
7
Camps Cleared
5
738,408
Distance Traveled
522,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,182
1,023
18
2
0
134,467
0
W
Ishtar
7,813
977
19
2
3
150,544
0
L
Ravana
7,893
987
9
1
0
127,387
0
W
Fenrir
8,119
1,015
3
0
1
160,935
0
W
Bacchus
9,556
1,195
32
4
0
159,235
0
W
Martichoras
9,630
1,204
85
11
3
138,342
0
W
Anubis
8,596
1,075
43
5
0
129,352
0
L
Jing Wei
6,802
850
0
0
0
12,533
0
L
Nu Wa
8,037
1,005
51
6
0
124,439
0
L
Olorun
8,320
1,040
64
8
5
123,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role