Player Matchup

Nemesis
Nemesis
JuggsJewdy
Nemesis
Level 44
God Stats
40W - 40L
1,088 SR
Queue Stats
344W - 318L
1,454 Elo+
Solo
Ra
Ra
Poomistrash
Ra
Level 17
God Stats
8W - 7L
1,385 SR
Queue Stats
22W - 23L
1,367 Elo+
Party 2
Geb
Geb
StaticToad
Geb
Level 4
God Stats
6W - 7L
1,496 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 2
Surtr
Surtr
WAFFLEMIDGET
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 2
Izanami
Izanami
iAsunaYuuki
Izanami
Level 86
God Stats
4W - 1L
1,876 SR
Queue Stats
90W - 64L
1,478 Elo+
Party 2
Team Averages
Level 33
1,469 SR
1,459 Elo+

VS

Team Averages
Level 45
1,603 SR
1,477 Elo+
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Abigani
Hercules
Level 24
God Stats
4W - 3L
1,507 SR
Queue Stats
7W - 5L
1,510 Elo+
Party 1
Zeus
Zeus
Luchocapoxd123
Zeus
Level 32
God Stats
3W - 2L
1,768 SR
Queue Stats
76W - 53L
1,572 Elo+
Solo
Artemis
Artemis
MeIoncholic
Artemis
Level 23
God Stats
1W - 0L
1,703 SR
Queue Stats
7W - 5L
1,510 Elo+
Party 1
Anubis
Anubis
Trulyday
Anubis
Level 117
God Stats
12W - 4L
1,535 SR
Queue Stats
35W - 33L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JuggsJewdy
Nemesis
12
7 / 3 / 2
7,978
570
5,645
13,292
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 3
8,812
629
5,676
11,373
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 7
6,799
486
3,784
11,981
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 7 / 3
6,419
459
6,607
14,283
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
iAsunaYuuki
Izanami
13
3 / 4 / 5
8,224
587
11,806
13,835
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 2 / 3
7,920
566
6,096
10,329
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Abigani
Hercules
11
3 / 2 / 3
7,366
526
4,651
12,621
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
8 / 2 / 4
9,748
696
12,837
6,751
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
MeIoncholic
Artemis
12
1 / 4 / 8
6,886
492
6,673
9,921
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Trulyday
Anubis
15
8 / 3 / 2
9,604
686
15,912
14,495
6,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
24
24
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
3
2.75
W
Hercules
Abigani
Hercules
3
2
3
2.25
L
Nemesis
JuggsJewdy
Nemesis
7
3
2
2.67
W
8
2
4
5
W
Artemis
MeIoncholic
Artemis
1
4
8
1.25
L
2
6
3
0.58
L
0
4
7
0.88
W
Anubis
Trulyday
Anubis
8
3
2
3
L
1
7
3
0.36
L
Izanami
iAsunaYuuki
Izanami
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
46,169
64,764
Taken
54,117
31,305
Mitigated
29,177
12,874
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,096
2,819
0
816
10,329
4,953
0
1,361
8,968
0
54,925
W
Hercules
Abigani
Hercules
4,651
1,147
0
4,032
12,621
11,486
0
2,231
10,390
0
11,678
L
Nemesis
JuggsJewdy
Nemesis
5,645
2,515
0
1,645
13,292
4,679
165
4,548
8,744
0
44,803
W
12,837
2,359
0
500
6,751
2,646
734
2,167
4,584
86,366
0
W
Artemis
MeIoncholic
Artemis
6,673
2,617
0
2,150
9,921
3,700
0
1,795
8,126
0
38,534
L
5,676
896
462
2,015
11,373
4,188
341
8,099
3,274
63,877
0
L
3,784
922
0
1,581
11,981
10,706
0
2,537
9,444
9,568
0
W
Anubis
Trulyday
Anubis
15,912
601
0
8,813
14,495
6,392
2,462
2,678
11,817
71,889
0
L
6,607
2,253
0
2,275
14,283
6,569
0
9,466
4,817
660
29,289
L
Izanami
iAsunaYuuki
Izanami
11,806
8,951
0
4,896
13,835
5,163
56
4,099
9,736
0
63,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
41,524
328
Minions Killed
412
0
Camps Cleared
0
1,386,512
Distance Traveled
1,382,843
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,920
566
71
5
0
350,191
0
W
Hercules
7,366
526
10
1
0
280,669
3
L
Nemesis
7,978
570
52
4
0
334,952
2
W
Zeus
9,748
696
150
11
0
277,807
5
W
Artemis
6,886
492
54
4
0
237,055
0
L
Ra
8,812
629
122
9
0
303,902
0
L
Geb
6,799
486
6
0
0
246,996
4
W
Anubis
9,604
686
127
9
0
237,121
0
L
Surtr
6,419
459
44
3
0
251,344
0
L
Izanami
8,224
587
104
7
0
249,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role