Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Greenkap
Zhong Kui
Level 107
God Stats
3W - 0L
1,848 SR
Queue Stats
43W - 39L
1,497 Elo+
Party 2
Thanatos
Thanatos
Necrophagedot
Thanatos
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 64L
1,370 Elo+
Party 2
Hou Yi
Hou Yi
X4D3N
Hou Yi
Level 112
God Stats
5W - 6L
1,407 SR
Queue Stats
164W - 156L
1,389 Elo+
Solo
Zeus
Zeus
iiC3M4N
Zeus
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 150L
1,531 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,457 Elo+

VS

Team Averages
Level 82
1,548 SR
1,593 Elo+
Achilles
Achilles
 
Achilles
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AntGLipps
Kukulkan
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
156W - 161L
1,419 Elo+
Party 1
Surtr
Surtr
Cazyman
Surtr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,774 Elo+
Party 3
Ishtar
Ishtar
ColorGuardian21
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,774 Elo+
Party 3
Pele
Pele
FemPuppyEvie
Pele
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 0 / 4
6,534
594
5,474
5,335
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
Greenkap
Zhong Kui
11
2 / 2 / 4
6,648
604
6,324
8,608
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Necrophagedot
Thanatos
10
4 / 2 / 3
6,492
590
3,173
7,900
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
X4D3N
Hou Yi
11
3 / 0 / 1
6,490
590
4,932
4,744
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
iiC3M4N
Zeus
12
4 / 1 / 4
7,470
679
7,282
4,334
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 3 / 0
5,181
471
2,599
8,757
6,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
AntGLipps
Kukulkan
10
2 / 3 / 1
5,655
514
2,964
7,655
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Cazyman
Surtr
10
1 / 3 / 0
5,176
471
2,879
7,650
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,528
412
1,734
5,112
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 2
5,711
519
4,280
10,820
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
5
5
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
4
5
L
Achilles
 
Achilles
1
3
0
0.33
L
Kukulkan
AntGLipps
Kukulkan
2
3
1
0.83
L
Surtr
Cazyman
Surtr
1
3
0
0.33
L
0
2
0
0
L
1
5
2
0.4
W
Zhong Kui
Greenkap
Zhong Kui
2
2
4
2
W
Thanatos
Necrophagedot
Thanatos
4
2
3
2.75
W
Hou Yi
X4D3N
Hou Yi
3
0
1
3.5
W
Zeus
iiC3M4N
Zeus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
14,456
30,921
Taken
39,994
14,980
Mitigated
18,232
15,606
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,474
773
352
2,857
5,335
2,811
0
0
5,335
30,535
0
L
Achilles
 
Achilles
2,599
326
0
1,864
8,757
6,167
0
4,424
3,961
0
24,231
L
Kukulkan
AntGLipps
Kukulkan
2,964
413
0
250
7,655
2,493
0
3,581
3,880
31,604
0
L
Surtr
Cazyman
Surtr
2,879
887
0
1,594
7,650
3,655
0
2,022
5,621
131
25,512
L
1,734
1,165
0
1,525
5,112
2,012
0
2,693
2,386
0
20,521
L
4,280
1,222
0
1,268
10,820
3,905
0
5,475
5,066
0
34,680
W
Zhong Kui
Greenkap
Zhong Kui
6,324
1,129
0
3,095
8,608
5,507
711
821
7,787
39,460
0
W
Thanatos
Necrophagedot
Thanatos
3,173
399
0
5,532
7,900
3,495
354
731
7,169
0
26,392
W
Hou Yi
X4D3N
Hou Yi
4,932
3,013
0
3,037
4,744
1,763
0
270
4,474
0
43,404
W
Zeus
iiC3M4N
Zeus
7,282
1,043
0
733
4,334
1,404
367
1,189
3,145
50,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
26,251
337
Minions Killed
248
0
Camps Cleared
0
1,044,910
Distance Traveled
1,015,273
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,534
594
38
3
0
201,970
1
L
Achilles
5,181
471
40
4
0
200,894
0
L
Kukulkan
5,655
514
60
5
0
216,484
1
L
Surtr
5,176
471
53
5
0
199,366
0
L
Ishtar
4,528
412
37
3
0
183,778
0
L
Pele
5,711
519
58
5
0
214,751
2
W
Zhong Kui
6,648
604
67
6
0
199,248
1
W
Thanatos
6,492
590
40
4
0
239,385
0
W
Hou Yi
6,490
590
82
7
0
203,178
2
W
Zeus
7,470
679
110
10
0
201,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role